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3rd September 2015, 02:14 | #32721 | Link | |
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3rd September 2015, 04:27 | #32722 | Link | |
I'm Confused
Join Date: Aug 2015
Posts: 11
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I don't think I can screen shot FSE can I? It does it in windowed overlay too anyway so I took a shot of that. This is after only like 2-3 minutes of running. Maybe the few 30hz videos I have are encoded poorly. I have tried turning smooth motion off, lower upscaling settings, and since I was in there I unchecked present a frame for every vsync. Nothing changed this behavior so far.
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HTPC/NAS: i7-4770 - GTX970 - 16GB RAM - 512GB SSD RAID 0 - 16TB HDD - mITX Last edited by Kranium; 3rd September 2015 at 04:31. |
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3rd September 2015, 15:29 | #32723 | Link |
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Apart from NNEDI3 not working with current nVidia drivers, are people happy with MadVR performance in Windows10 (or with Windows10 overall)? I am debating whether I should upgrade or not from Win7. I was a firm believer of NNEDI3, but after I recently switching to super-xbr & SuperRes, I am not looking back, so I am not worried about NNEDI3 issue.
Last edited by bcec; 3rd September 2015 at 15:57. |
3rd September 2015, 16:02 | #32724 | Link | |
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3rd September 2015, 16:32 | #32726 | Link | |
Kid for Today
Join Date: Aug 2004
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3rd September 2015, 22:13 | #32727 | Link |
cosmic entity
Join Date: May 2011
Location: outside the Box
Posts: 258
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ok guys, im totally confused now about the nnedi3 NV drivers?!?!?!
"Whats the last/latest driver for NVida-WINDOWS 7 that has the opencl dll stuff, so that nnedi3 works correctly.." or is this just a windows 10 problem? im reading this thread here over and over and cant seem to find an clear statement THX in advance greetz |
3rd September 2015, 23:38 | #32730 | Link |
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Posts: 447
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Well, that depends really. 353.49 was one of the first drivers for Windows 10, so it's entirely possible that there are problems with it in other areas. But if you want NNEDI3 in Windows 10 on an Nvidia card, it's the best we've got.
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) |
3rd September 2015, 23:44 | #32731 | Link |
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Join Date: Dec 2011
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353.49 is very stable for most users and e.g. doesn't have custom resolutions in Nvidia control panel broken, unlike every driver after it so far.
You may want to use 355.60 or newer if you suffer crashes in Witcher 3, but apart from this, there shouldn't be any problem with this particular "old" driver. Well, of course it would be better if madshi implemented new interop that works with newest Nvidia drivers on Windows 10 and doesn't have copyback problem for AMD users. |
4th September 2015, 01:18 | #32732 | Link |
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Join Date: Oct 2012
Posts: 7,926
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there is no known error with 23p on nvidia or did i missed something huge?
i'm pretty sure my 760 was fine but my 960 is something else... http://abload.de/img/23pdx97qkb1.png with 10 bit it's 23.97818... no one else have this problem right? i mean i just said some days ago that nvidia has proper 23p clocks. maybe madVr has a proper to proper read this under windows 10? |
4th September 2015, 01:29 | #32733 | Link |
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Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,347
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"Proper" 23p is not really a thing. It needs to match the audio clock to avoid any drift, so even if its perfect 23.976023976.. it could lead to drops because the audio clock is slightly different.
Watch a movie for an hour, look at drops, make your own decisions based on that.
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LAV Filters - open source ffmpeg based media splitter and decoders |
4th September 2015, 02:07 | #32735 | Link |
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Location: San Jose, California
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I get different clocks on different screens plugged into the same GPU, not much difference betwen the two I am using now, but I am used to seeing much larger changes than that even when not changing generations.
I am sure I have seen a similar 0.004Hz difference between GPUS of the same make. Also between different screens/DVI ports on my old Titans.
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madVR options explained |
4th September 2015, 06:06 | #32736 | Link |
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MadVR crashing on video.
Here is crash report. As i can remember,this video was working fine last time i checked.
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Win 7 Ultimate x64 Core i5 2500K 4.2Ghz,Asus p8z68 v pro gen 3 Corsair 2x4GB DDR3 @1600Mhz Asus Gtx 960 strix OC |
4th September 2015, 14:35 | #32737 | Link |
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Join Date: Sep 2012
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i tried cutting that part of video where i got crash using this with video copy,audio copy,subtitle copy & same chapter for sharing in the forum.
Strangely no problem with that video.I copied everything.But video seems fine where as i got crash with original video.can't share original video since it's 524MB & my upload speed is not that great. Only that part crash occur randomly.1 time it don't crash & 1 time it crash.But i noticed at that part where crash occurs strangely render queue & subtitle queue fails to fill every time.
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Win 7 Ultimate x64 Core i5 2500K 4.2Ghz,Asus p8z68 v pro gen 3 Corsair 2x4GB DDR3 @1600Mhz Asus Gtx 960 strix OC Last edited by Dlget; 4th September 2015 at 14:46. |
4th September 2015, 19:11 | #32738 | Link |
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Join Date: Aug 2015
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Starting with madVR v0.88.17, subtitles are not hidden/shown in paused mode when I disable/enable them. I have to start playing the video for subtitles to actually hide/show. In madVR v0.88.16 and before, when I set subtitles to off/on in paused mode, they were hidden/shown immediately without me having to do anything else
I use the last version of MPC-HC, if that matters |
5th September 2015, 13:42 | #32739 | Link | |
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5th September 2015, 21:39 | #32740 | Link |
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Location: San Jose, California
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It is normal as far as I know, it is why I stopped worrying about exact refresh rates and simply use smooth motion all the time.
As you know that is madVR's detected refresh rate, setting up a custom resolution (the drivers has a section for this) allows you to tune it to whatever you want. I used to tune to eliminate any drops after two hours but I haven't bothered now that all my displays accept 120+ Hz as smooth motion is so good.
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madVR options explained Last edited by Asmodian; 5th September 2015 at 21:41. |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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