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Old 14th May 2023, 12:46   #20141  |  Link
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Any instructions on this?
On an update?
What instructions do you want ??

Simply download, unpack it, copy it into the x264 folder in RB...rename it as the one thats already in that folder.
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Old 14th May 2023, 15:23   #20142  |  Link
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There are a lot of x264_x64.exe files with 3 times the size of the original

which one?
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Old 14th May 2023, 15:47   #20143  |  Link
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There are a lot of x264_x64.exe files with 3 times the size of the original

which one?
Where's your sense of adventure ??

Don't worry about how much bigger it is than the original !!

This is the one I used...

https://github.com/jpsdr/x264/releas..._tmod_r3107.7z
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Old 14th May 2023, 15:59   #20144  |  Link
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Quote:
Originally Posted by TDS View Post
Where's your sense of adventure ??

Don't worry about how much bigger it is than the original !!

This is the one I used...

https://github.com/jpsdr/x264/releas..._tmod_r3107.7z
My life is an adventure...

There are 3 folders, which one?

edit
used winthread's folder, we'll see

edit 2
first grey frame gone, second gray frame is there
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Last edited by slalom; 14th May 2023 at 17:28.
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Old 14th May 2023, 17:51   #20145  |  Link
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My life is an adventure...

There are 3 folders, which one?

edit
used winthread's folder, we'll see

edit 2
first grey frame gone, second gray frame is there
Wow...

Maybe it's the source file...

Try x265 !!!
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Old 14th May 2023, 21:12   #20146  |  Link
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Emm no

x264 for x264 and x265 for x265 I don't mix them

found a x264_x64.exe file on my backup from 3/19

will try that
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Old 15th May 2023, 02:30   #20147  |  Link
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Emm no

x264 for x264 and x265 for x265 I don't mix them

found a x264_x64.exe file on my backup from 3/19

will try that
You have to be kidding me...

Since when is x264 for x264 and x265 for x265, you can do what you like with either !!

You couldn't even be bothered "testing" with x265, if only to see if the grey frames were still visible.

And it looks like you completely ignored Atak's suggestion.
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Old 15th May 2023, 18:53   #20148  |  Link
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You have to be kidding me...

Since when is x264 for x264 and x265 for x265, you can do what you like with either !!
Agree! that's how i do it
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Old 18th May 2023, 02:44   #20149  |  Link
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Audio re-encoding when using Segments...

@ Atak,

I realise why the audio needs to be re-encoded after a "Segment's" edit, but unfortunately, if the clip has a TrueHD, FLAC, (or other) audio track(s), then there is no way to retain that, it's either OPUS, AAC or AC3.

Without the "Segment's" edit, you simply use "X.X Copy Stream" to retain those types of audio.

Is there some way, somehow that these can be re-encoded, or retained ??
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Old 18th May 2023, 22:13   #20150  |  Link
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ok, as the work hours function doesnt work and using distributed encoding in 2-pass keeps undersizing, is there a way to manually input a schedule into windows schedular that will wake the PC then run ripbot and start encoding?
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Old 18th May 2023, 22:40   #20151  |  Link
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Wanted to report a bug in the latest version.

On the stream selection screen when I choose which audio tracks I want to use from the bluray playlist I want to convert I noticed the radio buttons for the audio three tracks (the ones that let you choose to demux, wave, flac or core) are interconnected. So if you pick 3 different audio streams you can only select the option on one of them and can't choose a different one for each audio track as the selection always moves to the last one you picked even if it's on a different audio track.
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Old 19th May 2023, 03:15   #20152  |  Link
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Wanted to report a bug in the latest version.

On the stream selection screen when I choose which audio tracks I want to use from the bluray playlist I want to convert I noticed the radio buttons for the audio three tracks (the ones that let you choose to demux, wave, flac or core) are interconnected. So if you pick 3 different audio streams you can only select the option on one of them and can't choose a different one for each audio track as the selection always moves to the last one you picked even if it's on a different audio track.
Was it an issue with the previous build ??
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Old 19th May 2023, 07:37   #20153  |  Link
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So a quick test comparing fps on 4k stuff using either the affinity mask or the avisynth-prefetch-threads setting them to 12 on my 16 core ryzens (1-3950x,3-5950x,1-7950x). About halfway thru a 4k movie once everything settles out, the total fps showing on the distributed encoding window are very similar between them. Within a couple fps in the 70-72 fps range. If these numbers hold up for 1080p stuff, this will help me out as I won't have to have 2 separate command batch files for the encoding servers and switch between them when doing 4k and anything else. I can just start everything with the prefetch numbers and be done with it. (720 and 1080 stuff runs much faster without the affinity mask set to 12 cores)

I encode everything to 10bit HEVC using default encoder settings with a CRF of 18

I have now switched over to using 3 SMDegrain scripts. In the past I was using just mdegrain3 with strengths of 200 for clean sources, 300 for light grain sources, and 400 for grainy sources. I did some testing and specifically comparing final file sizes, I now use the following SMDegrain scripts:
Clean sources - video=SMDegrain(video,tr=3,thSAD=300,thSADC=150,contrasharp=true,prefilter=1,refinemotion=true)
Light grain - video=SMDegrain(video,tr=4,thSAD=400,thSADC=200,contrasharp=true,prefilter=1,refinemotion=true)
Grainy - video=SMDegrain(video,tr=6,thSAD=600,thSADC=300,contrasharp=true,prefilter=2,refinemotion=true)

As I said, the end files sizes are very close to the corresponding mdegrain3 settings I had been using.

The biggest difference is in the speed increase using SMDegrain. I am seeing about a 40 - 60 % increase in fps using SMDegrain over mdegrain using comparable settings. 4k Forrest Gump with mdegrain was around 49-50 fps and with SMDegrain is 73-75 fps.

