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26th July 2011, 19:16 | #8981 | Link |
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More bug reports:
1. If I blank secondary monitors by creating a black window with no border on monitors where the video isn't shown, MadVR will exit exclusive mode for a split section and then return with MadVR's 'exclusive mode' OSD appearing. The weird thing is, I don't even have to show or position the blanking window for this to happen. All I need to do is create a form with the player window as the owner (not parent). Code:
procedure BlankSecondaryMonitors; var I : Integer; tmpForm : TForm; begin If Screen.MonitorCount > 1 then Begin If Assigned(MonitorBlankList) then MonitorBlankList.Free; MonitorBlankList := TList.Create; For I := 0 to Screen.MonitorCount-1 do If Screen.Monitors[I].Handle <> MainForm.Monitor.Handle then Begin tmpForm := TForm.Create(MainForm); {tmpForm.OnKeyDown := MainForm.OnKeyDown; tmpForm.Color := OPBGColor; tmpForm.BorderStyle := bsNone; tmpForm.DefaultMonitor := dmDeskTop; tmpForm.Cursor := crNone; tmpForm.SetBounds(Screen.Monitors[I].Left,Screen.Monitors[I].Top,Screen.Monitors[I].Width,Screen.Monitors[I].Height); tmpForm.Show;} MonitorBlankList.Add(tmpForm); End; //ForceForeground(MainForm.Handle); End; end; 2. I still get freezes/crashes when switching between 'windowed on monitor 1' to 'fullscreen on monitor 2' if 'auto exclusive mode' and 'use dx11 path' are enabled. 3. If 'auto exclusive mode' is enabled, switching between 'windowed on monitor 1' to 'fullscreen on monitor 2' causes the exclusive mode image to take longer and longer to reappear (the screen stays black for up to 13 seconds after 10-15 switches). 4. My 'stop function causes the OSD to remain on-screen until a play command is issued. My stop function works like this: 1. Call graph stop. 2. Seek to position '0'. 3. Call graph pause (to show the first video frame). Last edited by Blight; 26th July 2011 at 19:19. Reason: Fixed item #3 |
26th July 2011, 21:57 | #8983 | Link |
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madshi, [issue resolved] don't know if it is intentional or even known about but some 16:9 videos with black bar are zoomed in on madvr. One can see the difference by using Ffdshow's resize to 1080p and enabling it back and forth. Only some videos, let me know if you would like a sample, maybe you already know about this, but then it would be nice if it is optional.
Second just a suggestion; to have a volume bar in exclusive mode. I keep on scrolling up blindly to be sure the volume is to the max, can't see it. Thanks! Last edited by nuhi; 26th July 2011 at 22:54. |
26th July 2011, 22:52 | #8985 | Link | |
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Quote:
madshi, excuse me, I found the cause of my zoom issue while playing with OSD settings; it is MPC feature (Zoom 2 was selected), obviously Ffdshow pre-resized output does not fall under that processing as the picture is already max size. So all good, thanks once again. |
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27th July 2011, 00:00 | #8987 | Link | |
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Quote:
http://filehippo.com/download_directx/ |
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27th July 2011, 01:47 | #8988 | Link |
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testing
testing 0.70 ( original, not special ones ) and have couple of questions:
Is it possible that using ffdshow video as external filter for VC-1/H.264/MPEG-2 could produce some audio video sync issues with versions since 0.67 ( madVR internal video decoders implemented )? Why 0.70 has the VC-1 decoder disabled by default? Why H.264/MPEG2 are turned ON by default? Does turning on the decoders and using external one ( ffdshow video ) has any sense in terms of A/V sync issues? Thanks for the "pause playback until render queue is full" - working nice here. Thanks all filters latest + LAVfilters 0.30
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27th July 2011, 03:21 | #8990 | Link |
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Ah, unfortunately that doesn't help. Whether the "delay playback" option is on or off I still get the slight jugger at video playback start. I see no noticeable difference at all when ticking this option or not when using Zoom Player or PotPlayer in Windows 7. Ah well, just something to live with I guess...
