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12th October 2019, 18:03 | #17501 | Link | |
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maybe memory issue or something else |
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12th October 2019, 18:03 | #17502 | Link | |
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12th October 2019, 18:55 | #17503 | Link |
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This one is even better
https://www.youtube.com/watch?v=eVxHhSLUrxo
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12th October 2019, 21:49 | #17504 | Link | |
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so maybe I need to replace the likely faulty 1200W Cooler Master PSU first. Last edited by mparade; 12th October 2019 at 21:53. |
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12th October 2019, 22:31 | #17505 | Link | |
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Sutbtitle Font
so is it no longer possible to change the subtitle fonts.
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13th October 2019, 10:21 | #17506 | Link | |
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Thank you in advance for the help. |
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13th October 2019, 10:25 | #17507 | Link |
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Try:
https://artifacts.videolan.org/x264/ (no mp4 output - is that a problem for RipBot?) |
13th October 2019, 11:20 | #17509 | Link |
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"release-debian-amd64" is for for the Linux distribution "Debian", not Windows. Try "release-win64" (some software may need "release-win32" for compatibility but win64 is faster and can use more RAM so try that first).
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13th October 2019, 13:32 | #17511 | Link | ||
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13th October 2019, 13:41 | #17512 | Link |
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I tested opencl works with https://artifacts.videolan.org/x264/...84-3759fcb.exe
So you are still using the "wrong" binary somehow. |
13th October 2019, 13:57 | #17513 | Link |
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I have double checked. Ripbot is using the same from it's temp directory. Maybe the commandline made by Ripbot is not ok for the encoder. I don't really know what is happening.
Maybe it has something to do with video decoding? I am using LSMASH. Thanks for any kind of help. Last edited by mparade; 13th October 2019 at 14:08. |
13th October 2019, 14:46 | #17514 | Link | |
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So if you don't have specifically an Itanium Server software for Windows running on an Itanium CPU, which I doubt a lot, then you will have a 64-bit Windows running on a CPU compatible to the AMD64 or x86-64 instruction set architecture. But there are also other operating systems running on such processors, it doesn't have to be Windows. Talking about a 64-bit Windows, you can see Win64 and AMD64 and x86-64 (sometimes even x64) as more or less equal. As long as it does not explicitly say IA-64 / Itanium. Last edited by LigH; 13th October 2019 at 15:12. |
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13th October 2019, 16:01 | #17515 | Link | |
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13th October 2019, 16:33 | #17518 | Link |
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1 minute ago I realized it too. . Thank you very much! In 8-bit it was working like a charm. I have to think over then if I really want 10bit encoding. All of my players support 10bit files, a bit slower encoding times but with a 2990WX...
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13th October 2019, 18:44 | #17520 | Link |
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Sure.
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Tags |
264, 265, appletv, avchd, bluray, gui, iphone, ipod, ps3, psp, ripbot264, x264 2-pass, x264 gui, x264_64, x265, xbox360 |
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