Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
18th January 2018, 05:03 | #48441 | Link | |
Registered User
Join Date: Oct 2017
Posts: 331
|
Quote:
You keep saying 'then when I go to fullscreen, everything crashes. You shouldn't be having to fullscreen anything? Check full screen exclusive mode in madVR. Check start in fullscreen in MPC. We know you installed LAV with 3D. Good. Hopefully you matched 32bit or x64 software. When you setup nVidia driver install and ran stereoscopic wizard, when finished it returned you to NCP. There you should have changed 720p 3D mode to 1080p 3D mode and set RGB FULL 12 bit at 24Hz and saved. Then you should have selected 2160p 60Hz, your native mode, and confirmed your RGB FULL now showed 8bit and saved. There are other unrelated settings in here too. Unless the 3D settings in madVR, Windows, and nVidia are not cooperating together as of all the new releases, you might need to enable stereoscopic in NCP and the Windows global setting under display properties. Start a 3D frame packed title. If it still crashes or doesn't decode and render 3D, you have problems outside normal users imo. Hope this helps. Here's more that might be related: madVR - switch to matching display mode and restore original. madVR display modes - add 2160p23, 2160p24, 2160p25, 2160p59, 2160p60 madVR stereo 3d - check all 3 then, enable when playing 3D. Also, disable when 2d.
__________________
HOW TO-Kodi 2D-3D-UHD (4k) HDR Guide Internal & External Players W11 Pro 24H2 GTX960-4GB RGB 4:4:4 @Matched Refresh Rates 8,10,12bit KODI 22 MPC-HC/BE 82" Q90R Denon S720W Last edited by brazen1; 18th January 2018 at 05:10. |
|
18th January 2018, 05:17 | #48442 | Link | ||
Registered User
Join Date: Apr 2017
Posts: 47
|
Quote:
Quote:
If I enabled my 4K native resolution and launch a 3D video (in windowed mode), everything switches to 3D and the desktop requires glasses to read... but it still crashes soon as I fullscreen the video. Tried latest LAV nightly drivers, latest nvidia drivers, latest madvr. I'm really out of options other than setting up a virtual machine to see if this happens on a brand new install with the fall update already applied. Last edited by tyrindor; 18th January 2018 at 05:30. |
||
18th January 2018, 05:49 | #48443 | Link |
Registered User
Join Date: Oct 2017
Posts: 331
|
Shot in the dark: Although all this should work, before I messed with fresh O/S, I'd clean default all the software including the drivers and reset - reset the registry by rebooting after uninstalls and rebooting each install. But first I'd put the driver in 1080 3D, let the display switch, then deselect 12bit and change it to 8 which should flash your display again and be prepped for 3D playback. Let the title start FSE. I assume you are testing by starting your title in explorer? By "crash MPC" what exactly happens?
__________________
HOW TO-Kodi 2D-3D-UHD (4k) HDR Guide Internal & External Players W11 Pro 24H2 GTX960-4GB RGB 4:4:4 @Matched Refresh Rates 8,10,12bit KODI 22 MPC-HC/BE 82" Q90R Denon S720W |
18th January 2018, 05:59 | #48444 | Link |
Registered User
Join Date: Apr 2017
Posts: 47
|
OK, this makes no sense. I did a fresh driver reinstall and restarted and now it's doing something completely different. No more crashes.
I launch a 3D movie and it enables 3D - but it's not actually 3D. Launching it in FSE. There's no depth and no blur without glasses. TV says "3D is enabled" in the corner and "3D signal loss" when I exit. If I force 1080p 3D, the desktop is clearly in 3D but when I launch a movie the 3D effect is removed (from the desktop even) despite the TV still claiming it's receiving a 3D signal. To troubleshoot, I just told MadVR to always keep 3D enabled but it didn't fix it. I tried latest stable LAVFilters + the nightly build. I'm close to giving up on 3D. Last edited by tyrindor; 18th January 2018 at 06:07. |
18th January 2018, 06:22 | #48445 | Link | |
Registered User
Join Date: Jun 2017
Posts: 71
|
Quote:
Also what do you have exactly in the 3D settings of madvr? I think you are quite close to getting it to work. |
|
18th January 2018, 06:35 | #48446 | Link | |
Registered User
Join Date: Apr 2017
Posts: 47
|
Quote:
I tried basically every combo of 3D settings in the 3D tab. I noticed if I tell it to "enable 3D for 3D content", and then disable 3D in nvidia CP it doesn't actually enable 3D automatically. If I check the box in the nvidia CP and launch a 3D movie, it will pop up and say "3D enabled" but theres's no depth even in FSE. These are known to work rips, I watched them in 3D about a year back. EDIT: I tried Nvidia's built in 3D test. When it starts up my TV says "3D enabled" but there's no depth in that either. Seems like NVIDIA 3D is broken for me in general. My TV's internal 3D test works fine. The NVIDIA 3D wizard also works, and the desktop is clearly "double vision" if I set 1080p 3D. What a headache, lol. Last edited by tyrindor; 18th January 2018 at 06:44. |
|
18th January 2018, 06:51 | #48447 | Link |
Registered User
Join Date: Jun 2017
Posts: 71
|
Yes, not autoenabling nvida cp using madvr is a known problem. We use batch files to automate that process, but that comes later.
