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24th September 2010, 18:18 | #224 | Link |
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Location: Surrey, England
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Hi All,
I thought I would have another play with MEGUI64. Sadly though Its comes up with this error LoadPlugin: unable to load "C:\Program Files\MEGUI 64\tools\dgindex\DGDecode.dll" I have look through this and other forums although the problem is mentioned I have not be able find the solution. Can any one please help? |
26th September 2010, 16:36 | #225 | Link |
Mr. Sandman
Join Date: Sep 2003
Location: Haddonfield, IL
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did you check if the file is actually there?
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MPEG-4 ASP Custom Matrices: EQM V1(old), EQM AutoGK Sharpmatrix (aka EQM V2), EQM V3HR (updated 01/10/2004), EQM V3LR, EQM V3ULR (updated 04/02/2005), EQM V3UHR (updated 17/12/2004) and EQM V3EHR (updated 05/10/2004) Info about my ASP matrices. MPEG-4 AVC Custom Matrices: EQM AVC-HR Info about my AVC matrices My x264 builds. Mooo!!! |
28th September 2010, 07:40 | #226 | Link | |
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Location: Russia, Abakan
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Quote:
This version DgDecode exact version of x64? You can try to simplify the path to DgDecode and write a script like this: LoadPlugin("C:\DgDecode.dll") You can try another DgDecode x64 - http://forum.doom9.org/showthread.php?t=152800 |
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28th September 2010, 15:02 | #227 | Link |
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Thanks Sharktooth and zmaster for replying.
I do have a copy of DgDecode.dll and have tried moving it, still it causes the same problem. I have also tried the files from the link that was posted, still with out luck perhaps I doing sone thing wrong Please on conintue to help. Whimick |
28th September 2010, 15:54 | #228 | Link |
Mr. Sandman
Join Date: Sep 2003
Location: Haddonfield, IL
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what version of avisynth you have installed?
__________________
MPEG-4 ASP Custom Matrices: EQM V1(old), EQM AutoGK Sharpmatrix (aka EQM V2), EQM V3HR (updated 01/10/2004), EQM V3LR, EQM V3ULR (updated 04/02/2005), EQM V3UHR (updated 17/12/2004) and EQM V3EHR (updated 05/10/2004) Info about my ASP matrices. MPEG-4 AVC Custom Matrices: EQM AVC-HR Info about my AVC matrices My x264 builds. Mooo!!! |
28th September 2010, 17:52 | #229 | Link |
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Thanks Sharktooth,
I tried many versions avisynth, all give the same error. At the present I have 2.5.8.5. That's the version in my windows\system32 folder. Do you know which one will work best with an AMD chip? (At moment I using the the 32 version to contvert something) Regards Whimick |
28th September 2010, 18:15 | #230 | Link | |
nvidia user
Join Date: Sep 2010
Location: Russia, Abakan
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Whimick,
Quote:
Install a version dating from 4/16/2010. "Sharpened" for the AMD version has problems with resizing.This destination folder for x64 applications. During the installation of AviSynth_MT to which I refer, AviSynth.dll need to copy it. Just want to warm you from error "Unable to load AviSynth.dll" that appears when you manually drag the script into MeGUIx64 (I would like to inform developers about it, but later for some reason), press the button "Open".I am a little not understand the meaning of this. The problem arises with DgDecode you with a chain of programs x86 (x32)? A true whether the chain of programs? Needed: 1) x86 (x32): MeGUI x86 + AviSynth x86 + DgDecode x86 2) x64: MeGUI x64 + AviSynth x64 + DgDecode x64 Last edited by zmaster; 28th September 2010 at 19:11. |
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29th September 2010, 01:08 | #231 | Link | |
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Quote:
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29th September 2010, 03:26 | #232 | Link |
Mr. Sandman
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
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just a guess... not using TIVTC.
