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18th January 2018, 15:36 | #1 | Link |
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Join Date: Nov 2010
Posts: 72
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working to get the most out of SVPFlow (getting rid of smudginess)
(This is posted already on the SVP-team forum, but it's not very active there.)
I have used MVTools for 7 years converting PAL or 24fps videos to 60fps. I use AVISynth with VirtualDub My MVTools part of the script would go something like this: Code:
#currently I have PAL 25fps video as my last operation num_frames = 12 super = MSuper(pel=2) backward_vec = MAnalyse(super, overlap = 4, isb = true, search = 3) forward_vec = MAnalyse(super, overlap = 4, isb = false, search = 3) v100=MFlowFps(super, backward_vec, forward_vec, num = num_frames * FramerateNumerator(last), den = FramerateDenominator(last)) v200 = ConvertToY8(v100).AssumeFPS(300).ChangeFPS(60) Now, with SVPFlow, I have: Code:
num_frames = 12 super = SVSuper("{pel: 2, gpu: 1}") vectors = SVAnalyse(super, "{overlap: 4}") forward_vec = SVConvert(vectors, false) backward_vec = SVConvert(vectors, true) super_mv = MSuper(pel=2, hpad=0, vpad=0) #padding should be zero here! v100 = MFlowFps(super_mv, backward_vec, forward_vec, num = num_frames * FramerateNumerator(last), den = FramerateDenominator(last)) v200 = ConvertToY8(v100).AssumeFPS(300).ChangeFPS(60) mvtools: https://drive.google.com/file/d/1mX4...ew?usp=sharing SVPFlow: https://drive.google.com/file/d/1qdk...ew?usp=sharing What I am wondering about is can I do something else to further improve the "smudginess"? I am including the original frames from the 25fps footage between which the interpolation occurs. I wish there was a way to get the interpolation algorithm to recognize the non-moving background (piano keys) and the moving object - hand. https://drive.google.com/file/d/12_w...ew?usp=sharing https://drive.google.com/file/d/1nT3...ew?usp=sharing Speed is not an issue as I export to a separate file and can let the computer sit overnight if necessary. |
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