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25th August 2016, 07:47 | #24781 | Link | |
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So, @jdobbs or anyone else, do you have any idea why this issue happens?? Thanks! |
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25th August 2016, 11:46 | #24782 | Link |
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windows 10 error msg
I started to use version 50.18 and Norton removed it as bad. I rebooted and shut down Norton, re-downloaded ver. 50.18 and extracted all. clicked on bdrb.exe and got an error msg: 'component mscomctl.ocx or one of it's dependencies not correctly registered. a file is missing or invalid'
help please. how do I fix this? |
25th August 2016, 13:14 | #24784 | Link | |
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http://forum.doom9.org/showthread.ph...38#post1357838 |
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26th August 2016, 13:32 | #24785 | Link |
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Speed problem in encoding, introduced in v. 0.50.16. Since this version there is an encodig speed of only 50fps. See #24580 +24582. I found out that the reason is in x264/x264-64 higher than v. 0.148.2705.0
V. 0.148.2705.0 was used in 0.50.14 Tools folder and it worked fine for me. Is there no other opportunity as replacing this manualy by the old version in newer BD-Rebuilder releases? I canīt imagine that is is a coincidence, what happens to geheim an d me. Is there no one else with this problem? |
26th August 2016, 15:01 | #24786 | Link | |
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Last edited by jdobbs; 26th August 2016 at 15:05. |
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26th August 2016, 20:13 | #24787 | Link | |
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Thanks for your quick reply. Good to know that nothing changed except for the x264 Version. Iīve done some testing with the split.exe, but nothing changed with the speed. When I use standard settings in Rebuilder V. 0.50.18 with only changes in language and custom output size the speed is allright. I see there must be a conflict with the settings i used to utilize and the new x264 Version. Iīll have to compare standard settings with my own. This is the only way to solve my problrem with the speed, I think. |
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27th August 2016, 14:00 | #24788 | Link | |
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27th August 2016, 14:48 | #24790 | Link | |
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the DGDecNV x64 works for me outside rebuilder bd. Last edited by lauguru; 27th August 2016 at 15:07. |
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27th August 2016, 15:22 | #24792 | Link |
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this post?
http://forum.doom9.org/showpost.php?...ostcount=24534 (Open up a DOS window and type SET and enter. It will list all the environment variables. Or, if you prefer, you can go to Control Panel>System and Security>System>Advanced System Settings and click on "Environment Variables" I just ran a test of "Revenant" using your settings and am getting 4 instances of X264. The one thing I had to change, though, was from DGDecNV to Directshow. I upgraded my video machine to Windows 10, and my Nvidia GT520 video card is one of the ones that isn't supported yet (by DGDecNV) on Win10, so I can't use DGDecNV anymore.) __________________ |
27th August 2016, 15:26 | #24793 | Link |
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I don't get the connection to that link... so, again:
Using a 64 bit plugin requires that you also use the 64 bit version of AVISYNTH. There are multiple reasons why you can't use the 64 bit version of AVISYNTH with BD-RB -- including incompatibility with many filters (that have no 64 bit equivalent) and 32 bit applications. And frankly, for the minimal increase in speed you might get, it just isn't worth the effort. Last edited by jdobbs; 27th August 2016 at 15:34. |
27th August 2016, 15:38 | #24794 | Link | |
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27th August 2016, 17:18 | #24795 | Link |
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I'm curious - What do you think you'll gain by using the 64 bit version of DGDecodeNV.dll? The decoding speed advantage is purely academic when you consider that other filters and the encoder are the bottleneck in almost every case.
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27th August 2016, 18:35 | #24796 | Link | |
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I just think that x64 bits, should be better and more RAM memory management GPU DGDecNV, my gpu uses half ram available in 32-bit version. Thank you |
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27th August 2016, 18:56 | #24797 | Link | |
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I sign up if I have found the culprit Last edited by kufo; 27th August 2016 at 19:00. |
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27th August 2016, 21:26 | #24798 | Link |
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Even with several parallel decoding processes and 1080p material, the decoding will still use less than 1 GB. So, you have quite some headroom even with "just" 4 GB.
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28th August 2016, 07:26 | #24800 | Link |
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Yes, I mentioned that in post #24796.
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