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Old 7th October 2019, 12:03   #161  |  Link
LigH
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Probable reason for question 1: The AviSynth+ homepage http://www.avs-plus.net/ is outdated since the "new MT" started its development; learning that most recent builds are elsewhere is apparently a process...
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Old 7th October 2019, 15:39   #162  |  Link
GeZorTenPlotZ
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To be frank, i always look to avisynth-wiki for filters and answers. I've read there that there are some probs with MT-version of avisynth. So why upgrading when it works? And it worked 'til last week. Maybe last WinUpdate broke something? Don't know.
But ok, i've done everything what has been said and now it works again.
So thank you guys!

BTW, with all those versions and forks of avisynth it's a bit difficult to follow if you are not in touch continuously.
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Old 7th October 2019, 15:44   #163  |  Link
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Quote:
Originally Posted by GeZorTenPlotZ View Post
BTW, with all those versions and forks of avisynth it's a bit difficult to follow if you are not in touch continuously.
True. It has been suggested before to create a dedicated thread for pinterf's AVS+, I hope that's going to happen soon.
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Old 7th October 2019, 17:26   #164  |  Link
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Quote:
Originally Posted by GeZorTenPlotZ View Post
I've read there that there are some probs with MT-version of avisynth.
I'd like you to point me to the page where you read that.

You can usually blame a misbehaving plugin for problems with multi-threaded workflows. There are other reasons such as noobs setting the number of threads to insane values and then complain that it crashes (mostly caused by running out of memory).

Anyway, if you have trouble with multi-threading - don't use it.
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Old 7th October 2019, 17:59   #165  |  Link
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Quote:
Originally Posted by GeZorTenPlotZ View Post
I've read there that there are some probs with MT-version of avisynth.
I'm guessin' concerns SEt's version avisynth (non+) MT x64.

EDIT: I dont use MT.
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Old 7th October 2019, 18:08   #166  |  Link
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I'm guessin' concerns SEt's version avisynth (non+) MT x64.
I don't think there ever was a 64 bit MT version by SEt or anyone else (but my memory might be failing me).
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Old 7th October 2019, 18:58   #167  |  Link
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I don't think there ever was a 64 bit MT version by SEt or anyone else (but my memory might be failing me).

SEt's Avisynth 2.5.8 MT compiled for *X86_64*, Latest Build 4/16/2010 [Compiled by JoshyD]
https://forum.doom9.org/showthread.php?t=152800

v2.58 x64 though, not avs+. (GeZorTenPlotZ did not mention avs+)

EDIT: On Wiki home page under Deprecated builds:- http://avisynth.nl/index.php/Main_Page
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Old 7th October 2019, 19:03   #168  |  Link
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SEt's Avisynth 2.5.8 MT compiled for *X86_64*, Latest Build 4/16/2010 [Compiled by JoshyD]
https://forum.doom9.org/showthread.php?t=152800

v2.58 x64 though, not avs+. (GeZorTenPlotZ did not mention avs+)
I stand corrected.

I remember the 64 bit version from JoshyD but I thought it was single-threaded only.
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Old 9th October 2019, 20:13   #169  |  Link
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Here was something about avisynth classic x64 #74

Compatibility with the classic x64 Avisynth version:
I have found a 2.5.8 x64 version and this version does not want to load even VirtualDub2 and the older AvsPmod Versions.
I will not invest any time there. The world keeps turning and that's from yesterday.
But maybe I have also corrected this with my changes. Maybe someone can give notice.

Until then, I declare AvsP x64 as incompatible with 'Classic' Avisynth x64
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Old 9th October 2019, 21:24   #170  |  Link
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Until then, I declare AvsP x64 as incompatible with 'Classic' Avisynth x64
Yep gispos, dont you sweat at all about that, let it die in peace.
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Old 10th October 2019, 07:39   #171  |  Link
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Indeed. "Classic AviSynth x64" was an attempt to port from a base with code tricks the x86-64 architecture would not accept, partially due to enhanced thread security. It was quite probably bound to fail.

AviSynth+ was not only a user feature enhancement of AviSynth. Most of all, it was a much more clean and portable rewrite. Created to support both 32 and 64 bit code, CPU/OS features as well as constraints.
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