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Old 2nd July 2015, 02:17   #31481  |  Link
Asmodian
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Quote:
Originally Posted by e-t172 View Post
Reading a number off a publicly available table (or better, a chart) is much easier than having to manually try dozens of combinations. The former takes seconds, the latter takes hours.
I meant in the context of generating this theoretical chart. A benchmark tool does not create said chart, someone still has to run it on each card.

The desire behind this request is for someone to test madVR with a wide collection of video cards in a systematic way and post the results. A special tool isn't required for that and it wouldn't even make the process much easier.

Quote:
Originally Posted by huhn View Post
and what is the point if you never really judge the picture quality of the scaler yourself?
This is to use madVR like 3DMark, simply as a way to compare the performance of two video cards, not to pick settings.
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Old 2nd July 2015, 02:58   #31482  |  Link
Arm3nian
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Originally Posted by Asmodian View Post
The desire behind this request is for someone to test madVR with a wide collection of video cards in a systematic way and post the results. A special tool isn't required for that and it wouldn't even make the process much easier.
It's not practical to do it manually. It would take time to create all the profiles, run them one by one, record them, then write it in the spreadsheet. Plus you need the same source material. Countless of other factors can result in errors and is overall too much of a hassle. No one would participate. You need to automate the process with a script. Press one button and it runs the bench and uploads the results to the spreadsheet.
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Old 2nd July 2015, 04:13   #31483  |  Link
James Freeman
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Originally Posted by Arm3nian View Post
You guys are missing the point. A benchmark would not be used to find optimal settings. It would be used to show what a certain gpu is capable of.
Quote:
Originally Posted by Asmodian View Post
How would a benchmark differ from simply trying it?
madVR is changing fast so it isn't time for standard benchmark tools yet.
Arm3nian,

You can always create a "madVR GPU Benchmark Thread" in which you'll define certain parameters with a certain madVR version as a base.
People could post their results with the GPU's they own there, and not contaminate madVR official thread with such nonsense.

As I already said.
Just keep the rendering time under frame time.
1/"frame time" = maximum rendering time before dropped frames.

Cheers.
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Last edited by James Freeman; 2nd July 2015 at 04:27.
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Old 2nd July 2015, 04:25   #31484  |  Link
JarrettH
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Benchmark? It's either realtime or the video is choppy Maybe the benchmark should be for how low your rendering time can go.
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Old 2nd July 2015, 04:55   #31485  |  Link
Arm3nian
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Quote:
Originally Posted by James Freeman View Post
Arm3nian,

You can always create a "madVR GPU Benchmark Thread" in which you'll define certain parameters with a certain madVR version as a base.
People could post their results with the GPU's they own there, and not contaminate madVR official thread with such nonsense.
Read my previous on why this wouldn't work.

Quote:
Originally Posted by James Freeman View Post
As I already said.
Just keep the rendering time under frame time.
1/"frame time" = maximum rendering time before dropped frames.
Three pages and you still have no idea what we're talking about. If anyone should stop the nonsense, it's you.

Quote:
Originally Posted by JarrettH View Post
Benchmark? It's either realtime or the video is choppy Maybe the benchmark should be for how low your rendering time can go.
Benchmark results show the most demanding setting you can run real time.
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Old 2nd July 2015, 08:41   #31486  |  Link
ryrynz
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Might be an idea showing GPU usage on the OSD when GPU-Z is active.
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Old 2nd July 2015, 08:51   #31487  |  Link
Nevilne
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Potplayer has GPU usage built-in fyi
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Old 2nd July 2015, 09:23   #31488  |  Link
wanezhiling
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Originally Posted by Nevilne View Post
Potplayer has GPU usage built-in fyi
Yes.
Not support Intel GPU though
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Old 2nd July 2015, 11:11   #31489  |  Link
madshi
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Originally Posted by 6233638 View Post
Now that we have a 10-bit output, I tried using CalMAN with madTPG to create a LUT for my display, and I'm running into a few issues:

1. When double-clicking to exit FSE mode, the screen just turns black rather than returning to windowed mode.
2. madTPG doesn't work very well if you have a single display setup.

It's very awkward to switch between CalMAN to set up the reads and then quickly switch over to madTPG and make it fullscreen on the same monitor.
Ideally what would happen is that madTPG would run hidden in the background and then enter an always-on-top state or FSE mode as soon as it is being told to display patterns.
And once that series of patterns is completed, return to being hidden in the background.

