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28th October 2018, 11:36 | #53441 | Link |
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I have a strange problem with madVR. If I play avi xvid SD file on the TV that is connected with HDMI, my primary monitor (displayport) goes to standby. For all other files (e.g. MKV H.264), everything is fine. It's definitely madVR because if I change renderer to MPC-HC default, it's ok.
I have nvidia GTX950 with the latest drivers. Edit: It was a driver bug. New hotfix drivers solved the problem. Last edited by declain; 28th October 2018 at 16:20. Reason: new information |
28th October 2018, 14:53 | #53442 | Link |
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Hi,
@madshi Sometimes I bring up the madVR settings when I'm trying to fine tune the picture. The settings windows is white with black letters that shine really bright when trying to do settings on a dark scene. Is there a way to invert that to black with white letters? That would be so much more easier on the eyes when trying to do tweaks with madVR. |
28th October 2018, 17:37 | #53444 | Link | |
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Quote:
If it does "perform badly" would it be more of a noise nuisance or would the actual picture (that madVR produces) look worse? Does a half-height card require the same amount of power/watts as a full/double-height card or less power/watts? Last edited by SirSwede; 28th October 2018 at 17:39. Reason: Added the power/wattage question |
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28th October 2018, 17:52 | #53445 | Link |
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The picture wouldn't look much different. You would may have to use slightly lower values. The noise nuisance when the card is pushed hard may be more of an issue. You can get around this somewhat by not using anything higher than NGU low. The quality should still be very good.
I think all GTX 1050 Tis are fixed to 75 watts max.
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28th October 2018, 19:35 | #53447 | Link | |
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Quote:
I am looking at the Zotac GeForce GTX 1050 Ti Mini OC HDMI DP 4GB, instead. Last edited by SirSwede; 28th October 2018 at 23:01. |
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28th October 2018, 19:39 | #53448 | Link |
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Generally speaking if a GPU goes over its power budget, it'll underclock itself to reduce the power draw (reducing performance). Not much you can do about it (beyond modifying the GPU BIOS which I wouldn't advise), but keep it in mind.
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28th October 2018, 20:52 | #53450 | Link |
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has anyone seen this?
https://www.nvidia.com/en-us/geforce...nd-highlights/ apparently Nvidia RTX cards offers a new feature that can be used as a straight-up upscaling function? however, its only been mentioned taking in-game screenshots with 1080P source under super-resolution mode, so i wonder if it could work with videos. |
29th October 2018, 03:02 | #53451 | Link |
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there new upscaling needs special implementation.
like many more of these new feature there are most tech demo for now. nvidia did a really good job in featuring features and getting the hype up even through they can'T be used. it looks like there upscaler DLSS needs training for the game first before it can be properly used. |
29th October 2018, 03:36 | #53452 | Link |
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It's a possibility that the tensor cores could be used to speed up some operations.. But that will likely be quite some time in the future if madshi even looks at it. I wouldn't expect this before 1.0 which is still some years away based on previous release history. I'd say the current upscalers in MadVR are pretty locked in for the time being.
Last edited by ryrynz; 29th October 2018 at 03:39. |
29th October 2018, 18:05 | #53453 | Link | |
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Quote:
But maybe some 3D setting enabled on amd control center? So what should i use for chroma? Jinc? I dont like it. I like NNEDI3 more. Any improvements on NGU?? Last edited by xabregas; 29th October 2018 at 18:07. |
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29th October 2018, 21:03 | #53455 | Link |
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Some Youtube audio clips (with still image) have a very low refresh rate of 6fps. It seems that this causing a delay in madVR's OSD response. For example: If I change the volume and hitting the arrow key or scrolling the mouse wheel there will be a delay of over one second before the OSD reacts. This makes it difficult to adjust the volume to a certain value.
I tested this with MPC-BE and Pot-Player. I tested this with VMR9 too and there were the response times normal. Clips with low refresh rate: https://www.youtube.com/watch?v=2Lw7Vy9dVBo https://www.youtube.com/watch?v=90SPoNnWHj4 https://www.youtube.com/watch?v=vKs01thUGUA https://www.youtube.com/watch?v=G2ohR0xwrf8 In contrary here is an audio clip with normal refresh rate: https://www.youtube.com/watch?v=NxvSVpIN7Ys [IMG][/IMG] Last edited by hubi73; 29th October 2018 at 21:17. |
29th October 2018, 21:11 | #53456 | Link |
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I come from a plasma (Samsung PS42Q92HD) and I am moving to an OLED (Panasonic TX-55FZ800E).
I have been using Game Mode for madVR on the plasma, because it produced the best picture. To me, it is like madVR "likes" it best when the TV does at little as possible. Is it like that for just my eyes, or is it like that for someone/everyone else as well? Anyway, moving to the OLED: Do I want to be using Game Mode with madVR on the OLED, just as I did with the plasma? Will the madVR picture (and scalers) more come to it's right in Game Mode, than w.o. it? |
29th October 2018, 21:53 | #53457 | Link | |
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Quote:
As for NGU it gives me high rendering times on high (more than 41ms). Medium is about 22ms but its kinda similar to nnedi3 16 in PQ. From what i saw NGU high gives amazing PQ. Shame i cant make it work. I need a new gpu im afraid. But i also need a 4k TV. |
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29th October 2018, 22:56 | #53458 | Link | |
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Quote:
Last edited by mytbyte; 29th October 2018 at 22:59. |
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29th October 2018, 22:57 | #53459 | Link | |
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Quote:
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madVR options explained |
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29th October 2018, 23:56 | #53460 | Link |
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The way you describe these makes it sound like there are huge differences between the various settings when there isn't. I've looked at all of these and the differences between NGU AA low and medium and Nnedi 16 and 32 are minor at best. NGU AA is a better chroma upscaler performance to quality wise than NNEDI3 is. I liked it but it was never worth it to have it set beyond 32 neurons. I'll happily upload comparisons showing NGU AA medium doing an overall better job than NNEDI3. This is why it was removed after all and I was a big fan of it up until it was removed.
Last edited by ryrynz; 30th October 2018 at 00:09. |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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