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Old 20th June 2019, 15:49   #56641  |  Link
mambans
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Quote:
Originally Posted by ryrynz View Post
You need profiles set up.
Turn off superRes, try Bicubic 150 as a downscaler, better?
Didn't help much, but I totally forgot about profiles. Can play around with that instead and set a different profile for my HDR (4k) content.
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Old 20th June 2019, 16:11   #56642  |  Link
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Originally Posted by el Filou View Post
Also sharpen edges and soften edges enabled at the same time sound counter-intuitive to me, and if using the AR filter integrated with some upscalers you shouldn't need to activate anti-ringing in refinement.
Anyway, rendering times of 24 ms for 24 fps movie shouldn't cause any problems so I'm wondering why it "lags".
I'm not that good with Madvr but I have now turned of soften edges and anti-ringing

And I just found out what caused the 'lagging', it was 'reduce compression artifact's under artifact removal.

Btw, just found out about Profiles. Is there anyway to see that profiles is activated? and will this auto profile work:
if (HDR) or (srcWidth >= 3840) "Profile 2"
else "Profile 1"

Thanks so far and in advance.
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Old 20th June 2019, 16:21   #56643  |  Link
madjock
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https://forum.kodi.tv/showthread.php...942#pid2238942

A wealth of info here
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Old 20th June 2019, 16:32   #56644  |  Link
mambans
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Thanks, will definitely read trough it. I was just skimming through it about profiles but found nothing about seeing the activated profile.
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Old 20th June 2019, 17:39   #56645  |  Link
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No way to see it in the OSD (yet), but if you open madVR settings during playback, the folder(s) associated with the active profile will be in bold
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Old 20th June 2019, 18:48   #56646  |  Link
mambans
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Originally Posted by el Filou View Post
No way to see it in the OSD (yet), but if you open madVR settings during playback, the folder(s) associated with the active profile will be in bold
Ah oke, that works. Thanks!
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Old 20th June 2019, 19:13   #56647  |  Link
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madVR sadly doesn't seem to support 1440p and 120Hz for 3D playback, yet.
(and the display mode settings don't seem to honored, it switches to 1080p60 and doesn't return to the original display setting once I leave fullscreen; my settings set/unset display mode upon entering/leaving fullscreen, since the display still stays in 1080p60 upon leaving fullscreen, it doesn't reset to original display mode upon leaving the application either :/ ; I might actually report that as a bug later on)

Are there any infos why 3D is limited to 1080p60? Displayport/Nvidia 3D Vision definitely support 3D for more than 1080p and 60Hz (unlike HDMI maybe)

Is there any interest in working on supporting side-by-side/top-bottom/field-sequential/frame-sequential 3D? (I have mostly seen the first two so far)
3D channels on broadcast I have access to are only side-by-side and I don't know of any MVC encoder that is freely available sadly. (If you know of one that is free or has a fair price, pls tell me)
The only way to watch these movies for me so far, is the NVIDIA 3D Vision Video Player. (I'm actually unsure whether I can combine the player with madVR, I'll take a look at this now and update this post later)

Anyways I'm very greatful for madVR, I just started using it and I'm amazed at the results I'm getting on my 1440p monitor, especially the scaling looks way better now!

Last edited by Djfe; 20th June 2019 at 19:22.
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Old 20th June 2019, 19:29   #56648  |  Link
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Originally Posted by Asmodian View Post
-madVR's 3D support is currently limited to 1080p23.
It has been this way for a while now too. I do not expect madVR to improve its 3D support anytime soon. With 3D being removed from recent Nvidia drivers and the last few generations of TVs it seems like the user base for improved 3D will only decrease in the future. Sorry.

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Originally Posted by oldpainlesskodi View Post
MS just pushed out build 18922 on fast-ring, and banding errors are gone (on my rig), without having to use the workaround.
This is really good news! Now to decide if I should install the fast ring...
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Last edited by Asmodian; 20th June 2019 at 19:34.
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Old 20th June 2019, 20:42   #56649  |  Link
Djfe
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Originally Posted by Asmodian View Post
It has been this way for a while now too. I do not expect madVR to improve its 3D support anytime soon. With 3D being removed from recent Nvidia drivers and the last few generations of TVs it seems like the user base for improved 3D will only decrease in the future. Sorry.
cool, thx for the info and linking me to your options thread. My searches didn't bring it up.

What leaves me wondering/confused: Nvidia's control panel shows, that (madVR) set my display to 60Hz (not 23,xxx) and mpc-hc shows with STRG+J that my display runs at 100Hz and everything is synced to 49,xxx
But atleast it works ^^

It's kinda sad to me that 3D is dying but it is how it is.
Though 3D might not be completely dead because you can watch 3D with VR headsets and use madVR for that.
Though only mvc or side-by-side would work. Other 3D formats (like the ones I mentioned) wouldn't work with madVR, yet.

