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1st October 2015, 20:21 | #33281 | Link |
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Join Date: Jun 2015
Posts: 11
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Is there anything in madvr about tearing that I'm possibly missing (which is to say I don't see anything in madvr's settings about vsync)? My config or something else apparently still isn't good because now I constantly get random tearing all the time despite every setting everywhere being set to use vsync. Potplayer is set to vsync, intel and nvidia (which sadly doesn't get used because yay laptop monitor wiring...) are set to vsync, etc. I used madvr a while ago on 7 and 8 and everything just worked, now on 10 with the latest madvr nothing at all just works...
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1st October 2015, 20:34 | #33282 | Link | |
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Join Date: Jun 2015
Posts: 11
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1st October 2015, 20:36 | #33283 | Link |
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Join Date: Dec 2011
Posts: 1,812
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When you have tearing problems, it's likely not the fault of madVR.
Since Windows Vista, tearing shouldn't even be possible with GPU desktop composition, which can't be turned off anymore since Windows 8. So it's very likely a weird driver or configuration problem. Maybe you have to use FSE. |
2nd October 2015, 07:42 | #33284 | Link |
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Join Date: Jul 2015
Posts: 16
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Just want to report spontaneous tearing issues as well. Win 10, GTX 960, newest NVidia driver. DX11 presentation (present every V-Sync ticked), only occurs in Fullscreen Windowed. Also newest MPC-HC nightly build. Its always fixed by simply changing the window size. It can occur less often in the middle of playback, more often when resuming playback.
This might somehow be related to having a multi-monitor setup, both by HDMI at 1080p. There doesn't seem to be anything I can do to 100% prevent tearing except for Fullscreen Exclusive. This isn't something I remember occurring before the time of, say the Win 10 RTM launch. |
2nd October 2015, 18:15 | #33286 | Link |
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Join Date: Jan 2014
Location: Latveria
Posts: 29
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I was giving a try to a 64bit setup of MPC-HC+MadVR+LAV filters. I have a 64bit OS, of course.
I downloaded and installed the 64bit version of MPC-HC and LAV filters (32bit version is installed too), and MadVR was already installed in the system. Neither MadVR nor LAV filters show any distinctive info about being 32 or 64 bit during playback. I would think that 64bit MPC-HC will load 64 bit components, but... anyway to check this? |
2nd October 2015, 18:31 | #33288 | Link |
I'm Confused
Join Date: Aug 2015
Posts: 11
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I upgraded to 89.5 and 0.66 LAV last night and was playing around with some options.
In animated content, I notice that if I use the SuperRes filter in Chroma Upscaling and use SuperRes in upscaling refinement; I get a bit of ringing and lines that are not smooth and are over sharpened. It doesn't get all that much better when I reduce the strength or increase the number of passes. Does this seem like normal behavior? I eventually settled on SuperRes in upscaling refinement and adaptive sharpen in the image enhancements section. Without adaptive sharpen, the lines seemed to fade in 480p > 1080p scaling. It gave me the best results to my eyes at least. All of this with NNEDI64 scaling and doubling. I know there are a lot of other factors here, I was more curious if one SuperRes option is more useful than the other and if others here have experienced what I did when using both at the same time.
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3rd October 2015, 02:14 | #33292 | Link | ||
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Quote:
If it doesn't, it's normal. When super-xbr is used for luma, it is always also used for scaling up chroma together. Quote:
You can try SuperRes (e.g. strength of 2) + Adaptive Sharpen (after SuperRes, e.g. strength of 0.2). However, AS will make some images noticeably brighter, even with strength of 0.2. For this reason, I'd appreciate if madshi implemented also Shiandow's sharper SuperRes configuration, e.g. replace the radius checkbox with it. |
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3rd October 2015, 03:20 | #33293 | Link | |
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Join Date: Jun 2012
Posts: 43
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Quote:
I'm still not sure If I'm understanding it correctly so I need some help with those lines. Given that this video is 712x480 those lines do the following: 1) Double the chroma from 356x240 to 712x480. 2) Double the Luma from 712x480 to 1424x960 then double again to 2848x1920 then downscale with Catmull-Rom AR to 1920x1080. 3) Double the chroma from 712x480 to 1424x960 then double again to 2848x1920. Is this correct? Doesn't this mean that the end result has different chroma and luma resolutions? |
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3rd October 2015, 04:00 | #33295 | Link |
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Quote:
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3rd October 2015, 05:59 | #33296 | Link | |
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Join Date: Mar 2009
Posts: 3,650
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Quote:
That's because madVR isn't displaying the quad superxbr scaling that happens automatically alongside the luma scaling. It has to match before it gets displayed. Last edited by ryrynz; 3rd October 2015 at 06:14. |
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3rd October 2015, 08:16 | #33299 | Link | |
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Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,348
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Quote:
So what it really does is only 2 steps 1) Double Chroma to 712x480, now matches Luma 2) Double the entire image twice (both Luma and Chroma) to 2848x1920, then downscale both components to 1920x1080
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LAV Filters - open source ffmpeg based media splitter and decoders |
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3rd October 2015, 09:41 | #33300 | Link |
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Join Date: Sep 2015
Posts: 18
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Pentium N3700 Braswell (hevc hardware decoding). When i use EVR everything is ok and playback (1080p 60fps files) is very smooth on full screen (1080p monitor). madVR - DXVA Scaling On (window) = perfect smooth playback. DXVA Scaling Off (full screen) = poor playback.
Last edited by rbej; 3rd October 2015 at 09:46. |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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