Ideally there would also be a way to pause for 5 seconds at the initial switch to FSE mode, but I assume that's something which would have to be fixed on CalMAN's side of things.
Hi there,

the latest Calman release now has some improvements when running Calman on the same PC as madTPG. The changes have been inspired by your "complaint"... So it would be awesome if you could try the new build and maybe provide feedback here:

http://www.spectracal.com/forum/view...hp?f=94&t=5729

Stacey Spears has actively asked for feedback about this. Would be great if you could tell him/us if it works better now, or if there's still something that could be improved.
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Old 2nd July 2015, 11:16   #31490  |  Link
XRyche
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Hi there,
Subtle and Polite LOL
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Old 2nd July 2015, 11:35   #31491  |  Link
madshi
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Had actually meant to send it as a PM. Ooops...
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Old 2nd July 2015, 13:28   #31492  |  Link
ikarad
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Quote:
Originally Posted by viewer View Post


Source: H.264 8bit 4:2:0 http://forum.doom9.org/showthread.ph...13#post1727413

a. SuperRes off
b. SuperRes on (passes: 2 strength: 0.75 softness: 0.10)
c. SuperRes on (passes: 2 strength: 1.00 softness: 0.00)

\ a b c
1) chroma upscaling: Catmull-RomAR
2) chroma upscaling: Bicubic75AR
3) chroma upscaling: SoftCubic50AR
4) chroma upscaling: Lanczos3AR
5) chroma upscaling: JincAR


\ a b c
1) chroma upscaling: Bilateral
2) chroma upscaling: super-xbr100AR
3) chroma upscaling: super-xbr150AR
4) chroma upscaling: Nedi
5) chroma upscaling: NNEDI32


\ a b c
1) chroma upscaling: Catmull-RomAR
2) chroma upscaling: JincAR
3) chroma upscaling: Bilateral
4) chroma upscaling: super-xbr150AR
5) chroma upscaling: NNEDI32


It seems like no need Chroma SuperRes.
What are the diffrences because i don't see anything?
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Old 2nd July 2015, 13:33   #31493  |  Link
ryrynz
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Originally Posted by ikarad View Post
What are the diffrences because i don't see anything?
Haha. You need to look closer.. or chop the picture up and compare in an image viewer, this is why I asked for individual images, placing them together like that doesn't make comparing them very easy.

BTW feel free to edit quotes BTW, you didn't need to quote his entire post.
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Old 2nd July 2015, 18:53   #31494  |  Link
flashmozzg
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Better to use something like http://screenshotcomparison.com/
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Old 2nd July 2015, 18:57   #31495  |  Link
omarank
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Originally Posted by madshi View Post
Quote:
Originally Posted by omarank View Post
I don’t think super-xbr can replace Jinc as the best medium speed chroma upscaler, because Jinc is more natural looking. I prefer suber-xbr chroma (sharpness 100) over Jinc AR chroma in two instances, when the source is rather soft or the image is being downscaled by a large factor using CR AR LL.
Samples/screenshots, please?

FWIW, v0.88.13+ is better quality than v0.88.12.
Yes, super-xbr has improved a lot in the latest version. It may replace Jinc now, but still in some cases I find Jinc a tad better due to a more natural look. Please open this image and toggle between Jinc and super-xbr. Avatar movie can be a good sample too.

I will post my feedback on SuperRes by the weekend.
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Old 2nd July 2015, 19:48   #31496  |  Link
trip_let
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Quote:
Originally Posted by flashmozzg View Post
Better to use something like http://screenshotcomparison.com/
Yes, e.g.
http://screenshotcomparison.com/comparison/133465

ikarad, look at the right edge of the pink band for a difference. It's something.
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Old 3rd July 2015, 01:57   #31497  |  Link
toniash
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opencl error

Anyone knows how to solve this:
"error: input is not a PCH file: 'cl_kernel.h.pch'
fatal error: 'cl_kernel.h.pch' does not appear to be a precompiled header file" ??
I get it when trying to use s-xbr on XP SP3 and Nvidia 352.86
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Old 3rd July 2015, 14:26   #31498  |  Link
Dlget
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Can anyone suggest best setting for gtx 960 OC ,i5 2500k,8 GB RAM.
I'm new to this things
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Old 3rd July 2015, 15:45   #31499  |  Link
digby
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lockups

I'm getting lockups after updating to the latest version of madvr. it was either madvr or strongene hevc decoder i recently installed. disabled strongene and lockups still occur. playing hevc with lav, ffdshow raw, & svp on intel gpu.
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Old 3rd July 2015, 18:55   #31500  |  Link
THX-UltraII
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Originally Posted by oddball View Post
I have some confusion about the fact that there is now sharpening and Super res in 3 different places. If I am using one for upscaling and one for native res do they cross each other? For instance if I tick sharpening under Image Enhancements does it also affect chroma upscaling and/or upscaling refinement? Which order should I be using them in for which settings?

Also. Since there is now a sharpening option can we have a luma denoiser (with sizer and strength) in future builds?
I m wondering the exact same thing. It s been a long time since I upgraded madVR. All of a sudden there a litterally 1000+ combination possible and a lot of settings seems to overlap each other like you say. Really don t have a clue where and how to start.....
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