The new
release on Github has working Reinhard exposure now.
Quote:
Originally Posted by jpsdr
A 3D LUT is still sane on 8 bits, but with 10 or 12 bits...
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A 33-point LUT is faster for me (Skylake i5-6200U). Source is 1080p XAVC Intra 100.
Code:
source 210.25 YUV422P10
source->RGBS 130.05
3D LUT 63.44 RGBS
3D LUT 61.24 RGB48
3D LUT 61.44 RGB30
3D LUT 63.26 RGB24
Hable 57.04
Mobius 58.11
Reinhard 59.21