Ooopsi-daisy, forgot to reenable optimization in the MSVC++ compiler settings. Does this one bring 0.87g back to 1.52%, cyberbeing? Please also try enabling debanding with different settings for fade in/out detection, to see how that impacts CPU performance - because in that case madVR will fall back to my SSE2 uploading code, instead of using memcpy. Would be interesting to see how it compares...
http://madshi.net/madVRoptimized.rar (87g, only release mode madVR.ax)
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