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21st February 2019, 19:34 | #16702 | Link | |
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Join Date: Mar 2011
Posts: 433
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Quote:
Only other methods I've seen need to use side by side or top and bottom frame. Essentially, you will need to encode two frames to get your 3D image. There were only a couple of software packages that I saw that could do this. Clown_BD was one and the other was DVDFab. I may revisit this again if I can find a software package that will make x265 3D T&B files. Edit: Looks like BD3D2MK3D will do what I need now. Time to try Top And Bottom frame encoding again. Last edited by Ryushin; 21st February 2019 at 20:07. Reason: Updated Info |
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22nd February 2019, 11:16 | #16705 | Link |
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Join Date: Jan 2010
Posts: 456
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What is this?
Code:
y4m [error]: bad sequence header magic x264 [error]: could not open input file `-'
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E5 2697 v2 @ 3.0GHz on P9X79 Deluxe 24GB Xeon E5-2680 v2 @ 3.1GHz 16GB Sony Vaio VPC-F13Z1E/B |
22nd February 2019, 13:04 | #16706 | Link |
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Join Date: Jun 2017
Posts: 15
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All my servers except the main one running side-by-side on the same machine with ripbot have started to fail with:
Encoding started... ""\\PCNAME\Ripbot264temp\Tools\ffmpeg\bin\ffmpeg.exe" -loglevel panic -i "\\PCNAME\Ripbot264temp\job1\Chunks\36.avs" -strict 1 -f yuv4mpegpipe - | "\\PCNAME\Ripbot264temp\tools\x265\x265_x64.exe" --seek 176 --colorprim bt709 --transfer bt709 --colormatrix bt709 --crf 18 --fps 24000/1001 --min-keyint 24 --keyint 240 --frames 1613 --sar 1:1 --profile main10 --output-depth 10 --tune psnr --ctu 16 --max-tu-size 16 --qg-size 16 --y4m --pools "+" --output "\\PCNAME\Ripbot264temp\job1\Chunks\36.265" -" x265: [error]: unable to open input file <-> (this is just an example, its the same for other jobs/chunks) Also, running this command from the command line produces the same result. (I couldn't copy paste the error, so i typed it in here, please attribute any typo to my fingers :-) ) after i updated my main ripbot with the latest update and started new batches. This happens on all files, while encoding to 265 mkvs. I have tried updating all the servers also to latest version, same result (initally had only the main one updated to absolute last version) |
22nd February 2019, 13:44 | #16707 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,815
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open \\PCNAME\Ripbot264temp\job1\Chunks\36.avs in MPC-HC and see what error message you get.
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper |
22nd February 2019, 15:44 | #16708 | Link | |
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Join Date: Jun 2017
Posts: 15
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Quote:
"Cannot load a 64 bit DLL in 32 bit Avisynth: '//PCName/Ripbot264temp/tools/avisynth plugins/ffms/x64/ffms2.dll'. (\\PCName\Ripbot264temp\job4\Chunks\6.avs, line 6) So i tried to "fix" it by changing the x64 to x86, then it fails with: FFVideoSource: Failed to open 'Y:\filename.mkv' (\\PCNAME\RipBot264temp\job4\Chunks\6.avs, line 7) (this was on a different block, but was the same problem). "Y:" there refers to a path on the system where ripbot is running, its not valid for the DE servers. (edit: Ignore the part about the x64/x86 difference, that is fine in the script, its the other path that is the problem.) Last edited by forkicks; 22nd February 2019 at 15:57. |
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22nd February 2019, 16:01 | #16709 | Link |
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Join Date: Mar 2011
Posts: 433
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Subtitle Conversion Produces Odd Colors
I've normally had convert sup to sub for my settings since the beginning. But I've been see some sup that are different colors other than white, turn to a different color in sub.
For example, I have a sup that is yellow but turn red after conversion to sub. I've seen grey turn to near black. I'm encoding only in x265 now and I've just turned off convert sup to sub so the subtitles look correct. Selecting rendering subtitles always converts to sub it seems. Can rendering subtitles not work with sup? Question, is sub generally better supported and is that why we should use that instead? All of my players now have no problems play sup, so I'll just go with that for now on. |
22nd February 2019, 16:35 | #16710 | Link | |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,815
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Quote:
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper |
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22nd February 2019, 17:44 | #16711 | Link |
ByteShare
Join Date: Sep 2014
Location: On the Internet
Posts: 560
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AviSynth Syntax
I was playing around with some filters for "fun"....boring life I suppose...
Anyways, I noticed that not all filters seem to work with the same syntax and I was wondering if anyone knew or could better describe AviSynth syntax/format in RipBot for me? Why do some filters seem to work with video=Filter and others video=video.filter? Is it just because some are "built-in" to RipBot? for example: video=QTGMC(Settings) works but FK3DB needs video=video.fk3db(settings) Are the filters taken in order of the jobsxxx.avs file (top to bottom)? for example: Deinterlace would go before Decimate? I don't think this is happening since Crop is 3rd from VideoSource, but custom would go last? If I string them in a row with a "." they are done one at a time from left to right, yes? for example: video=video.filter01(settings).filter02(settings) > filtero1 is processed, then filter02 or if I did them: video=video.filter01(settings) video=video.filter02(settings) Would it be the same as stringing them together with "."? Last edited by byteshare; 22nd February 2019 at 18:11. |
22nd February 2019, 18:01 | #16712 | Link |
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Join Date: Sep 2011
Posts: 19
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Just started a job after latest update...... Nothing happens.... All encoders on all the remote pc's just do nothing...
https://ibb.co/Gv2963T The chunk directories is like this... https://i.ibb.co/VjMYw4L/Capturedir.png |
22nd February 2019, 18:23 | #16713 | Link | |||
ByteShare
Join Date: Sep 2014
Location: On the Internet
Posts: 560
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Quote:
I'm seeing: Quote:
That doesn't seem normal to me, for me it looks like: Quote:
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Tags |
264, 265, appletv, avchd, bluray, gui, iphone, ipod, ps3, psp, ripbot264, x264 2-pass, x264 gui, x264_64, x265, xbox360 |
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