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20th November 2011, 16:04 | #11041 | Link |
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I'm pretty sure I've read somewhere that there was a registry option that can turn on the acceleration in normal DirectShow applications too.
Sorry but I don't remember it exactly but it's either in this thread or in one of the LAV Filters/CUVID ones.
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20th November 2011, 16:04 | #11042 | Link |
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Unfortunately not.
I was asking about 1080i with vc1. Ms decoder supports only weave that means no deinterlace. Till now only cyberlink can (sw) deinterlace vc1 - no support of mpc or ffdshow. I was asking if madvr decoder & dxva can also support proper vc1 1080i. |
20th November 2011, 16:08 | #11043 | Link |
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can you point me to a test clip so I can test locally.
I'm pretty sure the MS decoder works but I could be wrong because I've been using LAV CUVID for a long time now.
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20th November 2011, 16:16 | #11044 | Link |
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I have some questions about RGB24 input:
- Is madVR able to detect automatically (i.e. from the actual content) whether the RGB input is full range (0-255) or limited range (16-235)? - What's the exact processing chain with RGB input compared to YUV input? I expect some processing steps to be bypassed, but which ones exactly? I know this was discussed a while ago, but I don't remember the conclusions. Considering madVR's behavior with RGB changed between versions, I must say I'm a little confused right now. |
20th November 2011, 18:17 | #11045 | Link | |||||||||||||||||||||||||||||
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No problem. I'd still like to see a screenshot comparison from you, though. You're in a better position to do that because you know what you're looking for. If I do a screenshot comparison then I won't know if I see the difference you were talking about or not. Quote:
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00012657 Render fullscreen windowed mode, covered by some windows 00012658 Render madVR window [madVR] "madVR" {0,0,1920,1200} 00012659 Render covered by explorer.exe window [EdgeUiInputWndClass] {0,1185,15,1200} 00012661 Render covered by explorer.exe window [EdgeUiInputWndClass] {0,100,1,1100} 00012662 Render covered by explorer.exe window [ImmersiveLauncher] "Start menu" {0,0,1920,1200} 00012663 Render covered by explorer.exe window [Snapped Desktop] "Desktop" {0,0,1920,1200} Quote:
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That depends on your needs. If you want to use DXVA2 deinterlacing for 1080i60 content and then scale the result with Lanczos4, then I'd suggest a 6750 or faster. My recommendation is always to pick the fastest GPU you can afford and which fits your thermal requirements. Right now I would recommend to wait for the new 28nm GPUs coming out early next yet, though. Quote:
You can force madVR to deinterlace by pressing Ctrl+Alt+Shift+D twice. Quote:
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Well, naturally chroma upsampling and YCbCr -> RGB conversion steps are skipped. The remaining processing chain is 100% identical. Gamut correction etc is all working for RGB input, too (if enabled in the madVR settings, of course). |
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20th November 2011, 19:33 | #11046 | Link |
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The focus problem has always existed but I think in version 0.7x it was partially fixed to where if madVR was in exclusive mode on the secondary monitor the primary monitor would still be able to gain focus on other windows elements.
Also madshi when I minimize MPC-HC to the try the audio starts to cut and the video has to speed up from the frame that I minimized it at to the position of the audio currently. |
20th November 2011, 19:47 | #11047 | Link | |
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Because like i said it before it works now with the internal display but not with the external. In my experience madVR works with 50 Hz interlaced resolution (reported by windows) but crashes with 25 Hz interlaced (reported by windows) resolution. verfluchtes English , sorry for the bad style. |
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20th November 2011, 21:42 | #11048 | Link | ||
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In practice: I use 48Hz/50Hz custom or 60Hz native refresh rate and I have madVR doing the switching. Desktop refresh rate is at native 60Hz, I load first file (23.976 fps) and refresh rate is changed to 48Hz but composition stays at 60Hz (just to add more confusion - it sometimes, very rarely, changes to 30 Hz). Upon opening next file, composition matches the last (most recent - in this case 48Hz) refresh rate, so if I reopen the first file, or open any other file which requires the same refresh rate, I'll have matching composition. But if second file is, say, 25fps, madVR will switch refresh rate to 50Hz but composition will change to 48Hz regardless (always equals most recent refresh rate). In this case, if the third file is 24fps, refresh rate will be switched to 48Hz, but composition will change to 50Hz (refresh rate for the second file). Typical scenario (playing order->frame rate->refresh rate->composition) Desktop=60Hz 1->23.976->48->60 (sometimes 30) 2->23.976->48->48 3->23.976->48->48 4->25.000->50->48 6->24.000->48->50 Most of the time (but not always ), when there is wrong composition, madVR reports some dropped/delayed frames. Usually, 60Hz means roughly equal number of dropped/delayed frames, and 30Hz - some dropped and lots of delayed. Regardless of the dropped/delayed frames, when composition is reported to be different than screen refresh rate, I could actually swear the video is not perfectly smooth. Although I've been told on another forum that this problem is of "cosmetic nature" only, and given I understand what impact can placebo effect have on our perception, I still open first file twice. Cheers, SB Last edited by SoBizarre; 20th November 2011 at 21:44. |
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21st November 2011, 02:26 | #11049 | Link | |
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Window mode : file plays OK, no dropped frames, FSE mode : lots of "no vsync slot available" http://www.mediafire.com/?bpqngkkoqt4ak2q |
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21st November 2011, 13:21 | #11050 | Link | |
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Bottom line, I now have perfect playback and a stable refresh with smooth playback.
