Quote:
Originally Posted by mytbyte
On the contrary, in my setup, lowering queue size to 4 allowed me to use D3D11 native on a GT 1030 without stuttering or dropped frames...it has probably something to do with the gfx card having only 2GB of memory and more UHD frames in advance couldn't fit in there...
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Ok, but my card has 8GB of VRAM (GTX 1080).