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17th April 2015, 03:51 | #2201 | Link | ||||
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I'm also looking forward to some improvements. I hope I'd use x265 to encode some movies, concerts @ near-transparent level, but it really disappointed me to show its incompetence after hundreds of tests. |
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17th April 2015, 23:09 | #2202 | Link | |
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20th April 2015, 09:30 | #2203 | Link |
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x265 1.6+239-5c3443546ccc
News: Support for SMPTE ST 2086 (HDR / Wide Gamut display metadata) and piping reconstructed video to a Y4M viewer. Last edited by LigH; 20th April 2015 at 09:32. |
21st April 2015, 12:52 | #2204 | Link |
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What exactly is the use of lookahead? I've been trying to encode some anime. I've been using a value of 32, and increasing it to 60 increased the output size, and setting it back to 20 produced size lower than that by 32.
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21st April 2015, 16:48 | #2205 | Link | |
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I would expect that lookahead would be particularly helpful with anime, as you'll get cu-tree, the equivalent of x264's mbtree. MBtree was a HUGE win for anime when it came out, as it was able to figure out what parts of a frame were reused in future frames, and make sure that bits went to making them high quality back in the IDR they first apperared. Even if the size varies some, you should visually verify you're getting the same visual quality. If long lookahead is actually harmful, you should file an issue with a repro over at the x265 bitbucket. -Ben Waggoner (via TapaTalk) |
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21st April 2015, 22:47 | #2206 | Link | ||
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22nd April 2015, 07:33 | #2207 | Link | |
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If you aren't willing to watch and compare, there's not much choice but to accept the results. My gut feeling is that the larger size is balanced out by better quality, but I don't know that for sure. |
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22nd April 2015, 18:40 | #2208 | Link |
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I'm pleased to see that fine grain adaptive quant is checked back in: http://x265.readthedocs.org/en/defau...ption--qg-size
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22nd April 2015, 19:07 | #2209 | Link | |
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22nd April 2015, 22:54 | #2210 | Link | |
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Using 1.6+239. It accepts the parameter fine and show it as a valid parameter in --help. Am I missing something, is it somehow not enabled +239 build? params: --crf 20 --preset slow --sar 222:145 --rdoq-level 1 --min-keyint 23 --keyint 240 --pmode --deblock -3:-3 --psy-rd 0.5 --qg-size 16 Cheers, Divxmaster |
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22nd April 2015, 23:22 | #2211 | Link | |
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Changeset: 10225 (3ebf02051ca0) AQ: Re-enable fine grained adaptive quantization So you need to get a newer build. You'll see the QG size reported on the console when it's enabled (same line as AQ mode and strength). Try QG-Size 32 also... you may like the results better than QG-Size 16, at least for now. |
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23rd April 2015, 00:11 | #2212 | Link | |
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23rd April 2015, 02:29 | #2214 | Link |
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@MeteorRain, thanks will give it a try
While waiting for the fine grained AQ patch, Ive been doing some testing in the other direction, which is creating x265 for mobile devices, seeing how low a bitrate can be used, but still with good quality. Note this is for mobile devices, screen sizes I have are 4-10.1 inch. Using params (thanks @burfadel): --crf 28 --preset slow --b-intra --ref 5 --bframes 5 --max-merge 5 --nr-intra 400 --nr-inter 400 --sar %sar% --no-open-gop --min-keyint 23 --keyint 288 --pmode --deblock -1:-1 The resultant bit rates can only be described as incredible (all 10 bit x265): sg1 s03e06 720x480 ntsc Bitrate 116kbps! *tivtc and qtgmc via 64bit vapoursynth sg1 s03e07 720x480 ntsc Bitrate 241kbps sg1 s03e08 720x480 ntsc Bitrate 173kbps Irobot DVD 712x440 pal Bitrate 233kbps k9 Pi DVD 712x552 pal Bitrate 162kbps Quality is great on small screen sizes, and more importantly file size is miniscule, which is needed for current microsd card sizes. These bitrates would mean all 10 seasons of sg1 would fit in 12-15gb!. Cheers, Divxmaster |
24th April 2015, 22:40 | #2215 | Link | |
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I done some preliminary testing using --qg-size 32, and the results are not quite what I was expecting. The file size is 3% smaller than using qg-size 64. I thought 32 was to retain more detail so the bitrate should be higher? Another weird thing, when comparing +239 (qg disabled) vs +275 (qg 64), the new +275 file is bigger. I would have thought the file size shouldn't have changed, as the fine grained patch only started working on <64 ctu? (ok, its only .3% bigger). These test are on 576p, 1080p may be way different. Cheers, Divxmaster |
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24th April 2015, 23:05 | #2216 | Link | |
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Note that you can always improve quality, simply by increasing the bitrate - or vice versa. No need to change any settings (except the target bitrate) for that! The whole point about testing different settings is to figure out whether a particular setting improves quality at the same bitrate (same file size). Or, equivalently, whether it can retain the same quality at a lower bitrate (smaller file size). But the latter is more difficult to test, which is why we compare files of identical size.
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25th April 2015, 08:04 | #2217 | Link | |
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25th April 2015, 21:44 | #2219 | Link | |
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ah, ok, thanks, that explains what is going on. Well let the testing begin. fine grained aq shows promise already for my low bitrate encodes detailed a few posts up. Visual comparison of specific 'hard to encode' areas, that I noted when fine tuning the params, look visually the same using qgsize32, but @ 3% smaller size. Edit: looking at the samples on a bigger screen, the qgsize32 is actually better. Some obvious banding in one area under qg64 is gone under qg32. nice. Cheers, Divxmaster Last edited by divxmaster; 26th April 2015 at 00:50. |
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