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Old 14th September 2020, 17:59   #261  |  Link
l33tmeatwad
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Quote:
Originally Posted by AdamCarter View Post
Hey don’t shoot the messenger. If this type of work Is too complicated we Can always Teach shph how to compile.
Both of you could learn since you both seem so fascinated with Hybrid.
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Old 15th September 2020, 20:13   #262  |  Link
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Added Damb, Placebo, & SRMD. A few more updates:

neo f3kdb - Won't Compile
neo FFT3D - Crashes
neo DFTTest - Won't Compile
neo TMedian - Won't Compile
neo Gradient Mask - Won't Compile
neo Vague Denoiser - Crashes

As for downloads, thanks to ChaosKing there are now direct downloads available in addition to the MediaFire downloads!
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Last edited by l33tmeatwad; 15th September 2020 at 20:25.
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Old 16th September 2020, 03:12   #263  |  Link
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Really great improvements! Thanks a lot l33tmeatwad and ChaosKing!
I tested Waifu2x NCNN Vulkan + SDK and seems that system works well. But that is very heavy AI filter and it is rather slow even on my Radeon RX 580 GPU.
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Old 16th September 2020, 03:17   #264  |  Link
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Added Anime4KCPP, it seems to work okay, but GPUMode previews are not correct, have not tried encoding with it.
I can confirm. It gives me errors when i attempt to run it on GPU. https://forum.selur.net/showthread.p...d=9115#pid9115
No problem run it on CPU.
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Old 16th September 2020, 03:36   #265  |  Link
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I can confirm. It gives me errors when i attempt to run it on GPU. https://forum.selur.net/showthread.p...d=9115#pid9115
No problem run it on CPU.
I wouldn't recommend it anyways, it over filters and looks pretty terrible when not used on it's ideal sample sources.
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Old 17th September 2020, 15:50   #266  |  Link
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As I was working on the plugins I realized a few quality of life changes I can make to the installer, I will most likely update the R52 installer and archive the older ones at some point. I plan to have the installer to move plugins stored in /usr/local/lib/vapoursynth to the desktop when installing so it can safely create a symbolic link from that location to the framework. In addition to that I'm going to be adding symbolic links for the package config files so that export commands aren't needed for (most) plugins to be compiled. This should help with compatibility for other tools & installers to not only work with manually compiled or brew installed versions, but to also work with installs from the VapourSynth Installer.
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Old 18th September 2020, 02:44   #267  |  Link
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The R52 installer was updated, it is a non-essential update and only benefits anyone that is interested in compiling plugins themself. The only addition the average user could benefit from can be accomplished by the following terminal command:

Code:
if test -d "/usr/local/lib/vapoursynth"; then sudo mv /usr/local/lib/vapoursynth $HOME/Desktop/VSPlugins-Backup; fi
sudo ln -s /Library/Frameworks/VapourSynth.framework/lib/vapoursynth /usr/local/lib/vapoursynth
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Last edited by l33tmeatwad; 18th September 2020 at 02:48.
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Old 20th September 2020, 11:12   #268  |  Link
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@l33tmeatwad: when adding new filters, you could add vcm which includes vcmod and vcmove and quite a few others around frequency domain filtering.
see: http://www.avisynth.nl/users/vcmohan/
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Old 21st September 2020, 16:05   #269  |  Link
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@l33tmeatwad: when adding new filters, you could add vcm which includes vcmod and vcmove and quite a few others around frequency domain filtering.
see: http://www.avisynth.nl/users/vcmohan/
Currently the code does not compile on macOS and I am working with the developer to make adjustments, but as of right now we haven't found the correct adjustments to make it work.
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Old 21st September 2020, 19:08   #270  |  Link
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Thanks for looking into it.
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Old 22nd September 2020, 15:46   #271  |  Link
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Figured I would ask for anyone following this thread, would you prefer the VapourSynth folder created to continue to be on the desktop or would it be preferred to be located in your home folder instead?
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Old 23rd September 2020, 06:03   #272  |  Link
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It depends of situation.
VapourSynth on desktop is easier to see and reach when you install first time. But i usually just always keep copy of that folder in Applications folder and delete folder from Desktop. To be honest it is a little annoying because every time i reinstall Vapoursynth i need to delete that folder from desktop and also type password because folder is sort of locked.
VapourSynth at home folder looks like more seamless option. But may be slightly less obvious to new users.
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Old 23rd September 2020, 14:10   #273  |  Link
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I could make shortcuts optional.
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Old 24th September 2020, 15:18   #274  |  Link
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Nice idea
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Old 10th October 2020, 16:11   #275  |  Link
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Seems we need temporalmedian library https://github.com/dubhater/vapoursynth-temporalmedian it required by mClean filter
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Old 11th October 2020, 18:50   #276  |  Link
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@l33tmeatwad: Another filter that might be interesting assuming it can be compiled for MacOS: https://github.com/Kiyamou/VapourSyn...R-ncnn-Vulkan/
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Old 20th October 2020, 14:57   #277  |  Link
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Just an update, I've added the requested plugins to my list and as soon as I get back to working on this project I'll see about getting them compiled.
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Old 20th October 2020, 15:50   #278  |  Link
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Thanks, no hurry from my side.
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Old 6th November 2020, 17:37   #279  |  Link
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Vmod moved all his plugins here

http://www.avisynth.nl/users/vcmohan/
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Old 17th November 2020, 16:44   #280  |  Link
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I have updated the topic to specify the software and plugins are compiled for Intel based macOS since the first set of ARM based MacBooks are now in the wild. Based on the initial benchmarks spreading across the web the performance should be fine even if it's not natively compiled for the M1 chips, however if anyone can share their experience that would be great. I do not currently have plans to compile for ARM at the moment as I do not have a machine to compiling with and do not want to just cross compile with no means to test the resulting files.
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