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Old 9th July 2020, 20:13   #1381  |  Link
kostik
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Gonna wait for someone else to test this time around
Same as previous 451 drivers
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Old 9th July 2020, 22:23   #1382  |  Link
tyguy
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AMD, Intel and Nvidia driver issues and last recommended version

Is there a bug in latest drivers regarding hdr playback? NV HDR is all grey and washed out, but my tv says HDR is on. Using OS HDR looks proper. I’m using madvr tonemapping with pixel shaders for what it’s worth.

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Old 9th July 2020, 22:47   #1383  |  Link
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Yes, the last two do not work properly with madVR's HDR implementation. This is due to changes in the way Nvidia handles HDR, so not really a bug in the driver, but something that needs to be fixed in madVR.
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Old 9th July 2020, 23:06   #1384  |  Link
tyguy
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Yes, the last two do not work properly with madVR's HDR implementation. This is due to changes in the way Nvidia handles HDR, so not really a bug in the driver, but something that needs to be fixed in madVR.
Okay thanks for letting me know. Im assuming it will be awhile before this is fixed in madvr since development seems to be on hold. Having to toggle HDR isn't the end of the world.
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Old 10th July 2020, 00:33   #1385  |  Link
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a new test build is expected every day now. there is a good chance it will be complain with the API changes.
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Old 10th July 2020, 00:42   #1386  |  Link
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As much as I'd like to see one, I wouldn't get my hopes up. Mathias is simply too busy with finalizing Envy. Once it ships, any further madVR development will also benefit Envy, so that should be good for us here. What I'd really like to see in addition to bug fixes is support for Dolby Vision, especially now that single layer rips without compromising audio are possible.
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Old 10th July 2020, 00:58   #1387  |  Link
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i have bad news for you.
this may never ever happen without papers.
you need a decoder first to even output it to madVR.
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Old 10th July 2020, 01:33   #1388  |  Link
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There are decoders on the PC if you can figure out how to use them. And Dolby Vision has been added to the MKV standard in the past couple weeks. Things have been progressing quite nicely outside of the PC world for DV.
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Old 10th July 2020, 03:32   #1389  |  Link
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Well, hopefully Nev will find it worthy of his time, but I know we've discussed this before. The problem with DV is that it's closed pretty tightly. It will happen eventually.
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Old 10th July 2020, 05:24   #1390  |  Link
Klaus1189
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@brazen1: I think I read somewhere that there is a new Audio driver version in recent Nvidia drivers, does that fix this issue?
https://forum.doom9.org/showpost.php...postcount=1319
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Old 10th July 2020, 13:51   #1391  |  Link
SamuriHL
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Well, hopefully Nev will find it worthy of his time, but I know we've discussed this before. The problem with DV is that it's closed pretty tightly. It will happen eventually.
Some of the docs have been released. Still can't properly encode but the reason so much progress was made on mkv is because they got access to the profile docs and had the mp4 muxer Dolby released. They were able to piece everything together from that. All of my dv movies are sitting on my nas in ts format as profile 04.06 for playback on my shield. Those Intel drivers that were released in May have a decoder. And Nvidia drivers have had a beta decoder for a while... I'm guessing for games. So it's not impossible anymore. Just time consuming and difficult.

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Old 11th July 2020, 00:55   #1392  |  Link
fairchild
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Any testing done on 20.7.1 drivers, how can i help to test compatibility? I'm running them currently on my RX 56 Vega.
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Old 11th July 2020, 11:41   #1393  |  Link
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I am glad you want to help, but sadly I don't understand what you mean with testing compatibility?
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Old 11th July 2020, 21:49   #1394  |  Link
fairchild
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I am glad you want to help, but sadly I don't understand what you mean with testing compatibility?
Well since that driver hasn't been verified, I was willing to run whatever test you do to check if the passthrough for HDR is working. I have an HDR MKV file I use.

LG Colors of Journey HDR UHD 4K Demo.mkv

Does show HDR passthrough working as my TV switches to HDR mode and appropriate Mode on my TCL Roku 4k TV with latest MadVR and 20.7.1 drivers
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Old 12th July 2020, 10:07   #1395  |  Link
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Something like this would be really nice, since I don't have equipment or knowledge to do tests like this:
https://forum.doom9.org/showthread.p...44#post1865444

I use my RX 5700 XT to check if the passthrough works, but please keep on checking with your Vega (other generation Navi) if the HDR switch still works and if there is anything please report here.
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Old 13th July 2020, 15:53   #1396  |  Link
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so what is the recommended nvidia driver for madVR with HDR content?
442.74?
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Old 13th July 2020, 16:53   #1397  |  Link
Klaus1189
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For now with madVR I recommend one of the following:
Last working GRD: 446.14
Last working SD: 442.92
Please keep in mind the issue introduced in 445.xx drivers:
This version and all 445.XX and higher: Playback at greater than 8-bit drops back to 8-bit (and out of HDR) in FS windowed mode when player GUI is triggered, regardless of bit-depth of the file. Can be circumvented by using FSE mode or by setting madVR to 8-bit.
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Old 14th July 2020, 06:10   #1398  |  Link
solidservo
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Originally Posted by Klaus1189 View Post
For now with madVR I recommend one of the following:
Last working GRD: 446.14
Last working SD: 442.92
Please keep in mind the issue introduced in 445.xx drivers:
This version and all 445.XX and higher: Playback at greater than 8-bit drops back to 8-bit (and out of HDR) in FS windowed mode when player GUI is triggered, regardless of bit-depth of the file. Can be circumvented by using FSE mode or by setting madVR to 8-bit.
shouldn't I just used GRD 442.74 because of this? Or is there a good reason to go with 446.14 instead?
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Old 14th July 2020, 11:01   #1399  |  Link
Klaus1189
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I would go with SD 442.92 over GRD 442.74, but if you really want to go with GRD only and need/want prevent the 445.xx issue mentioned in my former post yes. Because there are workarounds mentioned but with drawbacks, like no player gui in exclusive mode.
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Old 16th July 2020, 07:40   #1400  |  Link
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I’ve got a frustrating issue that I’m hoping someone can help me with. I’m running a GTX 1660ti and I’m trying to get working 3D and 4k. I’m really close with the 425.31 driver. The only issue I’ve got is that every time I reboot, my bit depth settings reset back to the default of 8 bit, which on my projector makes everything go magenta. If I set the bit depth to 12 bit at 24hz, it’ll switch back and forth correctly between 24/60hz and 8/12bit, but on reboot I have to reset those bit depths again. Is there a solution to this? Was this a common issue with earlier drivers? The bit depth is persistent on the newer drivers, but then 3d doesn’t work.
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