Last edited by Djfe; 20th June 2019 at 20:45.
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Old 20th June 2019, 20:55   #56650  |  Link
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Originally Posted by Djfe View Post
Are there any infos why 3D is limited to 1080p60? Displayport/Nvidia 3D Vision definitely support 3D for more than 1080p and 60Hz (unlike HDMI maybe)
Correct me if I'm wrong, but I think 3D Vision is limited to 1080p@24hz or 720p@60hz, although there are some solutions like an EDID override to get 1080p@60hz, but no more.
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Originally Posted by Djfe View Post
3D channels on broadcast I have access to are only side-by-side and I don't know of any MVC encoder that is freely available sadly. (If you know of one that is free or has a fair price, pls tell me)
There's FRIM, I use FRIM source to encode MVC to 3D over-under and it works flawlessly.

https://forum.doom9.org/showthread.php?t=169651
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Old 20th June 2019, 22:28   #56651  |  Link
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Sorry, I had completely forgotten about these things since I'm not very interested in playing lately. I can definitely play at 4k@60hz with a custom EDID override.
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Originally Posted by Djfe View Post
Is there any interest in working on supporting side-by-side/top-bottom/field-sequential/frame-sequential 3D? (I have mostly seen the first two so far)
That should be pretty trivial for SBS/OU, but given the nonsense against 3D and the endless development of tone mapping I don't think you can expect it.
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Old 20th June 2019, 23:25   #56652  |  Link
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someone, please tell me there's a way to fix stutter on panning shots with 4k content
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Old 21st June 2019, 00:04   #56653  |  Link
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This is really good news! Now to decide if I should install the fast ring...
It'll very likely be backported to the next Cumulative Update. I wouldn't bother going to an insider version for a bugfix. It'll result in far more issues in the longrun.
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Old 21st June 2019, 00:56   #56654  |  Link
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^^^^ this. It's going to be October before that build is official. That's a LOT of bug fixing between now and then to wade through just for one fix. I can't wait to get my 2070 back on Monday. That took forever.
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Old 21st June 2019, 03:36   #56655  |  Link
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Quick question, I been reading around that letting MadVR handle HDR is better than using "passthrough HDR". Is this true, and if it is how do I really start, is expensive HDR calibration needed?
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Old 21st June 2019, 07:38   #56656  |  Link
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This is really good news! Now to decide if I should install the fast ring...
Fast ring isn't always 'open to join' You can apply but can take a while...
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Old 21st June 2019, 09:40   #56657  |  Link
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Originally Posted by XTrojan View Post
Quick question, I been reading around that letting MadVR handle HDR is better than using "passthrough HDR". Is this true, and if it is how do I really start, is expensive HDR calibration needed?
If you have HDR capable TV I'd go for "just" passthrough. But just try out on yours. No, no calibration/profiling is required although it's preferred
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Old 21st June 2019, 10:11   #56658  |  Link
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Fast ring isn't always 'open to join' You can apply but can take a while...
if it is 18922 it already has installation files so no wait what so ever.
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Old 22nd June 2019, 03:32   #56659  |  Link
XTrojan
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Originally Posted by Djfe View Post
cool, thx for the info and linking me to your options thread. My searches didn't bring it up.

What leaves me wondering/confused: Nvidia's control panel shows, that (madVR) set my display to 60Hz (not 23,xxx) and mpc-hc shows with STRG+J that my display runs at 100Hz and everything is synced to 49,xxx
But atleast it works ^^

It's kinda sad to me that 3D is dying but it is how it is.
Though 3D might not be completely dead because you can watch 3D with VR headsets and use madVR for that.
Though only mvc or side-by-side would work. Other 3D formats (like the ones I mentioned) wouldn't work with madVR, yet.
3D dying was obvious ever since it was said that UHD BD won't support 3D. Today you gotta choose between HDR 4k picture quality (UHD BD) or 3D depth (Normal BD with 3D).

The death of 3D was the issue of setting it up, it practically was dead on arrival, the 3D BD players being horrible didn't help either. Even today you got issues like 3D subtitle depth.

I would hoped for enhanced 3D with more realistic depth that doesn't create those retarded "four-eye" scenarios and much more ease of use, but it never happened.

What's even worse is 3D settings for most TVs are horrendous, many TVs force you to keep interpolation on when 3D is on.
The technology is just badly adapted, it's nowhere near Theater 3D or IMAX 3D Theater for that matter.
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Old 22nd June 2019, 14:14   #56660  |  Link
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Also, 8bit RGB 2160p60 is better quality than 12 bit YCbCr 4:2:2. This is not true if watching via a bluray player but it is when using madVR. I use 8bit RGB 2160p60 most of the time, over HDMI 2.0, on a LG C7 and now a C9.

HDMI 2.1 allows RGB 2160p120, which I am very much looking forward to when a GPU with HDMI 2.1 comes out.

How is 10 bit achieved on these panels, is it through a high precision voltage controller or frc/ spatial dithering ?

Unless it's the former, I don't think 10bit will ever be better, because madvr already essentially does the latter.
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