Quote:
Originally Posted by huhn
10 bit rendering with dithering on a screen that doesn't support it will always win against 8 bit none dithering. so what is the point of looking at 8 bit none dithered ever why should 10 bit none dithered not always be better? i mean the screen doesn't even matter in this case.
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I wanted to expand on this because it is an interesting and more subtle point than I thought.
With dithering disabled you are not reality testing your 8 vs 10 bit paths. 10 bit will always look smoother even if, with dithering, 8 bit would look smoother.