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18th May 2011, 14:11 | #2 | Link |
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I don't really get your question.
Are you asking why it's using x264? A: To compress video using the H.264 standard. Are you asking why it's using the 64bit version instead of the 32 bit version? A: Because the 64 bit version is faster and can access more RAM. |
18th May 2011, 14:56 | #4 | Link |
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It seems it's just you, then.
How did you test that it's slower? Try to replace the "x264_64.exe" with the same revision of a 32bit x264 binary. Last edited by sneaker_ger; 18th May 2011 at 15:01. |
18th May 2011, 15:26 | #5 | Link |
QB the Slayer
Join Date: Feb 2011
Location: Toronto
Posts: 697
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You are doing two encodes at the same time... unless those are first passes of 2 or 3 pass encodes, there is zero benefit from doing two at once, in fact it will hurt your efficiency. And even on a first pass the benefit is not all that much.
QB
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18th May 2011, 16:54 | #6 | Link |
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i also have the same problem,
http://forum.doom9.org/showthread.php?t=161282 what script r u using??? n try updating all the stuff to 64bit if you haven't! |
18th May 2011, 17:06 | #7 | Link |
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I highly doubt that your or Arshad07's problems have anything to do with using the 64 bit variant of x264. You're most likely comparing apples to oranges, i.e. you were using different settings, different scripts and/or different x264 revisions compared to what you are using with your current 64 bit setup.
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18th May 2011, 19:40 | #8 | Link | |
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Quote:
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19th May 2011, 12:32 | #10 | Link | ||
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Quote:
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(And of course given that your 64-Bit x264 build isn't borked in some way, e.g. build without ASM or compiled with a buggy GCC)
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