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12th February 2018, 04:29 | #48941 | Link | |
X Cinema Projectionist NZ
Join Date: Feb 2006
Location: Auckland NZ
Posts: 310
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I really think its an issue with the JVC X9900. This video has the OSD stats. The top display section 23.97??? is missing from the OSD with my black velvet screen masking. https://youtu.be/gI2jQ49NJSc Last edited by 70MM; 12th February 2018 at 04:57. |
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12th February 2018, 11:26 | #48944 | Link |
Registered User
Join Date: Mar 2002
Posts: 2,323
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Mine is also 8bit+frc (see in the signature): use 10bit in madvr.
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
12th February 2018, 16:16 | #48945 | Link |
Soul Seeker
Join Date: Sep 2013
Posts: 716
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In regards of refresh rates, which one is the better option - to overclock your monitor to be used 72hz all the time (no switching), or to use the default 60hz, and to create 48hz and madvr to switch it on when needed? I don't like smooth motion at all :/
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12th February 2018, 18:25 | #48946 | Link |
Registered User
Join Date: Nov 2012
Posts: 99
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If you donīt like smoothmotion, use custom refresh rates according to your video material and according to the capabilities of your monitor.
For 23.976fps movies use refresh rate 23.976Hz OR 47.952Hz OR 71.928Hz OR ... Which one doesnīt matter, use the one your monitor accepts. So a full set of refresh rates for all possible common movie frame rates would mean e.g. 47.952Hz (->23.976fps), 48.000Hz (->24.000fps, 48.000fps), 50.000Hz (->25.000fps, 50.000fps), 59.94Hz (->29.970fps, 59.940fps), 60.000Hz (->30.000fps, 60.000fps). Or other multiples if your monitor doesnīt accept these ones. 72Hz with no switching only works correctly for 24.000fps movies, so thatīs no option when wanting judder free playback and not using smoothmotion. The default 60Hz are usually in reality 59.94Hz, so with your default "60 Hz" and 48 Hz you could only playback 29.970 fps, 59.940fps, 24.000fps and 48.000fps correctly. It depends on your video material, but for all possible scenarios you would need the 5 custom refresh rates, see above. I wouldnīt use the term "overclocking" in this context. Ok, a colcok of 72Hz is higher than the "default 60Hz", but there arenīt the same principles like overclocking e.g. a GPU or a CPU (which gives more temperature and more electrical stress on the components). A monitor accepts a given refresh rate by the computer or not. A higher refresh rate doesnīt do any harm or is dangerous. The worst thing that could happen is, that you have to do a safe boot because of getting a black screen when using a custom resolution your monitor doesnīt accept. But thatīs it. Use whatever your monitor can display correctly. Last edited by hannes69; 12th February 2018 at 18:30. |
12th February 2018, 19:14 | #48947 | Link | |
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Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
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Thanks.
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madVR options explained |
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12th February 2018, 20:52 | #48949 | Link | |
Soul Seeker
Join Date: Sep 2013
Posts: 716
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12th February 2018, 22:55 | #48950 | Link | |
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Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
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edit: actually that analogy isn't very good, Reclock cannot deal with 24 fps into 60 Hz but it is good for 29.97 fps at 60 Hz, where smooth motion is also good for preventing dropped frames.
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madVR options explained Last edited by Asmodian; 12th February 2018 at 22:59. |
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12th February 2018, 23:09 | #48951 | Link | |
Soul Seeker
Join Date: Sep 2013
Posts: 716
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12th February 2018, 23:20 | #48952 | Link | |
Registered User
Join Date: Oct 2012
Location: Akron, OH
Posts: 491
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One of the advantages of this is that by removing 32-bit Reclock, you can then use all 64-bit components in your playback chain. Last edited by jkauff; 12th February 2018 at 23:22. |
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12th February 2018, 23:44 | #48953 | Link | |
Soul Seeker
Join Date: Sep 2013
Posts: 716
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13th February 2018, 06:54 | #48954 | Link |
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Any chance there will ever be extra slots for different 3DLUT's? I have encountered several displays that require different 3DLUT's/calibration for different refresh rate modes. The 48/72/96Hz refresh rate modes on TV's without full calibration controls require re-calibration for that mode. I have a TV like that and I change change 3DLUT's in settings depending on whether I watch 23/24p content (48Hz mode) or 29/30/60p (60Hz mode) content, but it would be nice if madVR had the option to set specific 3DLUT's for specific display modes. I think 3DLUT option for 23/24p mode and 29/30/60p mode would be perfect!
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13th February 2018, 17:29 | #48959 | Link |
Registered User
Join Date: Mar 2002
Posts: 2,323
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I didn't know this either, thanks, I'll try it out.
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
13th February 2018, 22:50 | #48960 | Link | |
Registered User
Join Date: Mar 2009
Posts: 129
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No more than FHD? Not 4k? The specs here https://support.microsoft.com/en-us/...?os=windows-10 show the Surface Pro can output 4k@60Hz 4096x2304. Are you saying the new Surface Pro 2017 with the configuration I'm thinking about w/i7, Iris Plus 640, 8GB isn't powerful enough to run madVR at 4k? Last edited by spotswood; 14th February 2018 at 00:45. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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