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5th December 2016, 05:45 | #41201 | Link |
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This is the player's responsibility, madVR simply scales to what the media player tells it to.
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madVR options explained |
5th December 2016, 06:30 | #41202 | Link |
QB the Slayer
Join Date: Feb 2011
Location: Toronto
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madshi,
I'm guessing your new doubling logic will not trigger when I do 1280x720 ==> 1024x768 ? I have always loved the sharpness and clarity of "doubling" to 1280x1440 ==>1024x768 (downscale x & double y followed by downscale y). I did a quick test of the latest version and couldn't figure out how to get what I want, so I rolled back. With a 1024x768 display, it's the best way to "semi" supersample, true supersampling (1280x720==>2560x1440) is beyond overkill for a target resolution of 1024x768 and far to resource hungry for even a factory overclocked R9 270X. So I am lobbying for you to return control of when doubling is activated to the user... Or make it smart enough to know that supersampling in the above case is absurd, but the "1/2" doubling is actually very useful. I'm already living without being able to use SSIM2D to downscale in the above scenario... NGU makes up for it. I don't think I will use newer versions if the control of when doubling happens is kept out of the users hands. QB
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Last edited by QBhd; 5th December 2016 at 06:35. |
5th December 2016, 06:32 | #41203 | Link |
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I was thinking that which is why I only quoted one of the first images. The post was directly related to information provided in those images, if I just said it the point of the post may have been lost on people.
I'll keep it in mind for next time though, I'll just write it and hope people know what I'm referring . |
5th December 2016, 06:48 | #41204 | Link | |
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Quote:
In case of using super-xbr for luma doubling, chroma settings are also greyed out and stuck on automatic. All different algorithms should be available all the time. But I guess that's not in the spirit of removing options. I really don't get this - madVR has never been a tool for the computer illiterate. It's going to hurt both the software and the base of power users. For user-friendliness, there's always EVR CP and Sync. If you don't care to learn how a thing works, you're not going to care about pixel perfection or Bicubic 75 vs Bicubic 100. Big props for the renderer and the upkeep. I don't wanna come across as ungrateful or anything. |
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5th December 2016, 06:51 | #41206 | Link | |
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tested D3D9/D3D11 with NGU low/med |
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5th December 2016, 07:06 | #41207 | Link | |||
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Ideally I would like an option to only enable luma doubling and go Jinc AR for chroma, is that still possible? Apparently not? I haven't done my homework checking what the OSD says, I was used to be able to directly choose what I wanted instead of the guesswork you expect now. Last edited by leeperry; 5th December 2016 at 07:47. |
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5th December 2016, 07:17 | #41208 | Link | |
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In saying that you should evaluate the resulting picture, you might not even be able to see any appreciable difference over previous settings. Last edited by ryrynz; 5th December 2016 at 07:20. |
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5th December 2016, 07:38 | #41209 | Link | ||
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So, please don't take away the ability to choice what upscaler we can use after doubling. Ideally, they should all be available to select, just like we can with downscaling now. I don't care about chroma doubling either, as there is zero difference on my tv and it's a waste of resources. Give me all the gpu power for luma. Last edited by StinDaWg; 5th December 2016 at 07:43. |
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5th December 2016, 07:49 | #41210 | Link | ||
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Last edited by leeperry; 5th December 2016 at 07:56. |
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5th December 2016, 08:17 | #41211 | Link | ||
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Also I like sharpen edges +thin edges at 0.8-1.0 for SD, no soften edges, add grain 1. I may be off though, my resolution is 1440 and I never see upscaling after doubling with new builds. http://imgur.com/a/pwRQP Also ar in artifact removal, sometimes helps with SD anime. AR looks slightly cleaner to me, but it's not for every frame it worsen things in some scenes and makes it better in others, so don't know if it's worth a trade. Quote:
@madshi This brings me to another thing, simple "do not quadruple" checkbox would be nice. As temporary measure before NGU can quadruple directly. |
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5th December 2016, 08:20 | #41212 | Link |
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I just noticed something else that was pointed out on one of the previous pages.
When you choose "let madVR decide" for downscaling after upscaling, it uses strict (soft) rather than relaxed for anti-ringing. I used relaxed previously. Is this not madshi recommended setting? Is relaxed considered too sharp? Interestingly there is almost no render time difference between strict (soft) AR and not using AR at all. Relaxed uses ~5 ms higher rendering time. Last edited by StinDaWg; 5th December 2016 at 08:40. |
5th December 2016, 09:19 | #41213 | Link | |
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I'm using fullscreen exclusive mode and if I'm testing new settings or features I have to right click, wait several second for windowed mode, then right click on madvr and so on... a hotkey would make things a lot easier.
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Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
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5th December 2016, 10:08 | #41214 | Link | |||
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Yes, but maybe I missed the conversation on aliasing, sharp is very good, but there is some aliasing for me..
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Thank you! Quote:
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There is a white area around black lines added with artifact removal, depending on the anime exactly, this can get quite visible, and while some people might like it, subjectively I wasn't so enthused about it..
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5th December 2016, 10:11 | #41215 | Link | |
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Also D3D full screen causes some issues with some videos like madVR crash or other problems, it seems it's best left off. On the note of present queue, I've no idea why id doesn't go higher, it should do so (?)
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5th December 2016, 10:29 | #41216 | Link | |
QB the Slayer
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As for SSIM2D downscaling in my situation (1280x720==>1024x768)... that was changed after madVR v0.90.20 QB
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Last edited by QBhd; 5th December 2016 at 10:34. |
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5th December 2016, 11:02 | #41217 | Link |
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madshi, quick question... so with all your recent GUI and other mVR changes do you still recommend for low GPU laptops (such as mine with a 650M video card) NGU-low for chroma upscaling and Bicubic50/catmull rom for image upscaling? Am pretty sure I read that as your recommendation a few weeks ago, but just want to be sure. Material played is either 720 or 1080 AVC using CUDA.Thanks much :-)
Last edited by andybkma; 5th December 2016 at 11:07. |
5th December 2016, 11:19 | #41218 | Link | |
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By the way, I could never see any improvement with NNEDI3 16 over Jinc for chroma doubling. |
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5th December 2016, 11:20 | #41219 | Link |
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Professor Obvious speaking, ages ago I briefly owned a 1024x576 HC910 projector and it looked really nasty with HD. Life is short and I realize that a new TV set might not be all that cheap but these days you can get a curved 1080p 55" OLED set for a grand: http://www.fnac.ch/TV-LG-55EG910V-OL...curve/a9734536
Feeding a 1024x768 16/9 set with mVR is kind of a major disgrace, I'm sure you could hook up a decent deal these days.....money is the root of all evil and all that but you're like currently listening to a megabucks audio rig with $10 headphones. Waste of your time, your money and hardly a scenario madshi would care for, same goes for XP users: upgrade or else basically. Sammy sets are given away this time of the year but gotta be careful about what panel they run, luckily you can check in the service menu directly in the store. Last edited by leeperry; 5th December 2016 at 11:23. |
5th December 2016, 11:59 | #41220 | Link | |
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Quote:
I get it why you want to upscale, sort of, I don't know how much sharpness can be reflected, it's such a niche case with "half" double. Is it a projector? |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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