what? you appeared to have greatly misunderstood what i was saying at all.
I wasn't stating that people use lossless on PSP, i was stating that people use lossless files when they have a necessity to encode a single file to multiple formats.
it's the concept of taking and filtering the source into a single lossless, then encoding that lossless to all the formats desired.
so for your case it would look something like:
Code:
/-> PSP
source -> lossless -> standalone
\-> PS3
all the lossy encodes take from the lossless, not from re-encoding one lossy encode into another.
and because you're encoding from the lossless, there's no quality loss from doing such a lossy -> lossy re-encode