In the 3d wizard, the last step is a 3d box with depth. Do you see depth in that? Blurred vision in 1080p3D is good, you definitely have 3D running in some form. Not too sure which built in test you are running for Nvidia. Is it for stereoscopic 3D outside the wizard? I remember I had this problem once too in mpc-hc when i forgot to install lav with 3d enabled. |
18th January 2018, 06:56 | #48448 | Link |
Registered User
Join Date: Apr 2017
Posts: 47
|
Yup, I see depth in that.
However, I just restarted again and now it's back to crashing immediately. Thanks for your help but I am giving up, by this time next year I'll have a new display and none of the new OLEDs even support 3D anymore. |
18th January 2018, 07:07 | #48449 | Link |
Registered User
Join Date: Jan 2013
Posts: 9
|
madshi, could you bring back the old AdaptiveSharpen from v92.4? Please see my screenshot comparison:
Screenshot 1: Original | Upscaled + AdaptiveSharpen (v92.4) | Upscaled + AdaptiveSharpen + reduce compression artifacts: 3 + reduce random noise: 1 (v92.10) | Upscaled + AdaptiveSharpen (v92.10) Screenshot 2: Original | Upscaled + AdaptiveSharpen (v92.4) | Upscaled + AdaptiveSharpen + reduce compression artifacts: 3 + reduce random noise: 1 (v92.10) | Upscaled + AdaptiveSharpen (v92.10) I used these settings for all of the upscaled images: "NGU AA": very high (doubling) + Jinc AR, "reduce banding": low, "reduce ringing", AdaptiveSharpen: 2.5 + anti-bloating: 100% and linear light for the new AdaptiveSharpen (linear light didn't change much). The sharpening was done in "image enhancements" (the characteristics are the same if it's used in "upscaling refinement", only milder). The reasons why I prefer the old version for anime/cartoons are: 1) Arguably, it's not much different in terms of "quality" alone, but subjectively the lines in the old version look more defined and thinner to me. 2) By turning off the anti-bloating filter, you can get even more darker lines, which is a preference of mine for anime/cartoons. You can't achieve this anymore with the new AdaptiveSharpen. 3) The new AdaptiveSharpen brings forward background artifacts and details as you increase the strength (like LumaSharpen), while the old one doesn't almost at all. This is probably good for most real life content, but not really beneficial for anime/cartoons, and especially bad for lower quality ones - because it will only accenuate compression artifacts that you will then have to hide with "Reduce compression artifacts". Using the old AdaptiveSharpen, you can additionally enable "Enhance detail" for higher quality content, if you wish. Of course, objective quality improvements would be welcome, but I can't give up on the aforementioned "traits" of the old AdaptiveSharpen, which makes it a very suitable sharpener choice for cartoon content (also I assume I'm not the only one who likes the old version, based on previous comments). That's not to say the new AdaptiveSharpen might not be useful too, perhaps it's suitable for 3D animation or real life content, where line darkening is less desirable. So hopefully you can take these points to your consideration for future versions. Thank you. By the way, do you think it would be a good idea or possible to add a "bitrate" profile value or something like a ratio of resolution/bitrate, as wouldn't it be better to trigger "reduce compression artifacts" or a sharpener based (also?) on this rather than just resolution, if you want to use them by video quality? |
18th January 2018, 07:15 | #48450 | Link |
Registered User
Join Date: Mar 2009
Posts: 3,650
|
Honestly, the old one looks worse in those screenshots (you're way oversharpening). We definitely like thinner lines for lower res content, which is why I've been asking madshi for a line darkener and awarpsharp to be brought into madVR.
The old AS isn't coming back I'm afraid, it may be that AS get's an update later this year and changes things a bit, if you like 0.94's AS that much I recommend you just use that for the time being or use a batch file to swap versions for animated content. |
18th January 2018, 07:27 | #48451 | Link |
Registered User
Join Date: Jan 2013
Posts: 9
|
It looks better to me, but how is it even related? a strength is a personal preference, hence why you can choose. Unless I'm literally the only person who likes the old AS and it's qualities, there's no reason to remove it and force users to downgrade.
|
18th January 2018, 08:07 | #48452 | Link |
Registered User
Join Date: Mar 2009
Posts: 3,650
|
It hasn't been "downgraded" these are the original author's changes.. anyway let's wait and see with this. Like I said, there are things I prefer about the old version too.
