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18th February 2023, 13:48 | #9021 | Link |
Pig on the wing
Join Date: Mar 2002
Location: Finland
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The latest commits don't concern the regular Windows binary at all I think.
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20th February 2023, 18:41 | #9023 | Link |
Registered User
Join Date: Feb 2007
Location: Sweden
Posts: 483
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x265 v3.5+94
Built on February 20, 2023, GCC 12.2.0 DL : https://www.mediafire.com/file/c38imiluf5gyabb |
20th February 2023, 19:45 | #9025 | Link |
Registered User
Join Date: Apr 2002
Location: UK
Posts: 68
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x265 v3.5+94
Built on February 20, 2023, VS2019 (AVX2 compiler optimisation) DL: https://www.rarewares.org/files/x265...4-20230220.zip |
20th February 2023, 20:56 | #9027 | Link | |
SuperVirus
Join Date: Jun 2012
Location: Antarctic Japan
Posts: 1,351
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Quote:
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«Your software patents have expired.» |
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20th February 2023, 21:49 | #9028 | Link | |
21 years and counting...
Join Date: Oct 2002
Location: Germany
Posts: 716
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Quote:
SCNR! Really appreciate your builds. Still using +87 and I'm very happy with it. See no reason to update any time soon. |
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22nd February 2023, 15:09 | #9031 | Link |
Registered User
Join Date: Apr 2002
Location: UK
Posts: 68
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Since (and including) r3.50.0.87.1, the " // solve "fatal error C1061: compiler limit : blocks nested too deeply"" error has returned with attempted MSVC compiles of the "Patman" version. (source\common\param.cpp) GCC doesn't exhibit this issue. The standard git version does not have this problem so it is obviously to do with the "Patman" mods. And, @jpsdr, you'll be happy to know there is another update!
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22nd February 2023, 16:20 | #9033 | Link |
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Join Date: Apr 2002
Location: UK
Posts: 68
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x265 v3.5+95
Built on February 22, 2023, VS2019 (AVX2 compiler optimisation) DL:https://www.rarewares.org/files/x265...5-20230222.zip |
22nd February 2023, 19:07 | #9034 | Link |
Registered User
Join Date: Feb 2007
Location: Sweden
Posts: 483
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x265 v3.5+96
Built on February 22, 2023, GCC 12.2.0 DL : https://www.mediafire.com/file/lvwa18uv48f4aq9 |
22nd February 2023, 19:16 | #9035 | Link |
Registered User
Join Date: Oct 2002
Location: France
Posts: 2,316
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It's not even funny anymore...
Edit: After looking the commits, not offect on PC, so no build necessary... Yes !!!
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My github. Last edited by jpsdr; 22nd February 2023 at 19:24. |
22nd February 2023, 19:20 | #9036 | Link | |
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Join Date: Oct 2002
Location: France
Posts: 2,316
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Quote:
This make me adds parameters description, and with the standard version it's very close to the limits. If the standard version adds 3 or 4 others commands, it will hit also the limit.
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My github. |
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23rd February 2023, 00:26 | #9038 | Link |
The cult of personality
Join Date: May 2013
Location: Planet Vegeta
Posts: 155
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hello,
in my setup i encode lossless 1080p first, then use it to encode final 1080p, 720p, etc.. this is usually in x264, qp 0 ultrafast for lossless which gives me fast enough results. can I use that output as input to x265? my lossless is .mkv but i can easily make it .yuv or .y4m if needed. I tried inputting that to x265 but it didn't take all frames even when specified, then outputted garbage video (full of colors and no actual content). I prefer a direct usage of x265 rather than piping from vspipe or so. for your kind input please. |
23rd February 2023, 08:49 | #9040 | Link |
Registered User
Join Date: Dec 2014
Posts: 240
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it's better to use --aq-mode 2 or --aq-auto 6 for 4K HDR? both giving me almost same bitrate at CRF16 with preset slower (with some manual settings)
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