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25th February 2016, 09:41 | #36481 | Link |
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You know the forum allows you to create your own threads for entirely unrelated discussions.
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LAV Filters - open source ffmpeg based media splitter and decoders |
25th February 2016, 10:18 | #36482 | Link | |
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At any rate, is it possible to decode Dolby Vision with madVR, or is this proprietary to select TV manufacturers?
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25th February 2016, 12:18 | #36483 | Link |
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What do i need to watch hdr with madVR if my TV is 10 bit and WCG?
- Last LAV nightly build - Setting madVR ex. fullscreen+d3d11+10 bits and (?) DCI P3 in set is already calibrated - Maximizin luminance and contrast TV setting(?) - Setting TV WCG - Ajusting madVR nits With this settings i think madVR will send 10 bits DCI P3 (REC 2020) with dinamic range compressed to luminance settings. Am i correct? What about PQ EOTF (ST 2084)? What does madVR with it? Last edited by David; 25th February 2016 at 12:21. |
25th February 2016, 12:23 | #36484 | Link |
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I've a long time no watching FHD films.
Is there some problem with Intel videocard driver for Win10 now? (HD4600 and newest 4380 driver) It's heavy tearing with MPC-HC svn 101 + LAV 67.134 + madVR 90.12 in Win10 10586.104. Addon: The same settings in Win8.1, there is no problems. And in Win10 now, if I use NV card, there is no problems, too. Last edited by nijiko; 25th February 2016 at 12:30. Reason: Addon |
25th February 2016, 13:16 | #36488 | Link | |
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25th February 2016, 13:19 | #36489 | Link | |
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Half of the time I don't even understand why madVR is scaling, so I guess I'm better off not using that feature, LOL. For example, because of the scaling, some videos even end up playing under a different/unexpected madVR profile (i.e. not the profile that would be used if "crop black bars" was disabled). Last edited by Uoppi; 25th February 2016 at 13:28. |
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25th February 2016, 13:21 | #36490 | Link | |
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Dolby Vision is only supported if both the source and the display have the necessary hardware and license. This is what makes third party HDR calibration possible, because the characteristics of every licensed display features in a Dolby maintained database, shared with licensed calibration software companies. With HDR10, each manufacturer does what they want - and seems unwilling to share what they do exactly - as there is no standard defined for consumer playback (although the ITU might publish something in the next few months). As MadVR isn't tied to any display (it does what a display manufacturer does, but it's not doing it to any fixed target) and doesn't support HDR passthrough yet, I don't think it's possible to license it for its current HDR to SDR conversion feature. When/if MadVR handles HDR metadata passthrough (which Madshi has indicated will not happen until there is HDR support at GPU/Driver/API level, so not until this summer with Arctic Islands at best), it might be possible to do something if the display supports Dolby Vision. But honestly, it looks like a lot of work for a minimal benefit for most people. I leave it to Madshi to answer this question in more details, but it might be difficult for him to do so at this stage as there is little technical information publicly available on Dolby Vision if you're not a licensee.
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Win11 Pro x64 b23H2 Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac 3090 24Gb 551.33 madVR/LAV/jRiver/MyMovies/CMC Denon X8500HA>HD Fury VRRoom>TCL 55C805K Last edited by Manni; 25th February 2016 at 13:26. |
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25th February 2016, 14:46 | #36491 | Link | |
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Guys Help me? Your processor, what percentage of use have when working with madVR? |
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25th February 2016, 15:51 | #36492 | Link | |
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I've got a 1080p TV and GTX 960 with a dual-core Ivy Bridge Pentium from 2013 (cost me around ~60 euros new) and the use percentage gets higher on the graphics card than CPU when maxing out with madVR settings. In other words CPU has never been the bottleneck in my use. If you want to game on your HTPC, that's a completely different matter of course. But I've been very happy with my GTX 960. I can use at least NNEDI32 for luma on all upscaled material (not 1080p supersampling though!) Power efficiency seems fine, comes with HEVC hardware decoding and fans remain idle most of the time (and even when fans turn on, they're completely inaudible on the MSI card from my viewing position less than 2 m away). Last edited by Uoppi; 25th February 2016 at 16:01. |
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25th February 2016, 16:04 | #36493 | Link | |
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https://en.wikipedia.org/wiki/List_o...rce_900_Series
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
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25th February 2016, 16:54 | #36494 | Link |
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I'm using the 960 too for upscaling 1080p mkv to 4k. This is a great card for HTPC use and for the price. I would buy a 960 and maybe upgrade later this year and maybe sell this card again.
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Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
25th February 2016, 18:17 | #36495 | Link |
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Thank you guys, i want use graphics card only for MAdvr+SVP (smooth video Project) at the same time
I want to improve only mkv to 1080p and would like to use the best possible settings to obtain the best possible picture. I own a VPR JVC RS10, has a type of soft image. I would like to strengthen the image as much as possible. I did not understand whether it is better to take a 960 or a 970 !? Thank you so much advice! |
25th February 2016, 18:57 | #36496 | Link | |
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
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25th February 2016, 19:28 | #36497 | Link |
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Yes, madVR and SVP both want your GPU resources. Get as much power as you can afford.
EDIT: Be sure to turn off madVR's Smooth Motion when using SVP. You'll free up significant resources. Last edited by jkauff; 25th February 2016 at 19:31. |
25th February 2016, 23:37 | #36498 | Link |
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Off-topic, but wow.... ripping with HEVC produces BETTER image quality at HALF the size than ripping with medium-high quality h.264, but at the same time it seems kind of a tiny bit smoother-smeared looking, different from h.264, with less noise for sure.\
Is HEVC expected to become the future for both 4K and 1080p content? That leaves everyone without GTX 950/960 at a pretty big disadvantage unless they plan on upgrading GPU when Pascal and AMD's new cards come out... Last edited by XMonarchY; 25th February 2016 at 23:40. |
25th February 2016, 23:52 | #36499 | Link | |
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26th February 2016, 00:29 | #36500 | Link |
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Most people consider the loss of detail by smoothing a bad property of a compression. But thats what HEVC does when you lower bitrate, other codecs artifact, HEVC smoothes details to make compression easier.
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LAV Filters - open source ffmpeg based media splitter and decoders |
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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