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Old 2nd July 2019, 19:03   #421  |  Link
hotripper
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So people can stop wasting their time, I can confirm for me at least these things to be futile:

Changing drivers
Downloading and using Nvidia Profiler
Clean install of OS
Clean Install of Driver with DDU
Uninstalling or not using Nvidia HD Audio
Exchanging cards from the retailer (Ihave tried 4 different cards)
Stock clocks on system
Underclock system
Overclock system
Selective startup so only essential windows services run
Madvr version
LAV Version
Swap out PSU
Change from Adaptive, Optimal, Performance,
Try different HDMI cables
Anything else you try haha

What does work:
Anything non RTX
Or wait for a fix from Nvidia/MS
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Old 2nd July 2019, 22:51   #422  |  Link
SamuriHL
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For me on a clean install of 1903 and a safe mode DDU uninstall of the nVidia driver and clean install of the DCH 430.86 driver, the only thing that helps stuttering in madvr for me is to disable D3D11 presentation and use D3D9 overlay windowed mode. Yes, that loses 10 bit. No, I don't care. I did change Power and VSync both to adaptive in my settings. Yes I tried all the other settings while testing and nothing fixed the stuttering. With those settings I have now playback is buttery smooth and I'm quite happy to wait for whoever is responsible to fix it for D3D11.
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Old 3rd July 2019, 09:35   #423  |  Link
jespermart
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Quote:
Originally Posted by SamuriHL View Post
The only thing that helps stuttering in madvr for me is to disable D3D11 presentation and use D3D9 overlay windowed mode.
Same here, on the new Win 10 1903, d3d9 is the only thing that prevent stuttering for me to on my RTX2080ti

Last edited by jespermart; 3rd July 2019 at 10:10.
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Old 3rd July 2019, 10:08   #424  |  Link
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Nvidia user here. Haven't updated my drivers since 417.71.

In order to fix the HDR issues with the 417.71 drivers I...
  • Used 7-Zip to extract the installer files (417.71-desktop-win10-64bit-international-whql.exe) to a folder
  • Deleted the HDAudio folder from the extracted 417.71 installer files
  • Replaced the deleted HDAudio folder with the one extracted from the 388.59 installer files.
This allowed me to install the 417.71 drivers while retaining HDR ability with MPC-HC and MadVR.

It's been about five months since I've updated my GPU drivers and since I also use my PC for gaming, I'd like to update them.

Does anyone know if the aforementioned fix will work with the newest 430.86 drivers - deleting the HDAudio folder and replacing it with the one from the 388.59 drivers?
And how do removing and replacing the audio driver solve the HDR issue on the newer drivers?
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Old 3rd July 2019, 17:45   #425  |  Link
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It doesn't. In his case it may have done something but as we see fixes are very system specific, what works for one doesnt mean it will work for others, and is unlikely.
I believe it is irrelevant now as HDR issue which is unclear what it is exactly I am assuming he was referring to the problem with nits not being correct, has been dealt with in latest drivers.
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Old 3rd July 2019, 18:37   #426  |  Link
hotripper
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Quote:
Originally Posted by SamuriHL View Post
For me...
Quote:
Originally Posted by jespermart View Post
Same here, on the new Win 10 1903, d3d9 is the only thing that prevent stuttering for me to on my RTX2080ti
But 60fps content is fine for you guys too right with d3d11? And the stutter is only visually apparent right? I mean I do not see glitches repeats or dropped frames being reported.

Issue is very bad mainly at 23.9 movie content. Setting d3d11 and frames presented in advanced to 1 works well for me, I didnt add it to the list because it seems I am the only one it works for.
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Old 3rd July 2019, 21:22   #427  |  Link
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I haven't tried any 60fps content yet as I've not had a lot of time since I got the card back to play around with it. I can try maybe tomorrow if I get a chance. I do have an actual 60fps UHD so I'll give it a shot and see how that goes.

P.S. Yes, only visual. madvr OSD doesn't show any issues.
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Old 4th July 2019, 12:33   #428  |  Link
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Originally Posted by hotripper View Post
But 60fps content is fine for you guys too right with d3d11? And the stutter is only visually apparent right? I mean I do not see glitches repeats or dropped frames being reported.

Issue is very bad mainly at 23.9 movie content. Setting d3d11 and frames presented in advanced to 1 works well for me, I didnt add it to the list because it seems I am the only one it works for.
I can confirm that your solution with d3d11 and "frames presented in advanced" set to 1 works for me as well, no stuttering at all.
1080p60 materials, for me all my concert movies, are played via my dune 4k solo with full meny so I haven't tried playing via mpc-be and madVR
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Old 6th July 2019, 03:19   #429  |  Link
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I can also confirm setting frames presented in advanced to 1 works for me, too. I still haven't had a chance to test my 60fps movie but I will do that tomorrow as I want to make sure my settings work for it. So that's fun.
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Old 6th July 2019, 12:32   #430  |  Link
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I added the info the the first post.
Can I delete the need info of the actual driver, no more issues?

