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Old 25th October 2008, 20:38   #12  |  Link
kemuri-_9
Compiling Encoder
 
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Join Date: Jan 2007
Posts: 1,348
what? you appeared to have greatly misunderstood what i was saying at all.
I wasn't stating that people use lossless on PSP, i was stating that people use lossless files when they have a necessity to encode a single file to multiple formats.

it's the concept of taking and filtering the source into a single lossless, then encoding that lossless to all the formats desired.
so for your case it would look something like:
Code:
                  /-> PSP
source -> lossless -> standalone
                  \-> PS3
all the lossy encodes take from the lossless, not from re-encoding one lossy encode into another.
and because you're encoding from the lossless, there's no quality loss from doing such a lossy -> lossy re-encode
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