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17th March 2021, 13:20 | #8041 | Link |
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x265 v3.5+8-57e817329 (32 & 64-bit 8/10/12bit Multilib Windows Binaries) (GCC 10.2.0)
Code:
https://bitbucket.org/multicoreware/x265_git/commits/branch/master |
17th March 2021, 18:20 | #8042 | Link |
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And the 3.5 release notes are in github. With some minor formatting fixes:
Version 3.5 =========== Release date - 16th March, 2021. New feature ----------- 1. Real-time VBV for ABR (Average BitRate) encodes in --pass 2 using option '--vbv-live-multi-pass': Improves VBV compliance with no significant impact on coding efficiency. Enhancements to existing features --------------------------------- 1. Improved hist-based scene cut algorithm: Reduces false positives by leveraging motion and scene transition info. 2. Support for RADL pictures at IDR scene cuts: Improves coding efficiency with no significant impact on performance. 3. Bidirectional scene cut aware Frame Quantizer Selection: Saves bits than forward masking with no noticeable perceptual quality difference. API changes ----------- 1. Additions to x265_param structure to support the newly added features and encoder enhancements. 2. New x265_param options option '--min-vbv-fullness' and option '--max-vbv-fullness' to control min and max VBV fullness. Bug fixes --------- 1. Incorrect VBV lookahead in option '--analysis-load' option '--scale-factor'. 2. Encoder hang when VBV is used with slices. 3. QP spikes in the row-level VBV rate-control when WPP enabled. 4. Encoder crash in option '--abr-ladder'. |
17th March 2021, 18:28 | #8043 | Link |
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I'm curious about "2. Support for RADL pictures at IDR scene cuts: Improves coding efficiency with no significant impact on performance."
Has anyone tested with this? I found some value in --radl with fixed-GOP CBR encoding some years back, but haven't played with it much since. The description doesn't sound any different than what it was originally released in 2.7. Although I see in ReadtheDocs that its use in variable GOP encoding has been added. --radl <integer>I had not theorized that RADL would be of general benefit at hard scene cuts before. Anyone have any experience/data on this front? P.S. MultiCoreWare, remember to update the Release Notes on ReadTheDocs! It looks like all the new parameters have already been added. |
17th March 2021, 18:30 | #8044 | Link | |
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Quote:
Also, what happens to quality? |
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17th March 2021, 21:12 | #8045 | Link | |
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I don't think I tested the --scenecut-aware-qp 3 with only fwdWindow, fwdRefQPDelta and fwdNonRefQPDelta. Because in this case the much to be in --scenecut-aware-qp 1? No ? |
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18th March 2021, 12:43 | #8046 | Link |
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New upload: x265 3.5+8-57e817329
Bugs not yet fixed:
Last edited by LigH; 18th March 2021 at 12:49. |
18th March 2021, 22:01 | #8047 | Link | ||
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Quote:
Quote:
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19th March 2021, 08:19 | #8048 | Link |
German doom9/Gleitz SuMo
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I see no reason to downgrade. Despite 9 MB of warnings scrolling through, it still works correctly. MABS wants to keep MSYS2 up-to-date, that's sensible. A fix similar to the one in x264 has been proposed to the x265 team but got denied. As a workaround, I wonder if there is an easy way to disable legacy warnings for NASM by adding the CLI parameter mentioned in the warning.
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19th March 2021, 17:18 | #8050 | Link |
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I think it's the number of commits in that particular release branch since the initial release.
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28th March 2021, 17:49 | #8053 | Link |
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x265 v3.5+9-bf91444e0 (32 & 64-bit 8/10/12bit Multilib Windows Binaries) (GCC 10.2.0)
Code:
https://bitbucket.org/multicoreware/x265_git/commits/branch/master |
30th March 2021, 15:17 | #8054 | Link | |
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Quote:
HEVC encoder version 3.5+20-4c4aee0bc [DJATOM's Mod] - SandyBridge build: 4.15 fps HEVC encoder version 3.5+20-4c4aee0bc [DJATOM's Mod] - generic build: 3.51 fps HEVC encoder version 3.5+9+14-6c69ed37d [Mod by Patman] - generic build: 3.76 fps As you can see, there is some gain. ------------------------- System Environment ------------------------- StaxRip : 2.3.0 Windows : Windows 10 Enterprise 2009 Language : Italian (Italy) CPU : Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz GPU : NVIDIA GeForce GTX 1060 3GB, Intel(R) HD Graphics 3000 ------------------------- Source Script Info ------------------------- Width : 1440 Height : 1080 Frames : 6984 Time : 04:51.291 Framerate : 23.976023 (24000/1001) Format : YUV420P8 --------------------------- Video encoding --------------------------- D:\Eseguibili\Media\StaxRip\Apps\Encoders\x265\x265.exe --crf 22 --preset slow --output-depth 10 --colorprim bt709 --colormatrix bt709 --transfer bt709 --range limited --input-depth 16 --dither --output "F:\In\4_02 Zack Snyder's Justice League\Justice_0_temp\Justice_0_out.hevc" "F:\In\4_02 Zack Snyder's Justice League\Justice_0_temp\Justice_0.avs"
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@turment on Telegram Last edited by tormento; 30th March 2021 at 15:20. |
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31st March 2021, 10:37 | #8055 | Link | |
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31st March 2021, 16:45 | #8057 | Link |
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Someone who is good at such things could do us all a big favor by having a page of x265 binaries optimized for common cpu architectures.
That big a perf gain as reported above is surprising. And suggests that profile guided optimization may also yield some further perf benefits. |
31st March 2021, 19:06 | #8058 | Link | |
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I'm a complete noob when it comes to compiling and would love to have an optimized build for my 39x0 Ryzen machines. |
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31st March 2021, 20:07 | #8059 | Link |
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You can grab those optimized builds from my repo: https://github.com/DJATOM/x265-aMod/...s/tag/3.5%2B20
They are all in the 7z archive, since it's easier to upload stuff to github with single file. Zen3 flags aren't present in gcc10 (but that available with gcc11), so no such build for now. I'll consider doing it when will buy 5950x. PS: cpu-specific builds are 10-bits only, while generic is multilib. Last edited by DJATOM; 31st March 2021 at 21:43. |
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