Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
8th September 2015, 12:59 | #4663 | Link | ||
Registered User
Join Date: Mar 2011
Posts: 4,829
|
Quote:
It can also auto-load plugins from it's own plugins folder. Quote:
If you tell MeGUI to use the included Avisynth and restart it, you should find msvcr120 and msvcp120 in the MeGUI folder (that's what happens for me). I think you said you only copied the first one so it might have something to do with KNLMeansCL not producing errors when the included Avisynth is used. I'm not sure about vcomp120.dll and if it's always required. Maybe only for KNLMeansCL(device_type="GPU") MeGUI doesn't seem to include it. You'd probably need to install Visual C++ Redistributable Package for Visual Studio 2013 I tested the current version and an older version of KNLMeansCL with both Xvid and x264 encoding and it's working fine here (XP with both MeGUI's "included" and the installed version of Avisynth). Odd...... Last edited by hello_hello; 8th September 2015 at 13:06. |
||
8th September 2015, 19:39 | #4665 | Link | |
Registered User
Join Date: Sep 2004
Location: Auckland, New Zealand
Posts: 466
|
Quote:
__________________
A Man Eating Duck |
|
9th September 2015, 17:29 | #4666 | Link | |
Join Date: Mar 2006
Location: Barcelona
Posts: 5,034
|
Quote:
"VComp*.dll" are Microsofts OpenMP support libraries, used for example by plugins like KNLMeansCL and eedi3. I highly recommend the all-in-one runtime installer which can be found here. |
|
12th September 2015, 22:38 | #4667 | Link |
Registered User
Join Date: Sep 2004
Location: Auckland, New Zealand
Posts: 466
|
hmm, just tried KNLMeansCL v0.64 and it's working fine with MeGUI.
__________________
A Man Eating Duck |
13th September 2015, 08:35 | #4668 | Link |
Registered User
Join Date: Feb 2011
Posts: 331
|
Just updated knlmeans and still get the same error:
Code:
-[Error] Log for job1 (video, 20131112_-_TOP_GEAR_cut_out-muxed.mkv.avs -> 20131112_-_TOP_GEAR_cut_out-muxed.mkv.mkv) --[Information] [13.9.2015. 09.31.10] Started handling job --[Information] [13.9.2015. 09.31.10] Preprocessing --[Information] [13.9.2015. 09.31.10] Avisynth input script ---[NoImage] LoadPlugin("D:\Programs\MeGUI\tools\lsmash\LSMASHSource.dll") ---[NoImage] LoadPlugin("C:\Program Files (x86)\AviSynth\plugins\KNLMeansCL.dll") ---[NoImage] LWLibavVideoSource("D:\Dreambox\movie\cuttermaran\20131112_-_TOP_GEAR_cut temp files\20131112_-_TOP_GEAR_cut_out-muxed.mkv") ---[NoImage] #deinterlace ---[NoImage] #crop ---[NoImage] #resize ---[NoImage] #fft3dgpu() ---[NoImage] KNLMeansCL() --[Information] [13.9.2015. 09.31.10] resolution: 704x396 --[Information] [13.9.2015. 09.31.10] frame rate: 25/1 --[Information] [13.9.2015. 09.31.10] aspect ratio: 16:9 (1.778) --[Information] [13.9.2015. 09.31.10] Job command line: "D:\Programs\MeGUI\tools\x264\avs4x264mod.exe" --preset slow --crf 19.0 --sar 1:1 --output "C:\Users\kaleh\Desktop\20131112_-_TOP_GEAR_cut_out-muxed.mkv.mkv" "C:\Users\kaleh\Desktop\20131112_-_TOP_GEAR_cut_out-muxed.mkv.avs" --[Information] [13.9.2015. 09.31.10] Process started --[Information] [13.9.2015. 09.31.10] Standard output stream --[Error] [13.9.2015. 09.31.10] Standard error stream ---[Error] [13.9.2015. 09.31.10] avs [error]: LoadPlugin: unable to load "C:\Program Files (x86)\AviSynth\plugins\KNLMeansCL.dll", Proc not found. Update library version? ---[Information] [13.9.2015. 09.31.10] (C:\Users\kaleh\Desktop\20131112_-_TOP_GEAR_cut_out-muxed.mkv.avs, line 2) --[Error] [13.9.2015. 09.31.10] Process exits with error: 0xFFFFFFFF (-1) --[Warning] [13.9.2015. 09.31.10] The 64 bit mode of x264 is enabled. Depending on the error it may help to disable it in the MeGUI settings. --[Information] [13.9.2015. 09.31.11] Job completed |
13th September 2015, 08:56 | #4669 | Link |
Registered User
Join Date: Sep 2004
Location: Auckland, New Zealand
Posts: 466
|
All I did was install the runtimes that Groucho2004 suggested and then update the plugin (and a reboot).
