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24th February 2014, 09:56 | #23741 | Link | ||
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4-bit 6.25% (100/16) 8-bit 0.4% (100/256) 10-bit 0.1% (100/1024) 12-bit 0.024% (100/4096) 16-bit 0.0015% (100/65536) Definitely exponential. More than 10-bit at the output is a waste of processing power, for the human eye. Deinterlacing, looks fine here. Nvidia. Quote:
What I was calling for is an official guide with the latest changes and options. But that would be another time consuming event for madshi, so no guide till v1.0.
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24th February 2014, 10:12 | #23742 | Link | |
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12-bit seems to be ideal when you are looking at flat boxes side-by-side; that's the point at which most people cannot tell the difference between shades. But when you are looking at a moving image with a single pixel-sized change, one difference in 8-bit should not really be visible at all. |
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24th February 2014, 10:16 | #23743 | Link |
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I really think that this is a good idea to have an "expert mode" in the future to allow more flexibility and keep everything plug and play for beginners ... The very good "pop effect" introduced with A4 is easily noticeable even for "99% of the users" ( my girl friend saw it by herself )... after it is only a question of taste...
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24th February 2014, 10:32 | #23744 | Link | ||
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"Box by Box" is not "Pixel by Pixel". I can't even see the transition of shades in the Lagom Greyscale (0-256 greyscale) in 1:1 scaling (27" monitor). Quote:
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System: i7 3770K, GTX660, Win7 64bit, Panasonic ST60, Dell U2410. Last edited by James Freeman; 24th February 2014 at 10:37. |
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24th February 2014, 11:50 | #23746 | Link | ||||
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I'm sure you know what he sees better than he does himself. Maybe your 2.5K:1 non-BFI monitor is the reason why no pop seems to be occuring on your rig. |
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24th February 2014, 12:30 | #23747 | Link | |
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2. Contrast Ratio is exponential (unsurprisingly) to the human eye. 2.5k:1 to 3.5k:1 is NOT a big jump. Not that I care, I was fine with my 850:1 Dell U2410 IPS monitor. 3. BFI (without backlight strobing) creates overshoot, especially in a slow AMVA panel (like you and I have). Disable it when you judge anything with color (especially when your color blind). Yes, even though you have calibrated your TV with it. So stop being noisy about your 3.5k:1 CR & BFI, its not a privilege. 4. Get a proper 4:4:4 panel. Then I may take your comments about detail seriously. I don't think so, madshi said "new test builds". I think it'll be among, not instead the old ones.
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24th February 2014, 12:43 | #23748 | Link |
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I finally got some time to put my computer back together to be able to test the Mono/Colored/Opposite builds myself. (I moved while working 60h weeks )
I did my testing with very clean anime in 8-bit mode. I went into testing expecting to not be able to notice the difference or to like opposite-static because of what I have read so far and the screenshots as I think I like low noise. (no offence leeperry) To my surprise I really do think the mono builds look better while I barely notice the noise difference between dynamic and static. I like "madVR_monoColor_static.ax" the most with "madVR_monoColor_dynamic.ax" a close second. I like Colored more than Opposite too. Weather this is due to my HVS system liking a small amount of almost invisible noise or something else I am not sure but in my subjective tests I really did like monocolor dithering more when watching the same videos over. I tried switching madVR versions in different orders and watching a few different scenes as I wasn't expecting the results. Last edited by Asmodian; 24th February 2014 at 12:48. |
24th February 2014, 12:46 | #23749 | Link | |
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Turns out it's the combination of NNEDI3 chroma upscaling (not doubling) + video mode deinterlacing that is causing it. |
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24th February 2014, 13:23 | #23750 | Link | ||
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I'd love to see a low noise A4 if that's technically possible
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FIY, here's what BFI does: http://www.tftcentral.co.uk/reviews/eizo_fg2421.htm Quote:
I can understand why you have seemingly never been able to see any pop out of that 27" Asus monitor, the rabbit hole goes a whole lot deeper than you seem willing to believe. You can expect the same PQ improvement that you experienced by recently moving from IPS IIRC Last edited by leeperry; 24th February 2014 at 13:32. |
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24th February 2014, 13:59 | #23751 | Link |
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I have to say that I don't see any "pop", "3D", "it's like looking through a window", "wow, so lifelike"...differences between these builds on my calibrated >15k:1 CR 55" plasma. No offence, but it sounds alot like the infamous audiophile BS to me.