Let me know if there is anything else to add.
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Old 6th July 2019, 22:02   #431  |  Link
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Oy, 60fps UHD is difficult even with my 2070. Using the frames presented in advanced to 1 does work for fixing the stuttering issue, but, getting 60fps to play smoothly with the settings I choose is proving to be....challenging. Had to drop chroma down to Jinc and a few other compromises. Rendering times are all over the damn place. This is the only way I get it to play at the moment without dropped frames. And this machine is no slouch.
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Old 6th July 2019, 22:10   #432  |  Link
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Quote:
Originally Posted by SamuriHL View Post
Oy, 60fps UHD is difficult even with my 2070. Using the frames presented in advanced to 1 does work for fixing the stuttering issue, but, getting 60fps to play smoothly with the settings I choose is proving to be....challenging. Had to drop chroma down to Jinc and a few other compromises. Rendering times are all over the damn place. This is the only way I get it to play at the moment without dropped frames. And this machine is no slouch.
Really sorry to hear that, and very glad I kept my ancient quadcore with a 1080ti... I almost upgraded my rig six months ago to something very similar to the one you've built, and in the end I decided to wait for PCI 4.0 and HDMI 2.1. I hope these issues with RTX GPUs will be sorted by then. Thanks for your feedback and please keep us posted.
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Old 6th July 2019, 22:42   #433  |  Link
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I'll continue to tweak it and see if I can make it stable with higher settings. Right now I'm actually watching this movie since it's the first time I've been able to at ALL with my HTPC. LOL It looks fantastic. Probably could look better.
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Old 7th July 2019, 03:09   #434  |  Link
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Wow really? 60 fps is no sweat here and my cpu is old but still a beast 23.9 is the thorn in my ass. What render settings are you using? Maybe I can duplicate the issue.
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Old 7th July 2019, 04:20   #435  |  Link
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The CPU in my case isn't really doing a hell of a lot. The 2070, however, is working its ass off. In the nVidia CP at the very moment I have Power set to adaptive, Vertical Sync set to on (yuck but I got tearing without it). In madvr what I WANT to have set for 60 and where I get into trouble:

HDR set to tonemapping by pixel shader or whatever the hell it's called now. Target nit set to 700. I am using measurements files. For chroma, NGU AA High. Luma NGU Sharp High. NOTHING in trade performance options checked. The second dithering option (error diffusion 2) I think, with color. (Hey, it's all from memory as I'm not at the machine....). I was using the only 60fps UHD ripped to MKV that I have which is Billy Lynn's Long Halftime Walk. Rendering times hit the mid-60's at times with massive dropped frames. To get it stable I had to set the luminance and scale chroma separately options and set chroma upscaling to Jinc. Then it was playing fine with only a couple dropped frames here and there. Obviously I want to play around more and see what looks "best" to me for options. I'm quite sure if I did passthrough HDR I could have all the options I want with no issue but that's not what I want to be doing.
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Old 7th July 2019, 17:14   #436  |  Link
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If I had a RTX card, how would I get proper 23 Hz (custom refresh rate) that really works, also after reboot, ...?

CRU?, also with newest driver which seems to be fine?
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Old 8th July 2019, 09:45   #437  |  Link
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Originally Posted by Manni View Post
Go back to an earlier driver (385.28 recommended) or upgrade the projector.

The magenta bug is gone on the new (2019) 4K models, it doesn't happen in 8bits or 12bits, at any frame rate, which makes using 8bits an option again.

With older models, 385.28 only has the magenta bug at 4K60 8bits. There is no magenta bug at 12bits (though colorspace is forced to YCC 422 internally when using RGB or YCC444, irrespective of the frame rate, which hopefully will be solved on the new models, it won't be on the old ones).

Every driver post 385.28 breaks something. The only advantage to using a more recent driver with a GTX card is 3D. Otherwise stick to 385.28.

I think 391.24 is the last driver where the magenta bug is not with 12bits as well as 8bits, at all frame rates. However the video levels are borked in 12bits if using video levels, and you can't select 12bits in a custom res. Of course 3D only improved with 391.35, so it's one or the other. Then after 398.11 you lose HDR passthrough as well.

Again, 385.28 is the driver to use with GTX (not an option with RTX), unless you really have to use a more recent driver for whatever reason, or a frame drop in 3D every 13min instead of every 3 minutes is good enough motivation to deal with all the other issues.

Hopefully the next major driver branch coming up this month should allow at least some of us to upgrade, especially if HDR passthrough is supported again.

Klaus1189, if you think it's useful, please could you link to this post in the first post, as a "note to JVC projector owners with nVidia GPU"? Thanks!
Just a quick addition to this - It'd been a while since I used my JVC x9000. I have my output to RGB 23hz for my OLED and as a result when switching to BT2020 I was hit with the magenta bug on the PJ. Only way I could get rid of it was switching to ycbcr - then no bug at 8 bit. I'm on 385.28

Bring on MadVR Envy, I'm a seasoned user and after not using it for a couple months I forget. It's such a pain.
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Old 9th July 2019, 18:18   #438  |  Link
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GeForce Game Ready Driver 431.36 WHQL is available.
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Old 9th July 2019, 21:56   #439  |  Link
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Guess it doesn't hurt to try it. LOL Thanks!
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Old 9th July 2019, 23:11   #440  |  Link
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from the new Nvidia Driver 431.36 (PDF)

Quote:
Despite the included fixes, there are still some known issues to be aware of:

Additional issues

2626510-Windows 10 May 2019 Update: Banding on some displays after OS update -> Working with Microsoft on a fix

Quote:
Operating System Issues

[Windows 10 Fall Creators Update][HDTV]:
12 bpc is automatically applied even on
HDTVs that support only 8 bpc, resulting in a scrambled display. [2007663]
To work around, open the NVIDIA Control Panel->Change Resolution page, select “Use
NVIDIA color settings”, then set
the Output color depth to 8 bpc.

When upgrading from Windows 7 to Window
s 8, the system fails to retrieve the
installed WHQL displa
y driver. [1024416]
See the Microsoft KB article KB2743349
http://support.microsoft.com/kb/2743349
.

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