__________________
A Man Eating Duck Last edited by AMED; 13th September 2015 at 09:09. |
13th September 2015, 13:58 | #4670 | Link | |
Registered User
Join Date: Nov 2009
Posts: 2,405
|
Quote:
Another topic: I switch for the moment to the regular AviSynth for the included AviSynth. AviSynth+ will return when the development continues and the builds are more stable. So everyone who needs MT has to install/copy that manually. EDIT: Code:
2584 [Update] clean package directory during update Last edited by Zathor; 13th September 2015 at 15:25. |
|
13th September 2015, 15:51 | #4671 | Link |
Registered User
Join Date: Mar 2011
Posts: 4,829
|
Zathor, there's a small OneClick setup behaviour oddness.
If you have a OneClick profile where video encoding is disabled, when you select it, under the Advanced config tab the "display aspect ratio" option becomes greyed out. After changing back to a OneClick profile where video re-encoding is enabled though, the "display aspect ratio" option remains greyed out until you close the OneClick encoder and re-open it. Unless I'm missing something I still think there's a small rounding error when calculating the aspect error while using a custom input display aspect ratio (as displayed in the script creator). Unless MeGUI simply isn't storing custom aspect ratios accurately enough. Currently it only displays them to 3 decimal places. Here's an example based on the mpeg4 PAL 16:9 pixel aspect ratio (as that's what I'm using it for). I create a custom display aspect ratio of 20:11, which is an aspect ratio of 1.81818181818181...... MeGUI displays it as "20:11 (1.818)". I select it as the Input display aspect ratio and resize to exactly 20:11 dimensions. 680x374 as an example (374*20/11=680). The aspect error should be zero but MeGUI displays a small aspect error (ie 0.0005%). It's nothing significant, but it'd be nice if it was correct. One other small request.... Currently there's a single option for clearing all the user selected aspect ratios, which is a little annoying when you have several and only want to remove one. Any chance of a right click option to remove them individually, or something similar? Cheers. Last edited by hello_hello; 13th September 2015 at 15:53. |
13th September 2015, 19:17 | #4672 | Link |
Registered User
Join Date: Feb 2011
Posts: 331
|
I installed Visual C++ 2013 only which is the one required by knlmeans. I don't think I will install all those other C++ things just to get knlmeans working. Without Visual C++ 2013, knlmeans wouldn't work at all in avspmod or megui preview. I guess it's back to fft3dgpu for me for denoising which is much faster than knlmeans.
|
14th September 2015, 04:03 | #4674 | Link | |
Registered User
Join Date: Jul 2009
Posts: 16
|
Please sort out this not getting proper update
Quote:
Last edited by mandeep145; 14th September 2015 at 04:41. |
|
14th September 2015, 13:50 | #4678 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 6,783
|
Either you know someone close who compiles it and can give you a non-public copy ... or you may have to compile it for yourself.
No panic; there is a batch file which will download a whole compiler environment and the sources, and start compiling automatically. Just run the batch. That simple. It will cost you some amount of intermediate harddisk space, though (up to a few GB, depending on the specific solution). You can use fdkaac_autobuild.zip from the qaac cabinet; or if you want even more (warning: a lot more!), try the media-autobuild_suite... |
14th September 2015, 17:28 | #4679 | Link | ||
Registered User
Join Date: Nov 2009
Posts: 2,405
|
Quote:
Usually newer compiles have newer included libraries (like libav, lsmash). When you try to update it there should be a popup pointing you in the correct direction with this text: Quote:
|
||
16th September 2015, 19:24 | #4680 | Link |
Registered User
Join Date: Nov 2009
Posts: 2,405
|
Currently I am struggling a little bit with the way how packages should be updated. In the current implementation it can happen that files are locked (e.g. x264 encoding running) and therefore packages cannot be updated. There are now two ways
- leave it as it is = zero effort - modify the whole update handling in the way that all packages will only be extracted/updated during a restart of MeGUI = bigger change as a lot has to be moved to the updater program The proper way is the second one but is this really needed? What do you think? |
|
|