In fact, I've even accidentaly left one of the static builds active the other night and haven't even noticed until after the movie. It's only when I concentrate do I see the actual differences, and then in noise only, not esotheric properties. |
24th February 2014, 14:06 | #23752 | Link | ||
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I have tried BFI with an Avisynth script (72Hz monitor in 24+BF+BF, 24+24+Bf). I also tried rotating mechanical shutter in sync with the monitor refresh rate. The scrolling in movies look Amazing, no doubt. But the colors and gamma DID change. You can't deny that fast change from black to any shade of grey, doesn't cause overshoot. It clearly does, especially in AMVA (VA) panels. BFI or Blacklight Strobing is a fix for you brain, it fixes "eye-tracking based motion blur". When the object appears at a different place, but your brain expects it to be in another, you get "eye-tracking based motion blur". BUT, when the object (dithered pixels in our case) are stationary noise, BFI means absolutely NOTHING (nothing for your brain/eyes to track), so no "Jelly Mess" as you call it. Pixel Response Time of the panel & Overshoot DOES. BFI creates Overshoot. Hope you understand. Yes, movies are 4:2:0, but the dithering is RGB (4:4:4), and your panel is 4:2:2. Add the blur effect of a 4:2:2 panel with the BFI overshoot and you got yourself an inaccurate picture. Quote:
No denying that it is... BUT be careful *Touche*, LeePerry got a user banned for this kind of comment (although it was not him this time).
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System: i7 3770K, GTX660, Win7 64bit, Panasonic ST60, Dell U2410. Last edited by James Freeman; 24th February 2014 at 14:23. |
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24th February 2014, 14:07 | #23753 | Link | ||||||
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Of course 6233638 would say that plasma is 4bit to begin with but I couldn't confirm as I've got no interest in plasma...those things flicker like helll to my eyes, and not just to me: http://www.avsforum.com/t/945089/ Quote:
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Lo and behold, I run my calibrations with BFI enabled and everything's fine...you might have tried a poor BFI implementation, generalizations are never a good thing. Quote:
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I'm no mod, you are imagining things again I'm afraid. Last edited by leeperry; 24th February 2014 at 14:20. |
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24th February 2014, 14:25 | #23754 | Link |
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Well, DLPs and Plasmas are 1-bit native, and by using a high speed temporal(dynamic) dither(at several khz),gives an apparent bitdeph somewhere around 6-7 bits for DLP.
I am sure they are using some spatial dithering in conjunction with the latter. |
24th February 2014, 14:28 | #23755 | Link | ||
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edit: I should have said the only reason BFI is so nice. Last edited by Asmodian; 24th February 2014 at 14:40. |
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24th February 2014, 14:31 | #23756 | Link | ||
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That would be oppositeColor... Quote:
Thx. |
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24th February 2014, 14:33 | #23757 | Link | |
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@madshi, I've been testing oppositeColor over previous builds and my subjective opinion is that is my favorite so far. I've tested this time in all my TV's, a 55" LED, a 32" LED, as well as my 15.4" laptop screen at 768p Tested with blueray; B&W DVD media, several transcoded sample clips in SD and 1080p. Now, I can only see dithering in 4bit mode. Period. In 8 bit is pretty damn impossible. Even zooming in with the magnifier is indiscernible. So, I think madVR is making a pretty good job at it and improving at each new build. |
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24th February 2014, 14:34 | #23758 | Link | |||
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Backlight stobing strobest after the pixel transition has already happened, so it hides the overshoot. BFI is not backlight strobing, it does not hide the pixel transition, on the contrary, it creates it. The transistors that driving each of the pixel elements having no fun to got from 0 to 5v every 1/120 of a second. Especially when they are overdriven to have faster response time, thus creating overshoot. Quote:
BFI/Strobing does nothing in terms of eye-tacking motion blur removal for pixel/noise.
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System: i7 3770K, GTX660, Win7 64bit, Panasonic ST60, Dell U2410. Last edited by James Freeman; 24th February 2014 at 14:45. |
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24th February 2014, 14:39 | #23759 | Link | |
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That is not to say that I don't believe that colored builds look worse to you, but I would like more hard facts and blind tests and less of the beforementioned hard to take seriously impressions. For further testing I think madshi should, at first, provide non-descriptic names and 8bit only, and we should try to test with real material without artificial test patterns and image manipulation to blow up the differences. That kind of scrutinizing should come after we choose favourites objectively. Oh, and it would be fun to insert a duplicate build here and there, just to see if there will be differences between them Last edited by *Touche*; 24th February 2014 at 14:51. |
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24th February 2014, 14:49 | #23760 | Link | |
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By comparison, most audiophile nonsense doesn't even have a scientific basis.
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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