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27th July 2011, 04:13 | #8991 | Link |
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@dansrfe if you look at the notes for 0.70, there actually are decoders enabled by default now. I just disabled them though since I like running yadif deinterlacer for interlaced vids.
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27th July 2011, 07:40 | #8992 | Link |
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v0.70 breaks playback of fullrange source, it plays greenly.
v0.69 works fine.
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27th July 2011, 10:53 | #8994 | Link | |||||||||||||||
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From what I can see in the alt-enter log this is what happens: (1) playback is started and works fine (2) after 2.5 seconds playback is paused (3) after 12.5 seconds the connection to madVR is broken and recreated, don't ask me why, this was not initiated by madVR (4) after 13.0 seconds the rendering queues are filled again (5) after 24.5 seconds playback is stopped and madVR destroyed I can't see anything wrong in the OSD, although I don't know why the connection to madVR was broken and recreated. Quote:
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BTW, you can also email me at madshi (at) gmail (dot) com, if you prefer. Might be quicker and less painful communication? I'll leave that for you to decide, though. Doom9 is fine with me, too. Quote:
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Confirmed. Will be fixed in the next build. |
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27th July 2011, 11:22 | #8995 | Link |
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madVR v0.71 released
http://madshi.net/madVR.zip Code:
* for DVD playback start, "delay playback start..." option is now auto disabled * when OSD changes, render queue is cut down to 3/8 to make OSD more responsive * when madVR pauses/starts/stops graph, notification message 0xFA17 is sent now * fixed: crash with NVidia PureVideo MPEG2 Decoder * fixed: crash with h264 AVI content * fixed: unpause delay with internal decoders in exclusive mode * fixed: subtitles disappeared when pausing playback * fixed: madVR caused "File Source Async" to never be destroyed * fixed: full range YCbCr input showed a green tint (introduced with v0.70) |
27th July 2011, 11:31 | #8996 | Link |
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can the microsoft decoder do multithreading as well?
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27th July 2011, 11:38 | #8998 | Link |
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same here, but still dont know about the multithreading thing. have requested multithreading for libav VC-1 playback twice or three times during the past years at the ffmpeg forum, but from what I can see at least nothing changed over that time. so last thing I know still is that it only looks like multithreading, because task manager seems to do cpu swapping and this then only looks like as if doing multithreading or something like that.
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Laptop Lenovo Legion 5 17IMH05: i5-10300H, 16 GB Ram, NVIDIA GTX 1650 Ti (+ Intel UHD 630), Windows 10 x64, madVR (x64), MPC-HC (x64), LAV Filter (x64), XySubfilter (x64) (K-lite codec pack) |
27th July 2011, 11:56 | #8999 | Link |
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Sorry for the late report (I originally thought it was a fluke), but madVR 0.70 Special2 introduced a bug with "delay playback start".
Only madVR 0.70 Special2 & 0.71 have the bug. madVR 0.70 & 0.70 Special1 are fine. When using the refresh rate changer and "delay playback start" is enabled, videos opened paused (after refresh rate change). It happens with any decoder, internal or external, so it's not the same as that other frozen screen bug which you fixed. The good news is if you unpause the video, it appears to play normally. The bad news is occasionally when you close MPC-HC in this inital paused state, madVR will hang (I've been unable to get a log of this so far). Paused State after Refresh Rate Change - Log: http://www.mediafire.com/?3flc92or4oy54o8 Last edited by cyberbeing; 27th July 2011 at 12:04. |
27th July 2011, 12:02 | #9000 | Link |
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Still no joy for me using HAM with any madVR version newer than 0.57! CPU and GPU loads are average, but I'm experiencing a high rate of dropped frames running 1080p/bluray! Everything seems smooth switching over to the Cyberlink software filter, but CPU usage is obviously much higher.
Was there a significant change within madVR from version 0.58 onwards that could cause conflict with HAM? |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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