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28th April 2020, 20:29 | #5564 | Link |
Acid fr0g
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Code:
[2020-04-28][21:28:30] error: System exception - Access Violation [2020-04-28][21:28:30] (D:/Programmi/Media/AviSynth+/plugins64/Zs_RF_Shared-1.121.avsi, line 698) [2020-04-28][21:28:30] (D:/Programmi/Media/AviSynth+/plugins64/SMDegrain-3.1.2·106.avsi, line 610) [2020-04-28][21:28:30] (D:/Programmi/Media/AviSynth+/plugins64/SMDegrain-3.1.2·106.avsi, line 181) [2020-04-28][21:28:30] (E:\in\2_15 Amabili resti\resti_4_500.avs, line 16) [2020-04-28][21:28:30] [2020-04-28][21:28:30] PROCESS EXITED WITH ERROR CODE: 1
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29th April 2020, 06:41 | #5565 | Link | |
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I note MP_Pipeline still need return last, also another cases https://forum.doom9.org/showthread.p...56#post1906156 and all https://github.com/chikuzen plugins now don't work chikuzen, we need you back, please come back!
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29th April 2020, 07:16 | #5566 | Link | |
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29th April 2020, 07:35 | #5567 | Link | |
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https://github.com/chikuzen/TCannyMod (I have fork for names changes https://github.com/realfinder/TCannyMod) https://github.com/chikuzen/CombMask (also I have fork for names changes https://github.com/realfinder/CombMask) https://github.com/chikuzen/MPEG2DecPlus (this one also need HBD deblock update from https://github.com/mysteryx93/Avisynth-Deblock) https://github.com/chikuzen/yadifmod2 https://github.com/chikuzen/DCTFilter https://github.com/chikuzen/PlanarTools https://github.com/chikuzen/TEMmod https://github.com/chikuzen/ReduceFlicker maybe you should wait chikuzen for some time (few days) before update them
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29th April 2020, 07:48 | #5568 | Link |
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Anyway, the current working branch is here:
https://github.com/AviSynth/AviSynthPlus/tree/neo I'm using the new AviSynth headers from there. They are not 100% final but those things that are needed for a rebuild are there. |
29th April 2020, 07:51 | #5569 | Link | |
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29th April 2020, 07:54 | #5570 | Link |
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IIRC, it's faster in convert YUY2 to YV16
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See My Avisynth Stuff Last edited by real.finder; 29th April 2020 at 08:01. |
29th April 2020, 09:06 | #5571 | Link | |
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What do you mean exactly ? Do you mean that the new version doesn't look anymore for "+" folders, and if i stay with my actual configuration with plugins in "+" and "not +" folders, the plugins within the "+" folders will not be loaded ?
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29th April 2020, 09:19 | #5572 | Link | |
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I meant that in an Avisynth+-only system it is not problem if those appear in the main plugin directory and not in the plus (as long as you don't have two sets of the bundled plugins, one in the plugins the other in the plugins+ folder) Last edited by pinterf; 29th April 2020 at 09:21. |
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29th April 2020, 10:51 | #5575 | Link | ||
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31st October 2018, 11:25
Quote:
Quote:
Wonderful new Avs+ v3.x version with arrays and such, what a great opportunity to have its own thread, or do you need think about it for a little while.
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29th April 2020, 11:12 | #5576 | Link |
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With new stuff like arrays, why not make life easier and add also a official scripts folder while we are at it?
We would have then 2 plugins and 1 script folder.
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29th April 2020, 11:42 | #5577 | Link |
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Unofficial test, grab it from here
https://github.com/pinterf/KNLMeansC...or_avs3.5.2.7z |
29th April 2020, 11:50 | #5578 | Link | |
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Quote:
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29th April 2020, 15:03 | #5579 | Link | |
Acid fr0g
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Avisynth+
Quote:
+1 to have AVSI folder. In my dreams a repo where AVS+ automatically downloads needed plugins and AVSI functions to run a script...
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29th April 2020, 15:07 | #5580 | Link | |
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