I did come across 1 movie that just would not run using SMDegrain, but did run using mdegrain, not sure what was up with that, so mdegrain is not completely dead
Hi, after some awesome guidance from @TDS I have switched over to using SMDegrain using PD build 5.0 (Thank you @Pauly Dunne for all your hard work on this and sharing with us). I haven’t had any other issues encoded over 15 films now but I have 3 movies I just cannot get SMDegrain to work. It seems to fail on the ‘Gathering Information’ stage and doesn’t create the ‘Info.txt’ file so the encoding client will not start. As soon as I switch over to Mdegrain, all 3 movies encode without any issues. Was there any solutions anyone found to this? PS i also tried a different source of one of the movies but still fails.

Movies SMDegrain fails on, source FGT:
Bad Boys 2 (2003)
Fantastic Four (2015)
Logan (2017)
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Old 19th May 2023, 08:21   #20154  |  Link
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Hi, after some awesome guidance from @TDS I have switched over to using SMDegrain using PD build 5.0 (Thank you @Pauly Dunne for all your hard work on this and sharing with us). I haven’t had any other issues encoded over 15 films now but I have 3 movies I just cannot get SMDegrain to work. It seems to fail on the ‘Gathering Information’ stage and doesn’t create the ‘Info.txt’ file so the encoding client will not start. As soon as I switch over to Mdegrain, all 3 movies encode without any issues. Was there any solutions anyone found to this? PS i also tried a different source of one of the movies but still fails.

Movies SMDegrain fails on, source FGT:
Bad Boys 2 (2003)
Fantastic Four (2015)
Logan (2017)
Nice of you to say

Yeah, not too sure what's going on there, I haven't had that issue (but then I probably haven't got those video's)

All I can suggest is run it thru MKVToolNix, strip out everything but the video track, and see what RB does with it.

I quite often I only run video thru RB, and mux everything back, afterwards.

If that works, try it with the audio & sub's (if wanted), and try again.

Good luck.
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Old 19th May 2023, 08:59   #20155  |  Link
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Nice of you to say

Yeah, not too sure what's going on there, I haven't had that issue (but then I probably haven't got those video's)

All I can suggest is run it thru MKVToolNix, strip out everything but the video track, and see what RB does with it.

I quite often I only run video thru RB, and mux everything back, afterwards.

If that works, try it with the audio & sub's (if wanted), and try again.

Good luck.
Yep tried strip out with just video only but no luck.
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Old 19th May 2023, 09:29   #20156  |  Link
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Originally Posted by rp1989 View Post
Hi, after some awesome guidance from @TDS I have switched over to using SMDegrain using PD build 5.0 (Thank you @Pauly Dunne for all your hard work on this and sharing with us). I haven’t had any other issues encoded over 15 films now but I have 3 movies I just cannot get SMDegrain to work. It seems to fail on the ‘Gathering Information’ stage and doesn’t create the ‘Info.txt’ file so the encoding client will not start. As soon as I switch over to Mdegrain, all 3 movies encode without any issues. Was there any solutions anyone found to this? PS i also tried a different source of one of the movies but still fails.

Movies SMDegrain fails on, source FGT:
Bad Boys 2 (2003)
Fantastic Four (2015)
Logan (2017)
I seem to have cracked it! I had Autocrop set for all three files which was causing the failure. After turning this off all seems to be working fine with SMDegrain and the files containing video, audio and subs as I normally have.
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Old 19th May 2023, 09:44   #20157  |  Link
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I seem to have cracked it! I had Autocrop set for all three files which was causing the failure. After turning this off all seems to be working fine with SMDegrain and the files containing video, audio and subs as I normally have.
Well done...did those movies need to be Autocropped ??

I haven't had any issues, tho.

Last edited by TDS; 20th May 2023 at 02:49.
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Old 19th May 2023, 17:30   #20158  |  Link
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Was it an issue with the previous build ??
No. I usually have a couple months between uses of Ripbot and the last time I used it was probably around January/February. I was always able to select the options for each audio track independently. With the latest build you can only select an option for one audio track and the options for the other audio tracks get deselected.
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Old 19th May 2023, 19:08   #20159  |  Link
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I've had some issues like that using smdegrain where it bombs out before starting the encode with the missing info.txt error. I usually always just do an auto-crop on everything. Don't have the exact cause but it seems to be something with the aspect ratio after the auto-crop takes place. Sometimes if the auto-crop brings up an odd ball aspect ratio, say like 2.395:1 instead of a normal 2.4:1 it happens. not all the time, but occasionally. Most of the time I can fix it with resizing to the closes standard aspect ratio which really doesn't effect the end result.

Or if it is something really not close to a standard after the autocrop that gives me an aspect ratio that when divided gives me a partial pixel height with a decimal point. If i custom resize it and round up or down on the height to a full number, I have had that work then as well. I have only had maybe a couple that just would not run with smdegrain, so i just ran them through mdegrain and called it a day.
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Old 20th May 2023, 02:47   #20160  |  Link
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No. I usually have a couple months between uses of Ripbot and the last time I used it was probably around January/February. I was always able to select the options for each audio track independently. With the latest build you can only select an option for one audio track and the options for the other audio tracks get deselected.
That's interesting, so back then it would have been v1.26.3, and just recently there have been a few updates, some major, some minor and now it's v1.27.0.

Can you check what version you currently have ??

And I am assuming that you have autoupdate enabled...

Do you have access to the previous version, so you get this function back ??

I'd say that this is possibly something Atak will have to address.
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264, 265, appletv, avchd, bluray, gui, iphone, ipod, ps3, psp, ripbot264, x264 2-pass, x264 gui, x264_64, x265, xbox360

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