Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
21st February 2016, 22:04 | #36322 | Link | |
Registered User
Join Date: Dec 2002
Location: Region 0
Posts: 1,436
|
Quote:
|
|
21st February 2016, 22:36 | #36323 | Link | |||||
Registered Developer
Join Date: Sep 2006
Posts: 9,140
|
Quote:
Quote:
Quote:
Quote:
Quote:
|
|||||
21st February 2016, 22:55 | #36325 | Link | |
Registered User
Join Date: May 2012
Posts: 16
|
Quote:
It happens in window mode fullscreen mode, and fullscreen exclusive mode. I have increased the GPU queue to 16 and now it works fine. It's weird because the GPU queue was and is now full all the time, no drops I hope this feedback can help you to fix or improve something or maybe increase the GPU queue default. Thanks a lot Last edited by l0rdraiden; 21st February 2016 at 22:58. |
|
21st February 2016, 22:58 | #36326 | Link | ||
Registered Developer
Join Date: Sep 2006
Posts: 9,140
|
Quote:
Quote:
|
||
21st February 2016, 22:59 | #36327 | Link |
Registered Developer
Join Date: Sep 2006
Posts: 9,140
|
madVR v0.90.11 released
http://madshi.net/madVR.zip Code:
* added support for receiving 3D subtitle depth from splitter * added support for rendering subtitles and OSD at a specific 3D depth * added ISubRenderCallback4 interface to allow ISR to render 3D subtitles * downscaling anti-ringing filter is now much more agressive * removed integrated anti-ringing filter from "crispen/sharpen edges" * added optional external anti-ringing filter for ringing sharpening algos * re-added experimental "linear light" option for "crispen edges" * image doubling can now be forced on (if no scaling is done otherwise) * added 25%, 50%, 75%, 100% strength option to SSIM downscaling * fixed: MPC-HC ISR subtitles didn't work in 3D mode * fixed: 3D rendering with Bilinear downscaling wasn't really using Bilinear 1) 3D subtitle rendering needs the latest LAV nightly build from last night. In theory different subtitle tracks could have different depth information. Currently I'm ignoring that. Proper support for using the right depth information for the currently selected subtitle track will be added to the next build, but will also require a new LAV build. For now the current solution should work ok. 2) 3D subtitle rendering currently only works with XySubFilter. Making the MPC-HC/BE internal sub renderers support that, too, needs work from the MPC devs, but it should be pretty easy to implement, and madVR already supports new interfaces for that. 3) The downscaling anti-ringing filter is now nearly "perfect" in that it should remove pretty much every bit of ringing caused by downscaling. However, there's a certain danger that this might introduce aliasing or other artifacts. So I need you to test this and let me know if you find any problems. 4) "crispen edges" and "sharpen edges" have a stronger effect now because their internal anti-ringing filters were removed. "crispen edges" now looks much nearer to the original FineSharp algorithm. The new sharpening anti-ringing filter should help remove most ringing artifacts caused by "crispen edges", "sharpen edges" and "LumaSharpen", without lessening the sharpening effect much. Because the new AR filter seems to work pretty well, I've re-introduced a "linear light" option for "crispen edges" (formerly known as FineSharp). Would be great to get your feedback about whether you prefer linear light on/off, and whether there are still the same artifacts that made us remove the FineSharp linear light option in the past (at that time we didn't have a good AR filter). Also please let me know if the AR filter works as expected. 5) You can now force doubling even if no scaling is needed (e.g. Blu-Ray playback on a 1080p display). When doing that, the upscaling refinement options are applied on the doubled (2160p) resolution. This practically allows you to run all the sharpening algos in supersampling mode. Extra performance hungry, but allows quite nice results, especially in combination with Bicubic150 or SSIM downscaling. I've put the things I need feedback for in bold, just to be safe. Hope I don't overexert you guys. |
21st February 2016, 23:10 | #36328 | Link | |
Guest
Posts: n/a
|
Quote:
The interesting thing is that the problem is gone at least for now, one thing i notice is that sometimes when i open a video file the screen goes black for a while, and is random. But i had this for a while and do not bother me at all. If the other problem happen again i will post here with the log. thanks. |
|
21st February 2016, 23:30 | #36329 | Link | |
Registered User
Join Date: Feb 2012
Posts: 116
|
Quote:
|
|
21st February 2016, 23:37 | #36330 | Link |
Kid for Today
Join Date: Aug 2004
Posts: 3,477
|
for the new build, eventually you've come back with a zillion new options to try but I was already quite amazed this afternoon by 720p30@1080p video footage using FRC/RS+SR@1 chroma/Jinc AR upscaling+SR@1 luma and Jinc non-AR downscaling, both very sharp and yet not digital looking wow oh wow.....but then again you just added strength sub-options to SSIM so let's roll the dice once more shall we.
Jinc never disappoints IME except that it's very sharp when downscaling, would strength options for Jinc downscaling also be possible please? I rest my case that softer SR would also be very useful with such sharp downscalers but it's your call. At some point you gotta find the best upscaling/downscaling sharpness compromise as the goal is to neither oversharp one or the other IMO. Would forcing SR also be possible please? I love the look on 1080p movies and I'm currently forced to upscale one notch Last edited by leeperry; 21st February 2016 at 23:45. |
21st February 2016, 23:41 | #36331 | Link |
Registered Developer
Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,347
|
SR relies on comparing the upscaled and original image, I don't think it can really work without any scaling. You could use the forced doubling if you want SR to always be active.
__________________
LAV Filters - open source ffmpeg based media splitter and decoders |
21st February 2016, 23:57 | #36333 | Link |
Registered User
Join Date: Mar 2005
Location: Israel
Posts: 162
|
madsi, the stats text turned back after v0.90.11 update. Very hard to read. It only turns white if I move the mouse to the seek bar in fullscreen or if a video is paused in windowed or fullscreen mode.
|
21st February 2016, 23:58 | #36334 | Link |
Registered User
Join Date: Aug 2012
Posts: 73
|
Thanks Madshi!! Awesome as always !
With the last build I have the subtitles written in black and also the text of the information when I press Ctrl+J... Have I pressed a wrong button or is it due to the last build?? |
22nd February 2016, 00:08 | #36336 | Link | |
Registered User
Join Date: Mar 2009
Posts: 3,650
|
Quote:
Last edited by ryrynz; 22nd February 2016 at 04:12. |
|
22nd February 2016, 00:11 | #36337 | Link | |
Registered User
Join Date: Aug 2012
Posts: 73
|
Quote:
https://goo.gl/photos/mZ1VnWQAghWik7ct9 when I press stop or an arrow to move forward the information on the left side and the subtitles turn white again??? |
|
22nd February 2016, 00:13 | #36338 | Link | |
Registered User
Join Date: Mar 2005
Location: Israel
Posts: 162
|
Quote:
http://i.imgur.com/T2DEK3u.jpg |
|
22nd February 2016, 00:14 | #36339 | Link | |
Registered User
Join Date: Mar 2005
Location: Israel
Posts: 162
|
Quote:
|
|
22nd February 2016, 00:18 | #36340 | Link | |
Registered User
Join Date: Dec 2002
Location: Region 0
Posts: 1,436
|
Quote:
What are the dropped frames from? It drops a few frames at the very start of playback (not unexpectedly), but the drops after that are a mystery to me since the queues don't empty and the max rendering time is still way less than 1/refresh. |
|
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
|
|