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23rd July 2015, 07:24 | #1 | Link |
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Waifu2x-w2xc
https://github.com/HomeOfVapourSynth...-Waifu2x-w2xc/
Another implementation of waifu2x, based on the w2xc library. It can run on either GPU or CPU. On my GTX 660, it runs about 25~45% faster when the color family of input clip is RGB than YUV/YCoCg. Last edited by HolyWu; 13th May 2016 at 14:51. |
19th October 2015, 13:14 | #6 | Link |
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Update r3.
The new parameters are mainly to let users be able to specify which device to use when there are more than one GPUs in the system. |
4th January 2016, 11:02 | #7 | Link |
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Update r4.
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20th February 2016, 07:40 | #10 | Link | |
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Quote:
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18th September 2016, 18:52 | #12 | Link |
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Did you change the syntax?
For the life of me, I can't figure out how to call the function... I have all the plugins, but "w2xc.Waifu2x(clip)" just throws the exception Code:
Python exception: name 'w2xc' is not defined EDIT: Also, I KNOW all the DLLs are loaded. If I try to import in manually, it throws and error saying the plugin is already loaded. Last edited by brucethemoose; 18th September 2016 at 19:03. |
18th September 2016, 19:20 | #14 | Link |
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That's not the proper error message for an incorrect namespace, can you post your full script?
EDIT: But let me do a wild guess, you didn't include de "core" portion in the call, did you? Last edited by Are_; 18th September 2016 at 19:24. |
8th August 2018, 11:49 | #18 | Link |
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Nice, you didn't use an ancient intel compiler that needs extra runtimes. I'll update it.
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VapourSynth - proving that scripting languages and video processing isn't dead yet |
20th June 2019, 10:24 | #19 | Link |
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Could you stop using different directory structures and separate/not separate models between releases? Updating every release in vsrepo is quite annoying.
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VapourSynth - proving that scripting languages and video processing isn't dead yet |
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