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8th December 2017, 07:52 | #47581 | Link | |
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Still to have 3D MVC working (10 bit) i need to have in 'display modes' for MediaPortal switch to '...when playback starts'. and not '...when media player goes fullscreen' :P
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8th December 2017, 09:06 | #47582 | Link | |
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https://www.nvidia.com/en-us/titan/titan-v/ Seriously though, just want to know that while we don't have the same hardware, I made good use of your settings.bin when I first configured MadVR for my latest HTPC (which uses a 1080 as it is also a game machine). I started with it then tweaked a little for my system and personal preferences. So thanks for that. |
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8th December 2017, 10:22 | #47583 | Link | |
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I hope that madshi will look into the FSE matter. It happend before that people blamed drivers whereas madshi eventually fixed it. When I look at the history trace of AMD drivers then it seems to me that the DVXA and DirectX9/11 black screen issues are fixed in the latest drivers. Lately Microsoft solved a black screen issue that was introduced with the lastest fall update. At AMD and NVidia the issue is unknown. However, I do not have the knowledge to blame anything. It's just to see a solution to this problem. |
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8th December 2017, 10:35 | #47584 | Link | ||
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I leave the updates on. I had some trouble with AMD drivers, but they were fixed a few updates later. The Crimson drivers are not bad. |
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8th December 2017, 10:36 | #47585 | Link |
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I did have some troubles with my soundcard after installing W10 fall update (which resulted in no sound during playback), but FSE was and is still working for me on AMD HD7970 since the fall update. It turned out I had to uninstall the fall update, disconnect my usb external soundcard, re-install fall update and re-connect my usb external soundcard after the fall update was installed. Seems like it's better to disconnect most external usb hardware before letting W10 do it's annual feature updates, and re-connect them afterwards.
Does the FSE troubles only apply to 3D video playing? I only play 1080p 2D source material on my projector. It would suck if I could only view movies on my projector in a MPC-HC window. |
8th December 2017, 10:38 | #47586 | Link | |
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Inviato dal mio BLN-L21 utilizzando Tapatalk
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8th December 2017, 10:46 | #47587 | Link |
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@Jesco
The FSE troubles are related to all players that use madVR; e.g. MPC HC, MPC BE, PotPlayer, Kodi DS, JRiver. The problems started with the last two or three madVR updates. At the time, Windows was also updated. What version of madVR are you using? What player are you using? Last edited by HillieSan; 8th December 2017 at 10:59. |
8th December 2017, 11:04 | #47588 | Link |
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I'm using the latest madVR now (0.92.9) and use mpc-hc as player.
FSE worked for me before and after W10 fall update on madVR 0.92.9 and previous versions of madVR. There was a recent update of Radeon drivers as well but that didn't affect FSE for me it seems because FSE worked on the previous Radeon drivers as it does on the latest drivers. So far nothing seems to have changed concerning FSE on my hardware (playing 1080p 2D), before and after fall update, regardless of madVR versions and Radeon drivers versions. Maybe I'm just lucky. Maybe 3D does give problems, but I have not tested that because I don't watch 3d stuff. |
8th December 2017, 11:18 | #47591 | Link |
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those with working 3D MVC with FSE disabled, are you sure its not converting it to SBS, i've had someone tell me this before only to find they were playing 3D SBS movies, if I turn off FSE 3D stops working, turn it on again and it works again, its as simple as that, i'm sure full frame packed 3D is not supposed to work outside of FSE.
If it worked outside of FSE you'd be able to run it in MPC-BE without MADVR? can anyone clarify this? |
8th December 2017, 11:25 | #47593 | Link | |
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LAV Filters - open source ffmpeg based media splitter and decoders |
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8th December 2017, 11:45 | #47594 | Link |
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Yes, image upscaling, doubling: NGU Sharp, algorithm quality: high (<-- luma doubling) but I don't believe image upscaling is used when I playback 1080p movies on 1080p projector, right?
You can take a look at my madVR settings here if you like: https://postimg.org/image/alqsl4dbr/ Last edited by Jesco; 8th December 2017 at 11:55. Reason: Added url |
8th December 2017, 11:51 | #47595 | Link | |
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8th December 2017, 12:18 | #47596 | Link | |
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8th December 2017, 12:35 | #47599 | Link |
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Why should I upscale perfectly fine 1080p source material to 4k, only to downscale it again to 1080p for viewing on 1080p projector. That doesn't make any sense to me and I can not image it'll do image quality any good. Not to mention it will have great negative impact on rendertimes too.
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8th December 2017, 12:46 | #47600 | Link |
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It could refine the image. In the past there were discussions about this here in the forum. But I think this not the case anymore.
Yes it has great negative impact on rendertimes and you need a powerful graphics card to do it. See message from SirSwede above. |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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