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27th February 2018, 03:54 | #121 | Link |
Registered User
Join Date: Sep 2014
Posts: 132
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I came across a very strange case.
I'm using many filters(more than 15) and big values for my script. In normally it takes 3-4 minutes to export the following 4 second video. http://www.mediafire.com/file/acx2y9...nal%282%29.avi Just now, when I changed the value of a parameter in my script it took 1 second, yes I'm not joking only 1 second. But when I repeat the same thing it is not working. What does it mean. |
27th February 2018, 04:29 | #123 | Link |
Registered User
Join Date: Feb 2002
Location: California
Posts: 2,695
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Why is this thread allowed to continue? Can we just close it. Please? He won't post his script; he is posting the same exact clip that he's posted over and over and over again (at least this time he included sound!!). And he never does anything with the generous, well-intentioned advice that has been offered on so many occasions.
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7th March 2018, 03:24 | #124 | Link |
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Join Date: Sep 2014
Posts: 132
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Original(514x768)
http://www.mediafire.com/file/420whx...96f6cf4613.jpg Script for upscaling ImageReader("C:\Users\....\2e98d68bf78a8d613b4aef96f6cf4613.jpg").lanczos4resize(1028,1536).converttoyv12() maa2().maa2().maa2() |
13th March 2018, 15:53 | #127 | Link |
HeartlessS Usurer
Join Date: Dec 2009
Location: Over the rainbow
Posts: 10,980
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Maybe you like to play a bit with this NonlinUSM addition.
Code:
ImageReader(".\2e98d68bf78a8d613b4aef96f6cf4613.jpg").lanczos4resize(1028,1536).converttoyv12() A=maa2(ss=1.2) B=A.NonlinUSM(z=3, pow=1.1, str=0.33, rad=9) # Maybe try change pow(my usual mod pref). #Return A++B Subtract(B,A) After subtract, lighter shows where NonlinUSM result B is lighter than A. Although above setting quite light (small changes), will likely require significantly higher bitrate for clip encode. EDIT: After applying range limiting to 16->235 range(via Levels), then McDegrainSharp(frames=1), and then above NonlinUSM to various clips can be great, but about doubles required bitrate. (pow 1.1 is my usual default).
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 13th March 2018 at 22:40. |
16th March 2018, 02:22 | #128 | Link |
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Join Date: Sep 2014
Posts: 132
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Original(514x768)
http://www.mediafire.com/file/420whx...96f6cf4613.jpg Here is the best result I have ever received with upscaling. ImageReader(".\2e98d68bf78a8d613b4aef96f6cf4613.jpg") eedi3_rpow2(rfactor=2,cshift="spline36resize") But is there a better usage of eedi3_rpow2? Last edited by ingoldie; 15th August 2018 at 22:05. |
17th March 2018, 02:19 | #129 | Link |
Registered User
Join Date: Oct 2014
Posts: 34
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If you use spline144resize instead of spline36resize you will get sharper results.
eedi3_rpow2(rfactor=2,cshift="spline144resize") Download SplineResize for spline144resize http://avisynth.nl/index.php/Lanczosplusv3#Resizers |
19th March 2018, 02:50 | #130 | Link |
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Join Date: Sep 2014
Posts: 132
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Please help!!!
My PC shuts down when I use the following script for this .jpg file. http://www.mediafire.com/file/420whx...96f6cf4613.jpg https://forum.doom9.org/showthread.p...40#post1730240 eedi3 (dh=true, alpha=1, beta=0, gamma=0, nrad=3, mdis=40, sclip=nnedi3 (dh=true, nsize=3, nns=4, qual=2, etype=1)) turnleft () eedi3 (dh=true, alpha=1, beta=0, gamma=0, nrad=3, mdis=40, sclip=nnedi3 (dh=true, nsize=3, nns=4, qual=2, etype=1)) turnright () and the following script is very slow https://forum.doom9.org/showthread.p...56#post1722556 eedi3 (dh=true,alpha=0.1,beta=0.5,gamma=60,mdis=40,nrad=3,sclip=nnedi3 (dh=true,nns=4,qual=2,nsize=0)) turnleft () eedi3 (dh=true,alpha=0.1,beta=0.5,gamma=60,mdis=40,nrad=3,sclip=nnedi3 (dh=true,nns=4,qual=2,nsize=0)) turnright () What is wrong with it? |
19th March 2018, 03:22 | #131 | Link |
Retried Guesser
Join Date: Jun 2012
Posts: 1,373
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First, use search,
https://www.google.com/search?q=My+PC+shuts+down and try to eliminate the common causes -- overheating due to dust or a fan failing, or hardware errors like bad memory. Maybe the image is designed to crash your computer, to install a virus. Try running AviSynth in a different software environment. |
27th March 2018, 01:10 | #132 | Link |
Registered User
Join Date: Sep 2014
Posts: 132
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Please help!!!
When I use the following script AVISource(".\Original.avi") eedi3_rpow2(rfactor=2,cshift="spline36resize") http://www.mediafire.com/file/8ffo4a...n/Original.avi I'm getting this artifact How can I fix it? |
27th March 2018, 01:27 | #133 | Link |
HeartlessS Usurer
Join Date: Dec 2009
Location: Over the rainbow
Posts: 10,980
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Which artefact (there are probably some to choose from) is that ?
