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Old 9th June 2017, 19:33   #21  |  Link
lansing
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I'm getting tiny dot artifacts along the lines on my anime

Code:
rgb_clip = core.resize.Bicubic(source, matrix_in_s="709", format=vs.RGBS)
cc = core.timecube.Cube(rgb_clip, cube=r"test.cube")
sample
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Old 9th June 2017, 21:04   #22  |  Link
dipje
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Quote:
Originally Posted by Revgen View Post
....or piping VapourSynth scripts.


Although I'm loving the work on a plugin of these, just wanted you to know that you can pipe YUV 4:2:2 10bit and RGB 10bit into Davinci Resolve by using AVFS (RGB 10bit into AVFS / VfW was done pretty recently, thanks again Myrsloik!)
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Old 10th June 2017, 00:16   #23  |  Link
lansing
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Thanks, it works good now
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Old 10th June 2017, 02:13   #24  |  Link
bin.n2f
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how to control this plugin , the image output is blueish
is there any documentation ?
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Old 10th June 2017, 07:28   #25  |  Link
Revgen
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Quote:
Originally Posted by dipje View Post
Although I'm loving the work on a plugin of these, just wanted you to know that you can pipe YUV 4:2:2 10bit and RGB 10bit into Davinci Resolve by using AVFS (RGB 10bit into AVFS / VfW was done pretty recently, thanks again Myrsloik!)
AVFS has always been funky for me, so I never thought to try it with Resolve. I'll go that route if I ever have the need to try Resolve again.
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Old 10th June 2017, 14:55   #26  |  Link
Reel.Deel
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@Stephen R. Savage

Thanks! Any possibility of adding avs+ support?
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Old 7th August 2017, 14:21   #27  |  Link
lansing
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The update doesn't apply to 64 bit version, I'm still getting "Cube: must be RGBS" error when my source is RGB24.
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Old 14th January 2018, 05:45   #28  |  Link
Stephen R. Savage
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I found a bug. Fixed build.
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Old 15th January 2018, 04:21   #29  |  Link
poisondeathray
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Quote:
Originally Posted by Stephen R. Savage View Post
I found a bug. Fixed build.

This crashes vsedit and vdfm for me. In case there were issues with my LUT's , lansing's video sample and cube lut in post#21 crash as well . In case it was some issues with mod16, I resized and tested mod16 still crash

vdfm crash details (short)
Code:
An instruction not supported by the CPU was executed at 7ffb07bb817c.
This was on a Haswell with AVX2 only, or I might be completely off base and it might be related to seomthing else

Last edited by poisondeathray; 15th January 2018 at 05:54.
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Old 15th January 2018, 07:15   #30  |  Link
poisondeathray
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I fixed it for real this time.
Yes you did... working now Thanks
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Old 23rd March 2018, 16:39   #31  |  Link
Yanak
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Hello,

Will it be hard/ difficult or even possible to port the plugin into avisynth ?

This is something that will be really useful, if it doesn't take too much efforts or a complete rewrite of course

Thank you.
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Old 10th May 2018, 06:04   #32  |  Link
Selur
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Is this on GitHub somewhere and can it be build of Linux and Mac too?
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Old 10th May 2018, 06:13   #33  |  Link
poisondeathray
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Is this on GitHub somewhere and can it be build of Linux and Mac too?
https://github.com/sekrit-twc/timecube/

I don't know about linux / mac
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Old 3rd June 2018, 13:46   #34  |  Link
Richard1485
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Originally Posted by Yanak View Post
Will it be hard/ difficult or even possible to port the plugin into avisynth?

This is something that will be really useful, if it doesn't take too much efforts or a complete rewrite of course
Yes, a version for AviSynth (or AviSynth+) would be most useful.
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Old 3rd June 2018, 16:23   #35  |  Link
lansing
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Yes, a version for AviSynth (or AviSynth+) would be most useful.
You can't, avisynth doesn't support rgbs format
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Old 3rd June 2018, 16:55   #36  |  Link
poisondeathray
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Originally Posted by lansing View Post
You can't, avisynth doesn't support rgbs format
AVS+ does, as "RGBPS"
http://avisynth.nl/index.php/Avisynthplus_color_formats

And you don't *need* RGBS for this LUT application. It will work with other RGB formats, e.g. RGB30, RGB48, even regular RGB24
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Old 3rd June 2018, 18:08   #37  |  Link
Richard1485
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^ It should be theoretically possible then.
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Old 3rd June 2018, 18:11   #38  |  Link
poisondeathray
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^ It should be theoretically possible then.
Yes; for example, ffmpeg already has a lut filter for a long time and it works with RGB24 and RGB48 (but ffmpeg does not support float or RGBS)

But neither avs+, or ffmpeg can export a RGBH/RGBS float format into actual physical files. Only vapoursynth currently can (with the imagemagick plugin). Maybe someday avs+ will get an updated IM plugin too... (I should add there are other free/open source tools that fully support import/export of float formats, such natron, but they aren't discussed here often)

Last edited by poisondeathray; 3rd June 2018 at 18:19.
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Old 3rd June 2018, 21:39   #39  |  Link
Richard1485
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Yeah, I use ffmpeg to apply LUTs when I have to, usually rendering to lossless AVI. Of course, you can pipe straight to an encoder, but I prefer to check the video at each stage so I can keep track of what is going on. Being able to do everything in AviSynth(+) would be a big advantage.
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Old 3rd June 2018, 22:30   #40  |  Link
poisondeathray
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Originally Posted by Richard1485 View Post
Yeah, I use ffmpeg to apply LUTs when I have to, usually rendering to lossless AVI. Of course, you can pipe straight to an encoder, but I prefer to check the video at each stage so I can keep track of what is going on. Being able to do everything in AviSynth(+) would be a big advantage.
Yes, it would be nice to use in avs+ , but what is stopping you from using vapoursynth , today ? Add another tool for the toolbelt. Vapoursynth editor can preview all the different pixel types from a vpy script. It's similar to avspmod. (Or vdub2, or mpv if you prefer) .
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