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18th October 2015, 20:37 | #33721 | Link | |
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18th October 2015, 21:23 | #33722 | Link | |||
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Please use "Aspect Ratio -> Fit to Video" and not "Fit to Window". Using "Fit to Window" often destroys the correct aspect ratio. The black bar detection stuff makes much more sense if you use "Fit to Video", as you're supposed to. |
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18th October 2015, 21:49 | #33727 | Link | |
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http://www.megafileupload.com/qjnU/madVR_-_log.txt |
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18th October 2015, 22:11 | #33728 | Link | |
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18th October 2015, 23:07 | #33729 | Link |
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Madshi,
Do you have any idea on how madvr would fair with Nvidia Quadro M6000?
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18th October 2015, 23:37 | #33730 | Link | |
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I found that enabling it in JRiver Media Center really messes things up when videos contain multiple aspect ratios. For example, I have a video which is supposed to be displayed as 16:9, but it is horizontally compressed. This video contains three different aspect ratios:
Because it is horizontally compressed, it actually displays as approximately:
If I enable aspect ratio correction in JRMC what happens is that you get:
The current best solution is to forgo the aspect ratio correction and have Zoom Control handle the windowboxed image:
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19th October 2015, 04:43 | #33734 | Link | |
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19th October 2015, 08:45 | #33735 | Link | |
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19th October 2015, 11:47 | #33738 | Link |
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But there IS image upscaling in this case, right?
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19th October 2015, 12:51 | #33739 | Link |
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Yes I got it, I meant there's not resolution upscaling... you got what I meant :-P
Any further comment on what I posted? Anyway I've got another little doubt: when I play videos using MadVr I noticed that the CPU is not much involved, like 20% usage, is it normal? I know that lot of work is done by my GTX960 but the common idea is that MadVr needs good CPU...why if my old i3 is used only at 20%? |
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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