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8th September 2017, 21:20 | #3601 | Link | |
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Quote:
Code:
// YV12 must be 0xA000008 2.5 Baked API will see all new planar as YV12 // I420 must be 0xA000010 |
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10th September 2017, 13:30 | #3603 | Link | |
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I made a post regarding an issue with Avisynth and pixel types in combination with different bit depths here:
https://forum.doom9.org/showpost.php...&postcount=160 Quote:
Last edited by burfadel; 10th September 2017 at 13:33. |
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10th September 2017, 14:45 | #3604 | Link | |
Soul Architect
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Quote:
Was looking for a link but can't find those commands in the docs! EDIT: Is420 in clip properties
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FrameRateConverter | AvisynthShader | AvsFilterNet | Natural Grounding Player with Yin Media Encoder, 432hz Player, Powerliminals Player and Audio Video Muxer Last edited by MysteryX; 10th September 2017 at 14:49. |
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10th September 2017, 14:46 | #3605 | Link | |
Retried Guesser
Join Date: Jun 2012
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Quote:
Yes, you can do a direct merge chroma, with CombinePlanes (MergeChroma should also work) To get the format of the original clip, use Is420, Is444 etc, with BitsPerComponent. Last edited by raffriff42; 10th September 2017 at 14:58. |
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10th September 2017, 18:36 | #3606 | Link |
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Mergechroma didn't work, since one clip is Y8 and the other YV12 , formats have to match. Combineplanes should work though. I should have realised about the is422() etc! I'll fix this later today my time and hopefully works. Thanks for the info!
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12th September 2017, 13:04 | #3607 | Link | |
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Readme file for r2508 has wrong instructions
The Readme says
Quote:
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12th September 2017, 13:13 | #3608 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
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No, that's the common mis-assumption. For every Windows flavour, "system32" is the place where the DLL for the native architecture goes. For compatibility reasons.
If you have a 32-bit Windows, the 32-bit DLL goes to system32. Logical. If you have a 64-bit Windows, the 64-bit DLL goes to system32. Because of compatibility reasons. And because a 32-bit DLL is not native to a 64-bit Windows, it goes to a special directory "SysWOW64", which is mapped to "system32" for 32-bit applications running on a 64-bit Windows in a compatibility layer. Germans would comment: "Klingt komisch, ist aber so." (Sounds strange but is true.) Last edited by LigH; 12th September 2017 at 13:31. |
12th September 2017, 13:55 | #3609 | Link | |
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Quote:
Is it right to deduce (When looking at referenced installer for r2294) that this installer will handle things correctly, so no manual copying of dll is needed, and it even includes newest version of avisynth? |
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12th September 2017, 14:31 | #3610 | Link | |
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Quote:
I suggest you use my universal installer, it has the latest version of AVS+. |
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12th September 2017, 15:18 | #3611 | Link |
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Thank you. But on the download page http://avisynth.nl/index.php/Avisynthplus/Downloads, yours is referenced. So I had the correct one.
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12th September 2017, 15:26 | #3612 | Link | |
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Quote:
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12th September 2017, 15:44 | #3614 | Link |
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Plugins for high bit depth support.
Here in Forum I find docs on support of high bit depth. How can I know which plugins support this feature. In http://avisynth.nl/index.php/AviSynth%2B I find the newest version but no mention of bitdepth support. |
12th September 2017, 16:38 | #3619 | Link | |
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I need
Quote:
ffms2 seems to be the only one working, but for transall there seems to exist an alternative on vcmohans page. freeframe is not mandatory zoom is available as source and it should be easy to adapt it. So I might give it a try. |
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12th September 2017, 16:44 | #3620 | Link |
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@Groucho2004
Your link via post 3611 goes to https://www.dropbox.com/sh/oxx5cm9hk...jEdSjenHa?dl=0 The link on page http://avisynth.nl/index.php/Avisynthplus/Downloads goes to https://www.dropbox.com/sh/oxx5cm9hk...jEdSjenHa?dl=0 So where is the difference? Anyway, thank you for the installer. It works well. |
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