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8th September 2014, 12:40 | #24 | Link |
Suptitle, MediaPlayer.NET
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Hmm I just realised hosting files on Dropbox will cause Chrome to complain it is malicious!
So I'm now hosting the latest version on my own website (zachsaw.com). I'll need some hosting space for the older versions, anyone cares to sponsor some? |
11th September 2014, 12:22 | #27 | Link | |
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edit: program crashes when a file with ASS subtitle is load but no vsfilter is installed. I only tried the 64 bit version. and about 10 bit is there a way to see if the player tries to send a 10 bit I think RGB "picture to the GPU? I highly doubt my TV is 10 bit but I can send it 12 bit RGB and it except it. shouldn't 10 bit dithered RGB look like 8 bit rounding on a 8 bit screen. ok there is a chance my screen can use dither too... not easy to test without a 10 bit screen. Last edited by huhn; 11th September 2014 at 12:42. |
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11th September 2014, 14:19 | #28 | Link | |
Suptitle, MediaPlayer.NET
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Quote:
Re: 10 bit support, my check for A2R10G10B10 always fails on my GTX560 (on a C++ test app): PHP Code:
To find out if it's 10 bit enabled, get the player to show stats (ctrl+J). If you see "High bit depth output enabled" then it is 10 bits in FSE mode. Last edited by Zachs; 11th September 2014 at 15:01. |
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11th September 2014, 15:01 | #29 | Link |
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IIRC, you need at least DirectX 10 for 10-bit output. In this day and age, using DX11 for that is probably the best course of action.
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11th September 2014, 15:24 | #31 | Link |
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read this: http://forum.doom9.org/showpost.php?...postcount=1420
and ask him he looks like the best person to ask about EVR. at the bug: not happing after I uninstalled the x64 bit version from xy vsfilter. does your player save the crash dumbs some where? |
11th September 2014, 15:29 | #32 | Link | |
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As of DX10 its actually part of the standard, and all GPUs should be able to do it.
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12th September 2014, 03:51 | #34 | Link | |
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Cannot run the 64-bit version under Windows 8.1 64-bit OS.
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12th September 2014, 04:25 | #35 | Link | |||
Suptitle, MediaPlayer.NET
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10-bit dithered isn't the same as rounding to 8-bit. Rounding to 10 bits, you get quantisation error of 1/1024 whereas in 8 bits it's 1/256. Dithering in 10 bits will give you better perceived quality than plain 10 bits output. Concept is the same as dithering in 8 bits but you do it in 10 bits. If your monitor truly supports 10 bit output or more, you should not need to enable dithering at all (although ordered dithering should get you even closer to the intended colour). Quote:
However, with my old AMD card / driver, it only worked the first time after system reboot and subsequent init into 10-bit mode will cause video corruption. If you could try it out and report back (i.e. whether you have the same image corruption problem when you go back into FSE mode the second time), I'd appreciate it. To find out if 10-bit mode is enabled, go into full screen exclusive mode, and look out for the line "High bit depth output enabled" on the player stats. Oh and make sure you enable high bit depth output in the options first. EDIT: The corruption was a driver bug. I switched drivers and it's working now although sometimes getting in and out of FSE mode still fails (just have to try going windowed/FSE mode again and it'll be fine). Overall my experience with AMD drivers hasn't been the most satisfying. Strangely enough, MPC-HC's internal renderers says the same card doesn't support 10-bit output mode. RE: Crash dumps. No unfortunately it doesn't save crash dumps yet. Quote:
I developed it under Win8.1 64-bit. Make sure you have the correct version of DX9 installed (Jun2010) -- Quick guess: it looks like you've put a 32-bit dx9 dll in the folder haven't you? Last edited by Zachs; 12th September 2014 at 06:45. |
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12th September 2014, 06:10 | #36 | Link |
Suptitle, MediaPlayer.NET
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10-bit output mode
Strangely enough, of all the GPUs I've tested, only the NVIDIA cards do not support 10-bit output mode!
Intel HD Graphics 3000 corrupts all DirectX displays (including DWM) after exiting from the 10-bit FSE mode. This is on the latest drivers (Apr 2014). The AMD HD4530 runs great in 10-bit mode but on some drivers it may also get image corruption in subsequent initializations into 10-bit FSE mode. I'd say that 10-bit output support is in its infancy at this moment for all the 3 major GPU vendors. In light of that, I've left the option unchecked by default. |
12th September 2014, 09:11 | #37 | Link |
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http://nvidia.custhelp.com/app/answe...3011/related/1
nope normal cards can do 10 bit with DX 10-11 too. anima123 looks like the same error I got are you trying to play a file with subtitle? |
12th September 2014, 09:52 | #38 | Link | |
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direct3d, mpdn, nnedi3, opencl, reclock |
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