Please help those wanting to help you.
__________________
I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
27th March 2018, 14:52 | #134 | Link | |
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Join Date: Feb 2017
Posts: 136
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Quote:
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27th March 2018, 16:11 | #137 | Link | |
Join Date: Mar 2006
Location: Barcelona
Posts: 5,034
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Quote:
Try NNEDI3 (nnedi3_rpow2(rfactor = 2, nsize = 3, nns = 4, qual = 2, cshift = "spline36resize").
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Groucho's Avisynth Stuff Last edited by Groucho2004; 27th March 2018 at 16:16. |
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27th March 2018, 19:55 | #138 | Link |
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Join Date: Sep 2014
Posts: 132
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I don't want to use NNEDI3.Because it doesn't look natural. It makes image look like an oil painting
http://www.mediafire.com/file/acx2y9...nal%282%29.avi eedi3_rpow2(rfactor=2,cshift="spline36resize") NNEDI3 (nnedi3_rpow2(rfactor = 2, nsize = 3, nns = 4, qual = 2, cshift = "spline36resize")) Last edited by ingoldie; 27th March 2018 at 21:14. |
3rd April 2018, 14:59 | #139 | Link |
Broadcast Encoder
Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
Posts: 2,905
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I don't actually deal with compressed sources. Your source it's a compressed xvid and has many issues.
In order to properly upscale and do a Remaster, it would be useful to at least have the original BetaCAM transfer, 'cause in your case there are mixed artifacts: the ones from the digital compression (xvid) and the ones from the analog world. There's a lot of grain, with a light aliasing, ringing on the edges, haloing, spots and scratches. nnedi3_rpow2(cshift="Spline64ResizeMT", rfactor=2, fwidth=1920, fheight=1080, nsize=4, nns=4, qual=1, etype=0, pscrn=2, threads=0, csresize=true, mpeg2=true, threads_rs=0, logicalCores_rs=true, MaxPhysCore_rs=true, SetAffinity_rs=false, opt=3) Actually makes it look worse, 'cause it does its job, but it sharps details as well as issues. I don't actually like to see artifacts and I prefer the video to be blurry rather than noisy/grainy. However, I'm at work right now; I don't have avisynth installed and I can only encode in XDCAM50 ('cause we work in XDCAM50). This is as far as I can get: Download Code:
LoadPlugin("C:\Encoding\plugins\ffms2.dll") LoadPlugin("C:\Encoding\plugins\TDeint.dll") LoadPlugin("C:\Encoding\plugins\TIVTC.dll") LoadPlugin("C:\Encoding\plugins\Plugins_JPSDR.dll") LoadPlugin("C:\Encoding\plugins\despot.dll") LoadPlugin("C:\Encoding\plugins\GamMac.dll") LoadPlugin("C:\Encoding\plugins\flash3kyuu_deband.dll") #Indexing audio and video (8CH. audio channels) video=FFVideoSource("Original(2).avi") audiook=FFAudioSource("Original(2).avi") audio=MergeChannels(audiook, audiook, audiook, audiook) AudioDub(video, audio) #Crop from 4:3 to 16:9 Crop(4, 48, -0, -50) #Despot DeSpot(mthres=16, mwidth=7, mheight=5, merode=33, interlaced=false, show=0, show_chroma=false) #Upscale nnedi3_rpow2(cshift="Spline64ResizeMT", rfactor=2, fwidth=1920, fheight=1080, nsize=4, nns=4, qual=1, etype=0, pscrn=2, threads=0, csresize=true, mpeg2=true, threads_rs=0, logicalCores_rs=true, MaxPhysCore_rs=true, SetAffinity_rs=false, opt=3) #Temporal and Spacial denoise ConvertToYUY2(interlaced=false) TemporalSoften(4,4,8,15,2) SpatialSoften(16, 4, 8) #Color correction ConvertToRGB(interlaced=false) GamMac(dither=true, LockChan=-3, Scale=2, RedMul=1.0, GrnMul=1.0, BluMul=1.0, loTh=0.0, hiTh=0.0, LockVal=128, RngLim=12, GamMax=10.0, omin=16, omax=235, Show=false, Coords=false) #Debanding Converttoyv16(interlaced=false) f3kdb(range=15, Y=45, Cb=30, Cr=30, grainY=0, grainC=0, sample_mode=2, blur_first=true, dynamic_grain=false, opt=3, mt=true, keep_tv_range=true, input_depth=8, output_depth=8) #Loudness Correction ResampleAudio(48000) Normalize(0.89) ConvertAudioTo24bit() #making sure it's TVRange Limiter(min_luma=16, max_luma=235, min_chroma=16, max_chroma=240) #PAL interlacing ConvertFPS(50) assumeTFF() separatefields() selectevery(4,0,3) weave() |
15th August 2018, 16:28 | #140 | Link |
Registered User
Join Date: Sep 2014
Posts: 132
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I can't make progress and I need help to get rid of artifacts.
https://forum.doom9.org/showthread.p...37#post1833737 Please help me to get a result without artifacts. |
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