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20th September 2018, 23:41 | #52621 | Link |
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getting HDMI loss / black screen all over the place coming out of movies, this is something that only used to happen coming out of 3D movies, now its happening in eveyrthing, mainly in KODI DS, only change i've made on my PC is MADVR update, however i've reverted back and they remain so its broke something on my HTPC, gutted.
edit - might have fixed this with a KODI DS install straight over the top, could be unrelated to MADVR.
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LG OLED EF950-YAM RX-V685-RYZEN 3600 - 16GBRAM - WIN10 RX 5700 - https://www.videohelp.com/software/madVR/old-versions Last edited by mclingo; 20th September 2018 at 23:53. |
20th September 2018, 23:52 | #52622 | Link |
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Better art? Upscaled images generally look more pleasing with some grain. That could be part of it.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
21st September 2018, 00:01 | #52623 | Link | |
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Quote:
The tone mapping was optimized for HDR -> SDR, so I don't know if it was tested that much with a PQ output. You are probably compressing reference white (100 nits) too much at 400 nits. It would likely work better if you could find a higher value that only compresses the top of the curve to better match the bottom of the PQ curve enforced by the LG. Your display must be brighter than 400 nits in HDR mode.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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21st September 2018, 00:19 | #52624 | Link | |
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Hi!
Just curious. How did you display the detailed rendering in ms? ctrl J doesn't show this Thanks Quote:
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Asus ProArt Z790 - 13th Gen Intel i9 - RTX 3080 - DDR5 64GB Predator - LG OLED C9 - Yamaha A3030 - Windows 11 x64 - PotPlayerr - Lav - MadVR |
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21st September 2018, 00:27 | #52625 | Link | |
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Monochrome Anomaly |
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21st September 2018, 00:44 | #52626 | Link | ||||||
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No, it wasn't. Quote:
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Is there a specific reason why you're not simply using "convert HDR content to SDR by using pixel shader math"? The "process" option has the potential problem that although madVR already did all of the tone mapping work, the TV might double process (= damage) it. Quote:
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The Nvidia API is buggy there. |
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21st September 2018, 00:50 | #52627 | Link | |
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By the way I don't know if most of HDR fans here will have the same problem |
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21st September 2018, 01:04 | #52628 | Link | |
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Is your image truly switching on HDR and is dark or is it not truly activating HDR?
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HTPC: Windows 11, AMD 5900X, RTX 3080, Pioneer Elite VSX-LX303, LG G2 77" OLED |
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21st September 2018, 01:08 | #52629 | Link |
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@madshi
First of all thank you,master ,for your reply. second My TV set has HDR feature. So i don't think i will use any feature of HDR conversion to SDR.The purpose of using the feature 'process HDR content by using pixel shader math' is to improve image quality of HDR movies.Thank you again,master |
21st September 2018, 01:13 | #52630 | Link | |
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21st September 2018, 01:22 | #52631 | Link |
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bugged in term of not working at all or something like nonsense reports?
if it is not utterly broken and reports "something" i would like to test it on a couple of screen of cause only if you still have a version with it lying around. |
21st September 2018, 02:25 | #52632 | Link | ||
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What is the "send HDR metadata to display" box for in this mode, by the way? I kind of assumed it was meant to submit the "new" HDR metadata that madVR maybe generates from using it's tonemapping algorithm to the TV. A lot of this was just my assumption that this mode was to put the TV into HDR mode. I'll play with the SDR conversion method and putting Windows into HDR manually via display settings. My goal was essentially to replace LG's tonemapping method with the one in madVR for HDR display. I had not considered the TV might doing a second process like you describe. Quote:
Last edited by Chouonsoku; 21st September 2018 at 02:42. |
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21st September 2018, 03:30 | #52633 | Link |
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Playing back 720p HD mkv, run into new issue since (including) madVR version 0.92.15 (WASN'T present with 0.92.14 and reverting still works).
When I engage vobsub (idx/sub) subtitles via XySubFilter in Zoom Player, video freezes though audio continues. I don't get any subs. In fact the freezing only occurs at the point when the next sub would have appeared. It's non recoverable - have to restart player to restart video. VobSub filter still works. Plain text (SRT) subs still work in either sub filter. Using AMD RX460 with Adrenalin 18.9.2 (latest) driver. Output is direct HDMI to Samsung monitor, 1920x1080 resolution. Sub filters previously installed (as pair) via ZP Install Centre - reported as 3.1.0.747 via that installer. VSFilter.dll (VobSub) shows 3.0.0.306 XySubFilter.dll (XySubFilter) shows 3.1.0.747 LAV Decoders 0.72.0 (video using DXVA2 copy-back) Zoom Player is MAX v14.4b1 (latest, ZP is a 32-bit app) ---- UPDATE: same issue occurs on different PC w/ same software setup, but with older AMD Radeon HD5670 (again, reverting to madVR 0.92.14 works) UPDATE2 (2018-09-21): issue confirmed in BOTH full-screen and windowed playback UPDATE3 (2018-09-23): issue confirmed using LAV in BOTH (none) and DXVA2 (copy-back) acceleration (or not) modes UPDATE4 (2018-09-23): issue confirmed on laptop w/ same software setup, but uses Intel HD GPU Last edited by magic144; 23rd September 2018 at 20:08. Reason: added extra info |
21st September 2018, 06:57 | #52634 | Link |
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@madshi, i'm not complaining with you, neither finger pointing. i'm just wondering if maybe it's possible to fine tuning something madvr side to make HDR auto switch more reliable.
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AMD Ry 1500x - 8GB - RX460 4GB TV Philips 55pus6501+ Marantz 1608 avr WIN10(1903) 4K/444RGB Mediaportal - Mpc-hc MADVR-D3D11/10bit Last edited by mrmojo666; 21st September 2018 at 07:58. |
21st September 2018, 09:08 | #52635 | Link |
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AMD guys, better stay away from driver 18.9.2! Can't use D3D11 10bit mode in madvr with latest 18.9.2. Reverted back to 18.8.2 and it works again.
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Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
21st September 2018, 09:23 | #52636 | Link | |
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Quote:
EDIT: What doesn't work for you exactly? Last edited by Klaus1189; 21st September 2018 at 09:27. |
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21st September 2018, 10:27 | #52637 | Link |
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the 10bit windowed mode in D3D11... only works with 8bit with latest drivers
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Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
21st September 2018, 11:51 | #52639 | Link |
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For what it's worth: I still had the render queue not filling correctly issue with 0.92.16, it only worked in FSE. However, it seems to have disappeared after a Windows restart. Maybe you want to keep an eye out on this.
Edit: The CPU load with HDR pixel shader conversion is also a bit high, especially with highlight reconstruction. Last edited by aufkrawall; 21st September 2018 at 11:57. |
21st September 2018, 13:19 | #52640 | Link |
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Wooowoo!! I've started to try all possible combinations of amd driver setting. And finally i managed to have back hdr autoswitch with 18.9.2. i have to set desktop at 12 bit. We will see with future drivers updates if it keep working.
As usual madshi was right.
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AMD Ry 1500x - 8GB - RX460 4GB TV Philips 55pus6501+ Marantz 1608 avr WIN10(1903) 4K/444RGB Mediaportal - Mpc-hc MADVR-D3D11/10bit Last edited by mrmojo666; 21st September 2018 at 13:25. |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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