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Old 1st August 2015, 23:50   #32341  |  Link
aufkrawall
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Yes. Most current driver for Fermi has the same version number, but lacks WDDM 2.0 and still has D3D9 interop.
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Old 2nd August 2015, 01:48   #32342  |  Link
x7007
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I take quote from nvidia

Quote:
I, and then ManuelG already addressed this.

But where as he cannot say so, I can and will:


MadVR needs to update to support the requirements/Changes in Windows 10 DXGI/DXVA, meaning they need to implement and use the necessary opencl/d3d interop as required: On windows 10, they need to use cl_nv_d3d10_sharing.
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ManuelG-Customer Care- DirectX 12 support for Fermi is still being finalized and will be available in a future Game Ready driver later this year before the first DX12 games are released. DX9 interop is not supported on win10 so that is why the file was removed from driver 353.62. Not clear what the plan for support for this is as I am still researching this with the software team.
Madvr won't be able to add cl_nv_d3d10_sharing or the alter that should work instead of the interop d9 ?
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Old 2nd August 2015, 03:23   #32343  |  Link
aufkrawall
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Has anyone else, except this random guy of the forums, said this?
https://forums.geforce.com/default/t...18423/#4618423
He may just consider himself as too important.
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Old 2nd August 2015, 04:10   #32344  |  Link
James Freeman
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Is there anything else effected by Windows 10, or mainly NNEDI3?
Can I upgrade from 7 without any ill effects to HTPC (mpc-hc, lav, madvr) functionality?
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Old 2nd August 2015, 04:46   #32345  |  Link
ryrynz
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Quote:
Originally Posted by James Freeman View Post
Is there anything else effected by Windows 10, or mainly NNEDI3?
Can I upgrade from 7 without any ill effects to HTPC (mpc-hc, lav, madvr) functionality?
FWIW I haven't encountered any issues except for the OPENCL issue which was fixed by reverting to the older driver and disabling third party updates in Windows. Otherwise it's been smooth sailing.
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Old 2nd August 2015, 05:29   #32346  |  Link
Asmodian
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Quote:
Originally Posted by aufkrawall View Post
Has anyone else, except this random guy of the forums, said this?
https://forums.geforce.com/default/t...18423/#4618423
He may just consider himself as too important.
The Nvidia rep, ManuelG, did state that the dx9 extension was removed because it was incompatible with Windows 10, which does imply madVR would need to use the dx10 extension, but that doesn't make sense given that earlier Windows 10 drivers had it and it works well.

Quote:
Originally Posted by James Freeman View Post
Is there anything else effected by Windows 10, or mainly NNEDI3?
Can I upgrade from 7 without any ill effects to HTPC (mpc-hc, lav, madvr) functionality?
My experience with Windows 10 matches ryrynz'es; other than Nvidia's issues with OpenCL, Windows 10 has been excellent for HTPC use.

My NNEDI3 performance is better than ever; I can double the luma of 1080p30 to 4K with NNEDI3 128 but I have to use pretty fast options, e.g. Jinc chroma scaling and ordered dithering, for the other settings. My GPU doesn't even clock all the way up using NNEDI3 64 doubling for 1080p24 and downscaling to 2650x1440. For 720p30 to 2560x1440 I can use NNEDI3 256 with performance to spare, I really did not expect that.

I am using a 980 Ti with the 353.30 drivers.
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Old 2nd August 2015, 06:14   #32347  |  Link
ShadyCrab
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Quote:
Originally Posted by Asmodian View Post
The Nvidia rep, ManuelG, did state that the dx9 extension was removed because it was incompatible with Windows 10, which does imply madVR would need to use the dx10 extension, but that doesn't make sense given that earlier Windows 10 drivers had it and it works well.
For many of us, if you look back through the thread, there were numerous issues with NNEDI3 on Win 10 NVidia, through many drivers. I personally had many issues with it I didn't have on Win 8.1, like green video occasionally, requiring me to change either dimension of the video to resize it and somehow trigger it back out of greenscreen. Many, many crashes too, and other issues.

If that truly is the reason its gone (it seems like they could put some effort into possibly fixing it, unless its some underlying WDDM thing), then I understand where they are coming from. It's still a shame, as NNEDI3 is the cleanest algo so far with sufficient neurons.

I dont know how high it is on madshi's priority list, but DX9 is irrelevant now, and as a minimum DX10/HLSL 4.0+ should be standard now. XP's days are over now, and Win 7 has replaced it as the long-term OS. It would be a lot of work due to DX10's fundamental changes, but hopefully in the future we can have a full D3D10/11 rendering pipeline, from start-present.

