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Old 7th October 2017, 23:41   #46301  |  Link
sauma144
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Quote:
Originally Posted by madshi View Post
teaser:

Two new algorithms coming in the next build, probably out tomorrow:

blocking -> cleaned
mosquito -> cleaned
More deblock examples, please.
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Old 7th October 2017, 23:50   #46302  |  Link
el Filou
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those blocking and noise filters may make MPEG2 SD cable watchable again (damn you, cable provider! ), this is fantastic.
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Old 8th October 2017, 00:00   #46303  |  Link
Asmodian
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Originally Posted by dvd1 View Post
aliased sources
what does that mean?
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Old 8th October 2017, 00:02   #46304  |  Link
70MM
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Quote:
Originally Posted by madshi View Post

With "crop black bars" active, madVR actually cuts the black bar pixels away, so madVR has less pixels to process. With "crop black bars" unchecked, madVR is aware of which pixels belong to the black bar and which don't, but the pixels are not cut away, so they're still being processed, they might just be zoomed away, eventually.

.
madshi so does this mean if we tick the box and zoom the black bars away, the image would be better again since there is no processing going on of the black bars as well?
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Old 8th October 2017, 00:15   #46305  |  Link
dvd1
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Originally Posted by Asmodian View Post
thanks for the example, but you can not make an example with pictures of a video?
thank you very much
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Old 8th October 2017, 00:25   #46306  |  Link
huhn
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Originally Posted by Anime Viewer View Post
What temperatures should be of concern?

From running monitoring tools default GPU temp is 47* C and max its running at appears to be 69* C. From what I recall from the past 90-100+* C might be of concern.

CPU cores are reporting temperatures from 69*C to 88*C.


I'm not familiar with what a "tile" size is. They are small little lines (don't go very far across the screen) that seem to be randomly spread in their location.
88 sounds high but it is the cpu. gpu looks ok but that doesn't mean it is not defect.

one thing you could try is running a torture benchmark and see if you get the same artifacts to exclude a problem with madVR.

Quote:
Originally Posted by madshi View Post
You're saying they're not 4:3, but maybe 3.9:3 or something like that? Must be the fault of the studio doing the encoding then.

dvd/broadcast is/was created with a "overscan" part: https://en.wikipedia.org/wiki/Safe_area_(television)

there can be anything in there cameras uneven blackbars random noise what ever not a mastering error just a bad spec.

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Originally Posted by 70MM View Post
madshi so does this mean if we tick the box and zoom the black bars away, the image would be better again since there is no processing going on of the black bars as well?
it just means rendertimes will be low if blackbars are removed and nothing else changes because madVR processes less pixel now. with zooming it may need more processing.
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Old 8th October 2017, 00:32   #46307  |  Link
70MM
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it just means rendertimes will be low if blackbars are removed and nothing else changes because madVR processes less pixel now. with zooming it may need more processing.
So one gains in one area but then looses in another. lower render times but higher processing due to the zoom thats required.
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Old 8th October 2017, 00:36   #46308  |  Link
huhn
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you either loose performance and you win it. it depends on the zooming.

if you are presenting a 21/9 movie from a BD on a 16/9 screen and you don't zoom black bars but crop them than you clearly win performance.
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Old 8th October 2017, 00:53   #46309  |  Link
AngelGraves13
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Quote:
Originally Posted by madshi View Post
teaser:

Two new algorithms coming in the next build, probably out tomorrow:

blocking -> cleaned
mosquito -> cleaned
Yay! Finally...I've been saying we needed a deblocking filter for years now.

What kind of performance hit are we looking at with these enabled?

I'm guessing each setting will have its own checkbox?
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Old 8th October 2017, 00:56   #46310  |  Link
70MM
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I never tick any of the zoom black bars away. I use an Isco anamorphic III lens with motorised masking to 16:9 and 4:3.
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Old 8th October 2017, 01:49   #46311  |  Link
dvd1
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576 to 1080 p
all bilinear
What devrei improve?
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Old 8th October 2017, 03:00   #46312  |  Link
huhn
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if you give me the source 720x576 unscaled image i can show you.
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Old 8th October 2017, 03:38   #46313  |  Link
AngelGraves13
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Originally Posted by dvd1 View Post

576 to 1080 p
all bilinear
What devrei improve?
Go fully Jinc if you can. Bilinear is a terrible scaler.
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Old 8th October 2017, 04:25   #46314  |  Link
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Will there be different settings for the deblocker? I'd like something that could be kept enabled for almost all content without losing detail.
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Old 8th October 2017, 06:39   #46315  |  Link
mzso
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I don't understand what he's saying, to be honest.
Well, maybe you can determine if the bug is on progDVB's side or not then.
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Old 8th October 2017, 07:31   #46316  |  Link
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Will there be different settings for the deblocker? I'd like something that could be kept enabled for almost all content without losing detail.
That would be nice. Enabling things on a per-content basis is annoying and I'm usually too lazy for that.
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Old 8th October 2017, 08:34   #46317  |  Link
x7007
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Originally Posted by FDisk80 View Post
I did. It let me skip the nvidia 3D Vision Wizard. But if I do the nvidia image test it still crashes the same as the wizard crashed and madVR does not initiate 3D mode. I get no 3D logo on the TV as before. It just switches to 24hz and says that the content is "running in 3D".

I think this has started after latest Windows 10 update.
Reinstalled latest nvidia driver, cleaned with DDU, tried going back to DXVA copy-back... No go.

Can anyone try with Windows 10 v10.0.15063 & 385.69 drivers?
The 3D vision wizard still crashes btw, but that's nvidia being nvidia I guess.
To Full Quote https://forum.doom9.org/showpost.php...ostcount=46316
3D vision wizard crashes, it's bug in the drivers since 384.xx just wait for a fix.
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Old 8th October 2017, 08:38   #46318  |  Link
nevcairiel
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I did. It let me skip the nvidia 3D Vision Wizard.
I've never once even had to use the wizard to use 3D video in madVR. It should only be required for 3D games.
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Old 8th October 2017, 08:49   #46319  |  Link
FDisk80
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Originally Posted by nevcairiel View Post
I've never once even had to use the wizard to use 3D video in madVR. It should only be required for 3D games.
Yes, that auto enable/disable 3D setting in madVR works like magic.
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Old 8th October 2017, 10:10   #46320  |  Link
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Quote:
Originally Posted by madshi View Post
teaser:

Two new algorithms coming in the next build, probably out tomorrow:

blocking -> cleaned
mosquito -> cleaned
That's... just awesome! Long awaiting features became a reality.
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