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Old 30th May 2012, 13:59   #21  |  Link
Ghitulescu
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The graph helped understand where the "half-overlapped" frames go... (see VFR frames 1 and 2 that overlap more than, respectively less than half).
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Old 30th May 2012, 14:09   #22  |  Link
Aktan
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I see. Though I'm confused now then. Does the solution I posted not work?
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Old 30th May 2012, 15:24   #23  |  Link
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I don't know, in theory yes.
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Old 30th May 2012, 23:16   #24  |  Link
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It just hit me now that you were giving an example where VFRtoCFR would do bad. Sorry about that. I pretty much strapped that algorithm for the proposed one, which I'm currently writing. Expect to see an update!

Edit: On second look, currently VFRtoCFR would have it correct. Another brainfart...

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Old 30th July 2012, 20:09   #25  |  Link
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I've finally took the time to rewrite the plugin. It should be a lot smarter in choosing which frame to use and it follows my proposed algorithm in my posts above.
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Old 26th June 2016, 09:55   #26  |  Link
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@Aktan: any change for a 64bit Vapoursynth version of this filter?
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Old 14th January 2018, 03:02   #27  |  Link
Aktan
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Quote:
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@Aktan: any change for a 64bit Vapoursynth version of this filter?
I have no idea how I missed this, but if you mean would there be a need to change the source to compile to 64-bit, I think so, but I have not tried.
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Old 14th January 2018, 08:08   #28  |  Link
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No just wanted to test it with Vapoursynth 64bit back then and the download only included a 32bit version.
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Old 14th January 2018, 23:33   #29  |  Link
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No just wanted to test it with Vapoursynth 64bit back then and the download only included a 32bit version.
Ah, I see. I needed to compile a 64-bit DLL anyway. So I'll release an updated archive soon. Not sure how hard to compile to VapourSynth 64-bit.
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