Content is also different and there's this thing called overdoing it and that's definitely happening there. Last edited by ryrynz; 18th January 2018 at 08:12. |
18th January 2018, 08:27 | #48453 | Link | |
Registered User
Join Date: Dec 2008
Posts: 239
|
Quote:
thx |
|
18th January 2018, 08:43 | #48454 | Link |
Registered User
Join Date: Jan 2013
Posts: 9
|
There's no overdoing at all, I actually use even more strength and I prefer it. Unless there's a proven standard that says when it's too much and why it's worse, then any sharpening is overdoing it over the original and maybe we should disable it. In the meantime everyone prefers something different..
|
18th January 2018, 11:41 | #48456 | Link |
Registered User
Join Date: Aug 2016
Posts: 1,348
|
I have to say that if you are big 3D fan like myself I would definitely recommend a switch to AMD, 3D always works without any fuss and AMD cards can do 23.976 without any CR which means hours without glitches and freame drops/ repeats.
There are caveats obviously which i've mentioned before, there seems to be a few bugs with recent drivers which cause my system to lost HDMI sync when stopping 3D but this can be worked around by dropping you 4k machine desktop into 1080p before playing the movie. I have also had a few system hangs only recent drivers, i'm still using 17.10.2 which doesnt have that issue. I'm using an AMD RX 550 as I wanted to reduce my servers power footprint as it has 13 hard drives in it, its pretty pants at rendering though, an RX480 or higher might be better. I also have a NVIDIA 1050, couldnt get 3D stable at all, often it just wouldnt work at all even with some of the workaronds used on here. I did get custom res working though but not for 3D, I was also locked at frame drops/repeats every 4 minutes. |
18th January 2018, 12:56 | #48457 | Link |
Registered User
Join Date: Jul 2014
Posts: 942
|
@Madshi
I've done more testing with the external commands, using only MPC-BE to rule out possible issues with MCE/MyMovies. If I launch my .bat files directly from the desktop, they all run fine. If I launch them from the external command when the profile is enabled, they run fine too. If I swap the one that should run when the profile is disabled with the one that runs fine when the profile is enabled, it runs fine too. So as far as I can see, the external command works fine when the profile is enabled, but not when the profile is disabled. I always add a pause command to batch files when I do testing, and as far as I can see there is no command file launched at all on profile disable. I tried the test build and it doesn't change anything. Any ideas? Thanks.
__________________
Win11 Pro x64 b23H2 Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac 3090 24Gb 551.33 madVR/LAV/jRiver/MyMovies/CMC Denon X8500HA>HD Fury VRRoom>TCL 55C805K |
18th January 2018, 13:10 | #48458 | Link | ||||
Registered Developer
Join Date: Sep 2006
Posts: 9,140
|
Quote:
Quote:
I have on my to do list to revisit AdaptiveSharpen. I don't know yet what it will end up as. Quote:
Quote:
|
||||
18th January 2018, 13:26 | #48459 | Link |
Registered User
Join Date: Jul 2014
Posts: 942
|
As I said above, it's NOT the content of the batch file. The same batch file works if launched on enable. Why would it not work on disable?
Please let's not talk about Javs issue, it's completely different and caused by Kodi. I always do all my tests solely with MPC-BE to rule out MCE/MyMovies issues. I don't have ANY problem launching ANY of my batch files on custom profile enable (or outside of MadVR). The same batch files don't do anything on custom profile disable, as far as I can see there is no dos window started. Do external commands on custom profile disable work for you?
__________________
Win11 Pro x64 b23H2 Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac 3090 24Gb 551.33 madVR/LAV/jRiver/MyMovies/CMC Denon X8500HA>HD Fury VRRoom>TCL 55C805K Last edited by Manni; 18th January 2018 at 13:49. |
18th January 2018, 13:35 | #48460 | Link | |
Registered User
Join Date: Oct 2016
Posts: 896
|
Quote:
a. EVR is less VRAM hungry than madVR, which could explain why madVR is struggling with 8K video on a card with only 2 GB of VRAM. b. the GT1030 doesn't have the power to downscale 8K to 1080 using madVR high quality algorithms. c. both I don't see the point of 8K on a 1080 output tbh, but anyway: 1. Close all other programs and folder windows when playing video, each one takes up VRAM which the GT1030 doesn't have plenty of. 2. Choose D3D11 as hardware decoder in LAV, Device set to Automatic (native). This gives slightly better performance. 3. Check your VRAM and GPU loads with GPU-Z or another tool when playing back a 8K clip with madVR: a. If the GPU load is approaching 90% or more then it's too high. Try selecting DXVA2 downscaling in madVR (make a profile just for 8K), though this defeats the purpose of using madVR, so you'd get better results with a 4K clip and a higher quality downscaler. b. If the VRAM usage is approaching 1.8-1.9 GB then it may already be too high. You can try to lower queues in madVR to those values (CPU/GPU/Present): 4/4/3. If that still maxes out VRAM then you're out of luck. If that works, then you can try 4 for the Present queue to be safer, and if that still doesn't max out the VRAM you can then try upping the GPU queue until you hit the VRAM limit again (keep the CPU queue the same as GPU, NVIDIA's hardware decoder is so fast it won't cause problems).
__________________
HTPC: Windows 10 22H2, MediaPortal 1, LAV Filters/ReClock/madVR. DVB-C TV, Panasonic GT60, Denon 2310, Core 2 Duo E7400 oc'd, GeForce 1050 Ti 536.40 |
|
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
|
|