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2nd December 2017, 22:21 | #47461 | Link |
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No, I was talking about madVR.
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madVR options explained |
2nd December 2017, 23:05 | #47462 | Link |
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I just tested: random & ordered, were very close to identical speed & ED1 & ED2, were very close to identical speed. Random & ordered, were less than 2ms faster, than ED1 & ED2. I used to need every available ms, I could get, with a GTX1050, to get a little higher luma. I will have to look at differences, to see which dithering, looks best, with a GTX1070. Likely, will be dependent on source, so I will stick with, ordered, until I have time to look at some images. Other enhancements, like RCA & image refinements, are trickier to adjust & more important (for me). What does everyone else use for dithering?
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2nd December 2017, 23:27 | #47463 | Link | |
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3rd December 2017, 00:31 | #47465 | Link | |
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reduce ringing artifacts
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3rd December 2017, 00:47 | #47466 | Link |
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Thank you. Must be placebo-effect, when I thought, ED2, looked better, than ordered, for non-anime. Lately, I have been dialing down, some enhancements. Not like, being on the edge of GPU overload, was making images, look better! I almost always, just use ordered, anyway. Turns out, that high, or very high NGU chroma, does not always look better, as well & I was using, way too many sharpeners! Less is more (better), is often, if not usually, the way to go, except for luma upscaling.
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3rd December 2017, 04:01 | #47467 | Link |
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I asked because you was talking about random dithering that is only in Lav. But I assume Im having a big confusion :/
Inviato dal mio BLN-L21 utilizzando Tapatalk
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3rd December 2017, 04:27 | #47468 | Link |
... space nerd ...
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Custom rendering device ?!?
Dear madshi, in order to retain the superior HW acceleration features of my secondary GPU, would you consider implementing the following feature into madVR:
Last edited by planet1; 3rd December 2017 at 13:45. Reason: external image |
3rd December 2017, 07:15 | #47470 | Link | |
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Quote:
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Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
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3rd December 2017, 13:51 | #47472 | Link |
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I have a new question which started happening ever since I switched to a 4k TCL TV (55" S405). I can't for the life of me get MadVR to kick into FSE mode anymore. I wiped drivers and reinstalled fresh using DDU, I've tried multiple drivers. (currently using 17.11.1 WHQL drivers 64-bit on Windows7 64-bit) I even bought a new GPU, got me an XFX RX580 which has 8GB of RAM which is what I thought was the problem since my older Sapphire 7870 only had 2GB and going from 720p/1080p videos to 3840x2160 was not enough memory.
Basically when I try to go into FSE mode on MadVR, I just get a blank/black screen. The video keeps playing as does the sound as normal because the moment I hit escape to get out of FSE back to windowed, the video is still playing and everything is back to normal. I also have reset MadVR to default settings to no avail, blank/black screen when going FSE. I'm kinda stumped atm. Update, I seemed to have remedied it by lowering the present queues to 4 from the default of 8. Not sure why that was causing a problem but there we go, back in business with FSE on my new 4k TV with MadVR!
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MPC-HC/MPC-BE, Lav Filters, MadVR CPU: AMD Ryzen 5 1600, Video: AMD Radeon RX Vega 56 -> TCL S405 55", Audio: Audio-Technica M50S Last edited by fairchild; 3rd December 2017 at 14:37. |
3rd December 2017, 15:04 | #47474 | Link | |
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older driver may work with bigger queues. |
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3rd December 2017, 16:10 | #47476 | Link | |
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would it be possible to make dithering in Lavvideo Decoder as good or close to the one in Madvr? I am asking because currently I use Bluesky FRC with AMD Fluid Motion to use frame interpolation of 4K 10bits 4:2:0 24p signal to 60p. And the output of bluesky FRC in Madvr is only 8bits, as it seems that AMD Fluid Motion itself does NOT support 10bits. BlueskyFRC convert P010 to NV12 using driver's function, BEFORE entering AMD Fluid Motion. My target would be to have a high quality dithering BEFORE entering AMD Fluid Motion: for example in LAVVideo Decoder. Right now, I can see random noise generated by the dithering method used by BlueskyFRC. I also tried to deselect 10bits output in LAVvideo decoder in order to dither before in LAVvideo decoder before even entering Blueksy FRC. However, the result is still not near as good, as when I feed the 10bits 24p signal directly to Madvr with ordered dithering selected there. Thanks for the help. Florian |
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3rd December 2017, 16:15 | #47477 | Link | |
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3rd December 2017, 16:54 | #47478 | Link |
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I just always prefer to use FSE to not have issues with composition (sometimes it's 30hz which instead of the correct 60hz) when using windowed mode which creates huge issues when watching media. I know I can turn that off and do it in windows too, but sometimes that causes tearing. FSE usually is the best. I don't need to be staring at anything but the movie or show i'm watching, don't care about bells and whistles from the media player while I'm watching something
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MPC-HC/MPC-BE, Lav Filters, MadVR CPU: AMD Ryzen 5 1600, Video: AMD Radeon RX Vega 56 -> TCL S405 55", Audio: Audio-Technica M50S |
3rd December 2017, 16:58 | #47479 | Link | |
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With a working "command line to execute when this profile is activated", you would open so many great features like: 1) calling a batch file to call a pre-programmed function with an Harmony Remote Control: a) automatic switch between memory for SDR REC709 mode or SDR DCI-P3 mode (for use with HDR-SDR conversion) in the projector menu b) automatic control of motorized masking system to the right position (169 /21/9) c) control of lens memory 2) automatic overlock of the GPU for highly intensive profiles And that's probably even only a fraction of all the stuff we could do with that. Florian Last edited by Soulnight; 3rd December 2017 at 17:02. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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