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Old 7th October 2017, 09:57   #46278  |  Link
ryrynz
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Originally Posted by ryrynz View Post
Been noticing a few instances recently with seeking where the picture freezes but audio continues. Seeking sometimes fixes it. Was using NGU Sharp and d3d11.
Only appear to have this happening when I pause.
So I'm not having this happen when I select lanczos, although I do see the render and present queue hit zero when I pause the OSD then the render queue fills back up and present queue goes to 1-1, why is it kept so low?

I can't seem to duplicate the freeze with NGU whilst using DXVA2 CB.. but then this is pretty random.. I now can't duplicate using D3D11 either so. *shrug* Guess this is a wait n see.

Last edited by ryrynz; 7th October 2017 at 10:02.
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