Quote:
Originally Posted by huhn
smooth motion only outputs about 48 different frames a sec at 120 HZ with a 23p/24p source a lot of frames which are identical(so it's doing nothing except for the first one) and 1 blended in between when it overlaps with he next frame.
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Ah, good point, I was only thinking about frames presented when I wrote that (display at 23.976 Hz v.s. 120 Hz). madVR has to dither and calibrate a lot fewer frames than it presents, even with smooth motion, and it always presents the same number of frames at the same refresh rate (D3D11 and present every v-sync).
Internally smooth motion can output both frames that will be presented multiple times and frames that won't be. I just never think about it.
Quote:
Originally Posted by huhn
maybe worth testing if madVR is in this case more efficient with dithering because it is true not outputting more frames.
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Hmm, I do notice a much bigger hit from ED v.s. ordered dithering when smooth motion is enabled but I have not quantified it. It could be a simple 2x.