__________________
MPEG-4 ASP Custom Matrices: EQM V1(old), EQM AutoGK Sharpmatrix (aka EQM V2), EQM V3HR (updated 01/10/2004), EQM V3LR, EQM V3ULR (updated 04/02/2005), EQM V3UHR (updated 17/12/2004) and EQM V3EHR (updated 05/10/2004) Info about my ASP matrices. MPEG-4 AVC Custom Matrices: EQM AVC-HR Info about my AVC matrices My x264 builds. Mooo!!! |
2nd October 2010, 13:47 | #236 | Link |
nvidia user
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Location: Russia, Abakan
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It is desirable to see the entire logfile. Especially interesting to see whether there are such entries:
... - [Error] An error occurred: xvid [error]: Can't open avi/avs file C:\source\11.mp4.avs ... - [Information] Standard error stream: Trying to retrieve width and height from input header ... xvid_encraw.exe which I downloaded from the server update MeGUI(x64) does not work with MeGUIx64. It worked when I replaced xvid_encraw.exe to this version (xvid_encraw64) - http://members.optusnet.com.au/squid_80/ Last edited by zmaster; 2nd October 2010 at 13:51. |
7th October 2010, 17:28 | #237 | Link |
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Hi zmaster,
Here is a copy of myy log. I hope this helps idendify my problem [Error] Log for job2 (video, Sample.avs -> ) -[Information] [07/10/2010 17:20:24] Started handling job -[Information] [07/10/2010 17:20:24] Preprocessing --[Information] Bitrate calculation for video ---[Information] Desired size after subtracting audio: 49097.291015625KBs ---[Information] Calculated desired bitrate: 10517.913389121338912133891214kbit/s -[Information] Job commandline: "C:\Program Files\MeGUI\tools\xvid_encraw\xvid_encraw.exe" -i "C:\Users\Michael\Videos\MeGUI\Sample.avs" -pass1 "C:\Users\Michael\Videos\MeGUI\Sample.stats" -bitrate 10517 -kboost 100 -ostrength 10 -oimprove 10 -odegrade 10 -chigh 30 -clow 15 -overhead 0 -vbvmax 4854000 -vbvsize 3145728 -vbvpeak 2359296 -turbo -max_key_interval 250 -lumimasking -imin 1 -pmin 1 -max_bframes 1 -bvhq -bquant_ratio 162 -bquant_offset 0 -bmin 1 -par 1:1 -threads 1 -[Information] [07/10/2010 17:20:24] Encoding started -[Error] An error occurred: xvid [error]: Avisynth open failure: -[Information] Standard output stream: xvid_encraw - raw mpeg4 bitstream encoder written by Christoph Lampert 2002-2003 -[Information] Standard error stream --[NoImage] Trying to retrieve width and height from input header --[NoImage] xvid [info]: Avisynth detected --[NoImage] LoadPlugin: unable to load "C:\Program Files\MeGUI\tools\dgindex\DGDecode.dll" --[NoImage] (C:\Users\Michael\Videos\MeGUI\Sample.avs, line 1) -[Information] [07/10/2010 17:20:24] Job completed regards Michael |
7th October 2010, 19:24 | #238 | Link | |
nvidia user
Join Date: Sep 2010
Location: Russia, Abakan
Posts: 92
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Whimick,
Hi. Maybe I'll have to repeat itself, maybe I will not say anything new, but worth a try. Quote:
1) Plugin is physically absent in the specified path. 2) Plugin and AviSynth are different, that is, Plugin x64 AviSynth x32 or vice versa. 1) Since you have not only works Xvid, I do not think that the reason for this. 2) I have a theory about your problem, but I immediately suggested a solution (used for MeGUIx64, because you have a problem with the x64 version of MeGUI?). File xvid_encraw.exe (C:\Program Files\MeGUI\tools\xvid_encraw\xvid_encraw.exe) you need to replace this file "xvid_encraw64" - http://members.optusnet.com.au/squid_80/ If it does not help. Much to say the result of this test: Try to open your script in the program VirtualDub x64 (http://virtualdub.sourceforge.net/) |
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8th October 2010, 13:24 | #239 | Link |
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Location: Surrey, England
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Thanks Zmaster
Sorry for the confusion. I have tried what you sugested, sadly none of these work with MEGUI 64, I have have VirtualDub x64 and the sample.avs loads into it and runs. The file C:\Program Files\MeGUI\tools\dgindex\DGDecode.dll, is there, I have tried a different version, with out luck. Perhaps this file is no good Perhaps there to be a problem with MEGUI 64, or perhaps in the script its self. Have you or any one else managed to encode xvid with MEGUI 64, if so how did you get it to work. Regards Whimick |
8th October 2010, 14:44 | #240 | Link | ||
nvidia user
Join Date: Sep 2010
Location: Russia, Abakan
Posts: 92
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Quote:
:/ The only thing that I can still say: in order to narrow the border problem, try encoding to xvid in a situation when you do not need DgDecode, for example: any file AVC in .mkv/mp4 to .avi with the aid of ffms (using File Indexer). Quote:
Whimick, Sorry I do not know how to help. |
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