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21st November 2011, 13:44 | #11051 | Link |
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The focus bug (for dual screen PCs) has always been there for me. It doesn't happen a lot, but I can definitely remember it happening w/ every version I've used.
It just happened a minute ago and I captured the screen to show you what happens. Steps that made it happen: [Firefox minimized at this point] 1) Start playing a mkv file on monitor 1 (windowed mode). 2) Drag the mpc-hc window to monitor 2. 3) Double click the video to go to exclusive mode on monitor 2. 4) Click the Firefox icon on the Taskbar to restore the Firefox window back to maximized mode. [Focus bug occurs; that's when I took the screenshot] To make Firefox clickable again, I have to make MPC-HC go to windowed mode and then back to exclusive. If I'm not mistaken, it didn't only happen w/ Firefox. also w/ regular explorer.exe folder windows. It seems madVR confuses DWM somehow when it goes to exclusive mode. (screenshot of both monitors at the same time; as you can see, the Firefox window is partially translucent and unclickable) Last edited by Superb; 21st November 2011 at 13:47. |
21st November 2011, 16:01 | #11053 | Link | |
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I just dropped in to thank you for your hard work while I'm slowly catching up on this massive thread Last edited by sialivi; 21st November 2011 at 16:09. |
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21st November 2011, 16:31 | #11054 | Link |
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Perhaps useful for madshi to know that it's Windows 8 before reporting a bug?
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21st November 2011, 16:37 | #11055 | Link |
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madVR reports:
-creating Direct3D device failed (80004001) This happen every time MPC is minimized and it need to play the next video Start a video->minimize the player-> jump to next video by "playlist" or "play next in folder"-> black screen with madVR reports: -creating Direct3D device failed (80004001). This is a bug that have occurred for all the version so far I have tried, which is +.47. |
21st November 2011, 17:21 | #11057 | Link |
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Alright. Have some else that might be related to the focus bug. I can see that the effect on the window decorations are not fading away (even though the mouse isn't on them).
http://i.imgur.com/PC3aI.jpg NOTE: While saving the screenshot, Paint.NET also became half translucent and unclickable (until I switched madVR to windowed mode). The "Saving..." dialog was stuck on the screen until the change. Could it maybe be that madVR is using so much GPU RAM which causes DWM to run out of (for its own needs)? I could try and decreases the queues sizes... |
21st November 2011, 21:47 | #11058 | Link | |
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http://www.mediafire.com/?85urov0l5k7bhk9 Reproducible steps: My LCD is at 60Hz, then I open the file in MPC-HC in window mode. It starts playing automatically. I pause it, then double-click to go fullscreen. It changes to 24Hz. I should see the same frame as when paused, but no, just blank and I don't see your fancy blue seek bar, instead I see the normal MPC-HC seek bar (weird). Then I unpause and I hear sound but no picture. I have to right-click for the image to appear playing. Then, about 2 seconds later the refresh rate changes back to 60Hz. I exited MPC-HC. Dextrosan reported the same thing. and MPC-HTPC reported something similar. I go back to 0.78 and everything is fine, as always was. Here is the log, doing the same steps, but with 0.78: http://www.mediafire.com/?tmbb3gnc8uaq9i4 Let me know if you need more tests. Bat
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21st November 2011, 22:05 | #11059 | Link | |
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But nothing changed. Sometimes madVR is working, sometimes I have a black screen. My GPU is a Nvidia ION (first generation) and I tried running on 24Hz and 60Hz. |
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22nd November 2011, 01:33 | #11060 | Link | |
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It doesn't happen every time but it's pretty often. madshi, do you think a log file could help you in this situation?
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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