Last edited by ShadyCrab; 2nd August 2015 at 06:19.
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Old 2nd August 2015, 07:20   #32348  |  Link
ryrynz
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Originally Posted by ShadyCrab View Post
It's still a shame, as NNEDI3 is the cleanest algo so far with sufficient neurons.
This is temporary, madVR will adapt or they'll sort it out in the drivers, no biggie as it's working ATM on an older driver just fine.
The way you word it makes it sound like it's gone for good.
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Old 2nd August 2015, 09:20   #32349  |  Link
baii
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There had been numerous time before new GPU driver mess up everything. Just hang tight and be patient. Maybe get back on the sharpener and screenshots?

Sent from my 306SH
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Old 2nd August 2015, 09:37   #32350  |  Link
James Freeman
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doom9 definitely needs a MadVR subforum(folder/board) where madVR related questions/rants/requests/bug/etc.. can be posted besides the main thread.

ie:
Doom9's Forum > Hardware & Software > Software players > madVR
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Last edited by James Freeman; 2nd August 2015 at 09:40.
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Old 2nd August 2015, 10:04   #32351  |  Link
Thunderbolt8
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Quote:
Originally Posted by James Freeman View Post
ie:
Doom9's Forum > Hardware & Software > Software players > madVR
that is where you are in right now. guess you meant to say something like "madshi's software"

this forum seems to be topic related though, so adding a subforum for a specific person would change its structure.
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Old 2nd August 2015, 10:13   #32352  |  Link
e-t172
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Quote:
Originally Posted by James Freeman View Post
doom9 definitely needs a MadVR subforum(folder/board) where madVR related questions/rants/requests/bug/etc.. can be posted besides the main thread.

ie:
Doom9's Forum > Hardware & Software > Software players > madVR
I remember asking for this a few years ago, but others disagreed. I guess people are masochists and like searching for information buried deep in the middle of 1600-page threads, as well as being forced to read posts they are not interested in. And then complain that people are asking the same questions again and again. It seems like thousand-page threads are too ingrained as a "doom9 tradition" for that to change.
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Old 2nd August 2015, 10:14   #32353  |  Link
James Freeman
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Just to clarify Thunderbolt8,
Right now this thread is in the "Software players" subforum. What I suggest is opening a folder inside "Software Players" called "madVR".
Just click on "Software players" and count the madVR related threads, this should give you an idea why I suggest a subforum named madVR.

Besides NNEDI3 driver problems, would you suggest W10 for mpc-HC + madVR?
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Last edited by James Freeman; 2nd August 2015 at 10:25.
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Old 2nd August 2015, 10:33   #32354  |  Link
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"madshi's software/madVR" would not be an appropriate sub-section name. Something like "Proof of God" would be more fitting .
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Old 2nd August 2015, 10:52   #32355  |  Link
ryrynz
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Thankful to have talented people doing this stuff in their spare time, so much has been accomplished in this area that no commercial player has touched on thanks to
projects like ffmpeg, ffdshow, MPC, LAV, Avisynth & all it's filters, SVP, Reclock etc.

It's amazing how many people get into video playback, so many media players out there, many of which are based on MPC! It's indeed a very interesting area of software development.
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Old 2nd August 2015, 11:05   #32356  |  Link
James Freeman
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madshi could have been a millionaire by now, but he still keeps madVR free while it is in "beta".
For that, I take my hat and gloves off to shake his hands.
Although I'm not all talk, I'd be buying madVR the second it's out.
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Old 2nd August 2015, 11:12   #32357  |  Link
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If only there was a way to make MPC-HC play Netflix and let madVR do the rendering. That would be epic! Off-topic, but does anyone know how Netflix manages to provide such excellent SuperHD quality at only 6Mbps?

Back on topic - how can I compare my TV's sharpening to madVR's sharpening techniques? TV's sharpening leaves no ringing what-so-ever, while AdaptiveSharpen, FineSharp, and even LumaSharpen (slightly) create ringing.

Is there a way to properly test for judder? My TV can use either normal 23/60Hz mode or 48Hz mode with 2:2 pulldown. However, on some Samsung TV's, its been reported that 48/72/96Hz modes actually produce more judder than normal 23/60Hz modes. Is there a way to check for that? Can madVR detect that?
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Old 2nd August 2015, 13:22   #32358  |  Link
aufkrawall
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Quote:
Originally Posted by ShadyCrab View Post
For many of us, if you look back through the thread, there were numerous issues with NNEDI3 on Win 10 NVidia, through many drivers.
It worked very well for me.
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Old 2nd August 2015, 15:40   #32359  |  Link
Dlget
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Originally Posted by aufkrawall View Post
It worked very well for me.
I selected NNEDI3 as image upscaling & doubling algo .
But it's not working when i play a video.Instead Jinc is used in madVR. I'm using 353.62
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Old 2nd August 2015, 16:09   #32360  |  Link
huhn
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new issue in the nvidia driver they removed the support for it.
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