Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
26th February 2015, 04:47 | #61 | Link | |
Registered User
Join Date: Oct 2012
Posts: 7,903
|
Quote:
maybe this: madVR can't accept p010 from DXVA native. i'm not even sure if there is a stable software that is trying to do this. |
|
28th February 2015, 10:41 | #62 | Link |
Registered User
Join Date: Nov 2011
Location: Denmark
Posts: 137
|
image up or downscaling isn't used when displaying 1920x1080 content on a 1080p display, correct? I'm asking because i've read that upscaling is used on everything, perhaps i've misunderstood that article.
|
8th March 2015, 23:00 | #64 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,406
|
I did some minor updates and corrections and I expanded the calibration section some. yCMS deserves a mention at least.
This is good to know but I am not sure where to put it. Maybe simply as a note near the end?
__________________
madVR options explained |
9th March 2015, 15:26 | #66 | Link | |||
Registered User
Join Date: Oct 2012
Posts: 7,903
|
Quote:
and it was not 100% correct from me to say it can accept it. it simply shows a green/black screen when native DXVA feeding P010 in madVR. some other limitations i know are: madVR IVTC can detect a lot of cadences but can "only" handle a couple of them correctly. it can handle at least 3:2, 5:5 and 8:7 from a 60i source. very rare cadences like 3:2:3:2:2 (25 fps in 30i 60 fields) 4:2:2:2 doesn't work Quote:
the decimation feature is currently not working the way it should be. see here: http://bugs.madshi.net/view.php?id=1...51e1f417cb10e6 madVR can't do frame packed 3D and this from the madVR thread Quote:
|
|||
14th March 2015, 11:59 | #67 | Link | ||
Registered User
Join Date: Nov 2012
Posts: 167
|
First of all, great guide. It must have taken a lot of work to write such extensive explanations.
You've asked for suggestions, so here are mine: Quote:
Pro Tip: put tags in folder(s) name(s) if you have a whole collection of broken rips (files), to save a lot of work (time). You can even put tags in folders' names on different level for maximum flexibility, for example to get a monster like this: D:\Movies\TV Rips levels=tv\Broken PAL Rips matrix=PAL\my broken rip from the 90s.mkv What you've listed is of course correct, but you're missing a few tags and possible values. Tags with missing values or missing altogether (all taken directly from changelog.txt included with madVR): Quote:
Thanks for the guide and keep up the great work |
||
18th March 2015, 05:29 | #68 | Link | |||
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,406
|
Quote:
Quote:
These kinds of things could take a long time to debug on your own. Quote:
__________________
madVR options explained |
|||
18th March 2015, 10:34 | #69 | Link |
Registered User
Join Date: Oct 2012
Posts: 7,903
|
here is my source for the DXVA native P010 problem:
http://forum.doom9.org/showpost.php?...&postcount=305 it is a green screen. i guess this information is crucial because i can't reproduce this problem on my own. i don't have a hardware decoder for 10 bit HEVC to output p010. and it looks like you skipped the decimation feature from madVR created for 720p60/720p50 broadcast with 24p/25p film content. madVR IVTC can decimate progressive streams. just press control + alt + shift+ t to force it on. it has the same limitation like madVR IVTC. in the end it's the same program working. here the part out of the change log. it is one of the newest feature. Code:
* added support for decimating 50p/60p movies to 25p/24p |
18th March 2015, 18:42 | #70 | Link | |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,406
|
Quote:
Other Features: -madVR IVTC can decimate progressive streams such as 720p60/720p50 broadcast with 24p/25p content. Press control + alt + shift+ t to force it on. It has the same limitations as madVR IVTC. edit: some minor edits for length allowed me to add the Other Features section.
__________________
madVR options explained Last edited by Asmodian; 19th March 2015 at 02:03. |
|
31st March 2015, 06:57 | #71 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,406
|
Updated for madVR v0.87.15
Some big fixes. Portrait mode displays (rotated) work! Also Optimus black screen fixes. There is a bug when picking the color matrix so BT.601 is selected for HD resolution video in some situations. Video flagged correctly is handled correctly as far as I have tested. Most likely a new build soon. edit: fixed, up to madVR v0.87.17 now.
__________________
madVR options explained Last edited by Asmodian; 3rd April 2015 at 03:22. |
30th April 2015, 07:10 | #72 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,406
|
Updated to v0.87.21
A 64-bit build is now available. No major changes in the options.
__________________
madVR options explained |
11th May 2015, 00:06 | #76 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,406
|
Yes, I hope and expect the options change a lot in the near future but I will still attempt an update for v0.88.2 soon. However, it will not cover the fine tuning options for the new enhancement shaders or similar details.
__________________
madVR options explained |
12th May 2015, 02:14 | #77 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,406
|
Updated for madVR 0.88.4, as always please offer corrections and suggestions.
D3D11 support allowing 10-bit output and a collection of sharpeners. Another major update!
__________________
madVR options explained Last edited by Asmodian; 12th May 2015 at 02:16. |
12th May 2015, 02:40 | #78 | Link |
Registered User
Join Date: May 2013
Posts: 115
|
"present a frame for every VSync: when disabled madVR only presents new frames when needed, relying on D3D11 to repeat frames for each VSync."
Search the last week's pages of the madvr thread about this. He said that we should disable it for more speed if we have certain setups. I don't recall how but I'm in that group, I have an R9 290 on Windows 8.1 64. |
12th May 2015, 02:49 | #79 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,406
|
Yes, are you suggesting I add a note that it might help performance? I don't seem to have a change in performance with it off or on.
__________________
madVR options explained |
Thread Tools | Search this Thread |
Display Modes | |
|
|