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#9062 | Link |
Moderator
![]() Join Date: Jan 2006
Location: Portland, OR
Posts: 4,490
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What aq-strength does is baed on the --aq-mode being used. Generally aq-modes are about preventing blurring in smoother areas caused by more naive PSNR or SAD type metrics. In general x265 will spend fewer bits on areas of high motion that aren't good references for frames later in the GOP; --cutree is the main tool to identify those. This results in adaptive quantization, absolutely, but not directly controlled by --aq-mode or --aq-strength. I'm sure there are some interactions in practice, as all kinds of things can change how x265 allocates bits.
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#9063 | Link |
Moderator
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Location: Portland, OR
Posts: 4,490
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That is going to be some old hardware. It wouldn't take that many compressed titles before it'll be cheaper on electricity to buy a newer, faster, and much more efficient CPU. The fastest pre-AVX CPU probably will have <10% the throughput of a modern enthusiast chip, which will have many more cores, AVX2, and overall better instructions per clock.
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#9064 | Link | |
Registered User
Join Date: Dec 2022
Posts: 29
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Quote:
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#9065 | Link | |
Pig on the wing
Join Date: Mar 2002
Location: Finland
Posts: 5,612
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Quote:
You might get some performance benefits from compiling the executable with specific tuning for your CPU. Media Autobuild Suite can do this, there is a possibility to tweak the compiler parameters accordingly (-march and -mtune in specific). https://github.com/m-ab-s/media-auto...nal-user-files
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And if the band you're in starts playing different tunes I'll see you on the dark side of the Moon... |
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#9067 | Link |
Registered User
Join Date: Feb 2007
Location: Sweden
Posts: 456
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x265 v3.5+97
https://www.mediafire.com/file/bu7j9tn2c98sw5i
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Do NOT re-post any of my Mediafire links. Download & re-host the content(s) if you want to share it somewhere else. |
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#9069 | Link |
Registered User
Join Date: Oct 2002
Location: France
Posts: 2,234
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Hello.
Made a new build of my custom mod, check my Github. Also, i've made out of curiosity some speed tests on my Core i7 6950X, encoding time results : 3.50.0.97 AVX2 GCC 12.2.1 : 614.55s 3.50.0.97 Broadwell GCC 12.2.1 : 608.67s 3.50.0.94 Broadwell LLVM 15.0.7 : 600.10s 3.50.0.97 Broadwell LLVM 16.0.0 : 590.88s Up to 4% speed difference, well, anything is good to take ![]()
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My github. Last edited by jpsdr; 24th March 2023 at 23:17. |
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#9070 | Link |
Broadcast Encoder
Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
Posts: 2,579
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Well, if your CPU is AVX capable only, get the AVX build: http://msystem.waw.pl/x265/
it really is as simple as that... |
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#9071 | Link |
Registered User
Join Date: Apr 2002
Location: UK
Posts: 64
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Also did some speed tests with results that kind of surprised me:
Ryzen 9 3900XT - Win10 Pro x64 61,070 frames - 1920x816 --crf 24.0 --aq-mode 4 --no-cutree --no-open-gop --no-sao Code:
Winlibs GCC 13.0.1 1,946.89secs 31.37fps Winlibs GCC 12.2.0 1,928.15secs 31.67fps Msys2 GCC 12.2.0 1,903.41secs 32.08fps http://www.msystem.waw.pl/x265/ GCC 12.2.0 1,898.15secs 32.17fps LLVM Clang 16 1,718.27secs 35.54fps VS2019 V16.11.25 1,717.45secs 35.56fps Intel 19.2 1,600.23secs 38.16fps
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https://www.rarewares.org/index.php Last edited by john33; 27th March 2023 at 18:05. Reason: Added Intel encode results - a new winner! |
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#9072 | Link | |
Broadcast Encoder
Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
Posts: 2,579
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Quote:
![]() ![]() Sending GetTickCount64 to GetTickCount fixes the issue of course: ![]() ![]() I don't know if something changed under the hood in the way you compile (or if indeed is an autobuild issue?), but... well... now you know. ![]() |
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#9073 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 6,659
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Well, thank you for your discovery ... but don't tell me. I only compile. I do not develop. Multicoreware needs to know (via mailing list) and find a workaround if they still officially support XP compatibility at all. Instead they may probably just call it obsolete.
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#9074 | Link | |
Moderator
![]() Join Date: Jan 2006
Location: Portland, OR
Posts: 4,490
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Quote:
For embedded applications things are different, of course. XP doesn't have explicit NUMA support and is missing a lot of other things helpful for maximizing performance. |
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#9075 | Link | ||
SuperVirus
Join Date: Jun 2012
Location: Antarctic Japan
Posts: 1,347
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Quote:
![]() OTOH, Quote:
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«Your software patents have expired.» |
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#9077 | Link | ||
Broadcast Encoder
Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
Posts: 2,579
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Although Microsoft pulled support in mid 2019 with the last security update, there's still 0Patch that picked up the task. That + a good antivirus like Avast and it's good enough for a home user, probably.
Anyway, I found out 'cause I do regular testing on all environments in a VM and one of those is indeed XP. Nah, as I showed it's easy enough to build it in an XP compatible way, so much so that with 1 minor adjustment the build works. My post was more of a "just so you know", that's it. Quote:
TL;DR Multicoreware has nothing to do this with, rather the compiler or whoever made the autobuild compilation script :P Quote:
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#9078 | Link |
Registered User
Join Date: Aug 2018
Location: Germany
Posts: 93
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Finally someone made a pull request to fix the compilation on macOS arm64.
https://mailman.videolan.org/piperma...il/013600.html Hopefully this patch gets applied soon to fix the broken arm64 compilation on macOS. |
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#9080 | Link | |
Moderator
![]() Join Date: Jan 2006
Location: Portland, OR
Posts: 4,490
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Quote:
https://bitbucket.org/multicoreware/...25267b16258c21 |
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